---
title: Twenty minutes in, her mum said, «Right, the shooting's cartoony, bu… — Parents' rules for big games · tree and pragmatics
description: Twenty minutes in, her mum said, «Right, the shooting's cartoony, but the chat with strangers is a no.» So Ruby got the game with voice chat switched off. Who acts: mum, chat, Ruby, voice chat. A sentence of the lesson «Parents' rules for big games» of the everyday course of Mova's primary school wi
---

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# Parents' rules for big games, sentence 7

<!-- .ven lang=en -->
Twenty minutes in, her mum said, «Right, the shooting's cartoony, but the chat with strangers is a no.» So Ruby got the game with voice chat switched off.

<!-- .vintro -->
**Who acts:** mum, chat, Ruby, voice chat · **What happens:** say, be, get, switch off · **To what, where:** no., game · **Speech:** someone speaks here

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This is a sentence of the lesson «Parents' rules for big games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (mum, chat, Ruby, voice chat), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:404-parents-rules-for-big-games.lesson:7
# text = Twenty minutes in, her mum said, «Right, the shooting's cartoony, but the chat with strangers is a no.» So Ruby got the game with voice chat switched off.
# source = school lesson (ours)
# course = everyday
# lesson = 404-parents-rules-for-big-games.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R2-punct-next ×1, R5-strong ×2, R7-rel-agree ×1
1	Twenty	twenty	NUM	CD	NumForm=Word|NumType=Card	2	nummod	_	_
2	minutes	minute	NOUN	NNS	Number=Plur	3	obl:unmarked	_	Agree=R5-strong|Haiku=7:obl:unmarked
3	in	in	ADV	RB	_	7	advmod	_	Agree=R5-strong|Haiku=2:advmod
4	,	,	PUNCT	,	_	7	punct	_	_
5	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	6	nmod:poss	_	_
6	mum	mum	NOUN	NN	Number=Sing	7	nsubj	_	_
7	said	say	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
8	,	,	PUNCT	,	_	15	punct	_	_
9	«	«	PUNCT	``	_	15	punct	_	_
10	Right	right	INTJ	UH	_	15	discourse	_	_
11	,	,	PUNCT	,	_	15	punct	_	_
12	the	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
13	shooting	shooting	NOUN	NN	Number=Sing	15	nmod:poss	_	_
14	's	's	PART	POS	_	13	case	_	_
15	cartoony	cartoony	ADJ	JJ	Degree=Pos	7	ccomp	_	_
16	,	,	PUNCT	,	_	24	punct	_	Agree=R2-punct-next|Haiku=15:punct
17	but	but	CCONJ	CC	_	24	cc	_	_
18	the	the	DET	DT	Definite=Def|PronType=Art	19	det	_	_
19	chat	chat	NOUN	NN	Number=Sing	24	nsubj	_	_
20	with	with	ADP	IN	_	21	case	_	_
21	strangers	stranger	NOUN	NNS	Number=Plur	19	nmod	_	_
22	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	24	cop	_	_
23	a	a	DET	DT	Definite=Ind|PronType=Art	24	det	_	_
24	no.	no.	NOUN	NN	Abbr=Yes|Number=Sing	15	conj	_	_
25	»	»	PUNCT	''	_	15	punct	_	_
26	So	so	ADV	RB	_	28	advmod	_	_
27	Ruby	Ruby	PROPN	NNP	Number=Sing	28	nsubj	_	_
28	got	get	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	7	ccomp	_	Agree=R7-rel-agree|Haiku=7:parataxis
29	the	the	DET	DT	Definite=Def|PronType=Art	30	det	_	_
30	game	game	NOUN	NN	Number=Sing	28	obj	_	_
31	with	with	SCONJ	IN	_	34	mark	_	_
32	voice	voice	NOUN	NN	Number=Sing	33	compound	_	_
33	chat	chat	NOUN	NN	Number=Sing	34	nsubj	_	_
34	switched	switch	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	30	acl	_	_
35	off	off	ADP	RP	_	34	compound:prt	_	_
36	.	.	PUNCT	.	_	7	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | past | Ruby's mum |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
| 2 | **is a** *in a quote* | present | the chat with strangers | a no. |  |  |  |  | tree rules |
| 3 | **get** | past | Ruby | the game |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer game=Stimulus |
| 4 | **switch off** | past | voice chat | the game *not said here* |  |  |  |  | vn convert-26.6.2-1-1 «NP V NP»: agent=Agent game=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:404-parents-rules-for-big-games.lesson:7`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R2-punct-next ×1, R5-strong ×2, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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