---
title: Parents' rules for big games — a lesson of Mova's school · trees and pragmatics
description: «Parents' rules for big games», a lesson of the everyday course of Mova's primary school, sentence by sentence with dependency trees and pragmatics. It begins: Jayden wanted a 16 game for his tenth birthday, so he did what any serious person would do: he made a five-page presentation.
---

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# Parents' rules for big games

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Lesson 404 of the everyday course of Mova's primary school: 33 sentences, each with its syntax tree and pragmatics. The lessons are written for Mova, and their agreed trees are part of Mova corpus 0.4 (CC BY-SA 4.0). How Mova does on its tests: [the lesson at school](https://md.mova.elamur.ai/free/en/school-run/everyday/404-parents-rules-for-big-games/).

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- [0](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/0/) — Jayden wanted a 16 game for his tenth birthday, so he did what any serious person would do: he made a five-page presentation.
- [2](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/2/) — Slide two: «More reasons».
- [3](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/3/) — Slide five was a picture of a sad puppy with the words «Please».
- [4](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/4/) — His parents laughed so hard his dad had to sit down.
- [5](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/5/) — They still said no to the 16 game — but they said yes to a 12 one, «because anyone who can make slides like that can make a good case».
- [6](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/6/) — Ruby's parents did something clever: before deciding, they sat down and watched a long gameplay video of the game she wanted.
- [7](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/7/) — Twenty minutes in, her mum said, «Right, the shooting's cartoony, but the chat with strangers is a no.» So Ruby got the game with voice chat switched off.
- [8](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/8/) — Kai tried the classic: «Everyone in my class has it,» about an 18 game.
- [9](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/9/) — His mum said, «Name three.» He named one.
- [10](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/10/) — It turned out that boy had only watched his brother play it.
- [11](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/11/) — Every family is different.
- [12](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/12/) — Theo's parents allow 12 games at ten, but only if they play the first hour with him.
- [13](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/13/) — Zara's family has a rule that any new game lives in the living room for its first month.
- [14](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/14/) — Leo's dad lets him try an older game as long as he stops if he feels upset — and tells his dad.
- [15](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/15/) — Noah's mum simply said, «Not until you're 16, and I will not change my mind,» and she meant it, so Noah stopped asking and saved his breath for something else.
- [16](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/16/) — Sometimes parents don't agree with each other.
- [17](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/17/) — Priya's mum thought a 12 game was fine; her dad wasn't sure.
- [18](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/18/) — They argued about it at dinner, not angrily, just properly — and then agreed to watch it together first.
- [19](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/19/) — Priya learned that grown-ups have to work out rules too.
- [21](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/21/) — Ollie tried a shortcut: he secretly downloaded the free demo of an older game on the family console.
- [22](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/22/) — Ten minutes later his mum's phone pinged — the console account sends her an email for every download.
- [23](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/23/) — He lost the console for two weeks.
- [24](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/24/) — Not for playing a demo, his mum said, but for sneaking.
- [26](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/26/) — In the UK and Europe the PEGI age ratings are 3, 7, 12, 16 and 18.
- [27](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/27/) — In the USA and Canada the ESRB ratings include E for Everyone, E10+, T for Teen and M for Mature (17 and over).
- [28](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/28/) — In the UK it is against the law for a shop to sell a game rated 12, 16 or 18 to a child younger than that age.
- [29](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/29/) — Consoles and game accounts have parental controls that can limit games by age and tell parents about downloads.
- [30](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/30/) — Some games are fine for an age but have extras, such as chat with strangers, that parents may switch off.
- [31](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/31/) — Watching gameplay videos or reading reviews is a good way for parents to decide about a game.
- [32](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/32/) — Different families make different rules, and both are allowed to be right for their own children.
- [34](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/34/) — Parents may disagree with each other and need time to agree on a rule.
- [35](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/35/) — A calm, polite request with good reasons is more likely to be listened to than nagging or sneaking.
- [36](https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/36/) — Ratings exist because younger children are more easily upset and affected by violent or frightening content.

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