---
title: Ranked games give you a badge — bronze, silver, gold — that goes up… — Rage-quitting, ranked games and the calm jar · tree and pragmatics
description: Ranked games give you a badge — bronze, silver, gold — that goes up when you win and down when you lose. Who acts: Ranked games, badge, you. A sentence of the lesson «Rage-quitting, ranked games and the calm jar» of the everyday course of Mova's primary school with its dependency tree and the pragma
---

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# Rage-quitting, ranked games and the calm jar, sentence 6

<!-- .ven lang=en -->
Ranked games give you a badge — bronze, silver, gold — that goes up when you win and down when you lose.

<!-- .vintro -->
**Who acts:** Ranked games, badge, you · **What happens:** rank, give, go up, win, lose · **To what, where:** badge, you

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This is a sentence of the lesson «Rage-quitting, ranked games and the calm jar» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Ranked games, badge, you), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:407-rage-quitting-and-ranked.lesson:6
# text = Ranked games give you a badge — bronze, silver, gold — that goes up when you win and down when you lose.
# source = school lesson (ours)
# course = everyday
# lesson = 407-rage-quitting-and-ranked.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R1-cc-next ×1, R7-rel-agree ×1
1	Ranked	rank	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	2	amod	_	_
2	games	game	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	give	give	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	3	iobj	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	badge	badge	NOUN	NN	Number=Sing	3	obj	_	_
7	—	-	PUNCT	,	_	8	punct	_	_
8	bronze	bronze	NOUN	NN	Number=Sing	6	appos	_	Agree=R7-rel-agree|Haiku=6:conj
9	,	,	PUNCT	,	_	10	punct	_	_
10	silver	silver	NOUN	NN	Number=Sing	6	conj	_	_
11	,	,	PUNCT	,	_	12	punct	_	_
12	gold	gold	NOUN	NN	Number=Sing	6	conj	_	_
13	—	-	PUNCT	,	_	15	punct	_	_
14	that	that	PRON	WDT	PronType=Rel	15	nsubj	_	_
15	goes	go	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	acl:relcl	_	_
16	up	up	ADV	RB	_	15	advmod	_	_
17	when	when	ADV	WRB	PronType=Int	19	advmod	_	_
18	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	19	nsubj	_	_
19	win	win	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	15	advcl	_	_
20	and	and	CCONJ	CC	_	21	cc	_	Agree=R1-cc-next|Haiku=16:cc
21	down	down	ADV	RB	_	16	conj	_	_
22	when	when	ADV	WRB	PronType=Int	24	advmod	_	_
23	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	24	nsubj	_	_
24	lose	lose	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	21	advcl	_	_
25	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: assert
- voice: narrator
- polarity: none
- teacher: kept the draft

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **rank** | participle |  |  |  |  |  |  | vn masquerade-29.6 «NP V PP.attribute»: agent=Agent |
| 2 | **give** | present | Ranked games | a badge and silver and gold | you |  |  |  | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent you=Recipient badge=Theme |
| 3 | **go up** | present | a badge and silver and gold |  |  |  |  |  | vn calibratable\_cos-45.6.1-1 «NP.attribute V»: agent=Attribute |
| 4 | **win** | present | you |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |
| 5 | **lose** | present | you |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:407-rage-quitting-and-ranked.lesson:6`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R1-cc-next ×1, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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