---
title: Kai looked at the Lego set he had wanted, at forty pounds, in the sh… — In-game purchases and skins: the dancing banana… · tree and pragmatics
description: Kai looked at the Lego set he had wanted, at forty pounds, in the shop window, and said a word his mum pretended not to hear. Who acts: Kai, mum. A sentence of the lesson «In-game purchases and skins: the dancing banana problem» of the everyday course of Mova's primary school with its dependency tre
---

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# In-game purchases and skins: the dancing banana problem, sentence 3

<!-- .ven lang=en -->
Kai looked at the Lego set he had wanted, at forty pounds, in the shop window, and said a word his mum pretended not to hear.

<!-- .vintro -->
**Who acts:** Kai, mum · **What happens:** look, want, say, pretend, not hear · **To what, where:** Lego set, forty pounds, word · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «In-game purchases and skins: the dancing banana problem» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Kai, mum), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:412-in-game-purchases-and-skins.lesson:3
# text = Kai looked at the Lego set he had wanted, at forty pounds, in the shop window, and said a word his mum pretended not to hear.
# source = school lesson (ours)
# course = everyday
# lesson = 412-in-game-purchases-and-skins.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2, R8-pos-agree ×1
1	Kai	Kai	PROPN	NNP	Number=Sing	2	nsubj	_	_
2	looked	look	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	at	at	ADP	IN	_	6	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
5	Lego	Lego	PROPN	NNP	Number=Sing	6	compound	_	_
6	set	set	NOUN	NN	Number=Sing	2	obl	_	_
7	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	9	nsubj	_	_
8	had	have	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	9	aux	_	_
9	wanted	want	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	6	acl:relcl	_	Agree=R8-pos-agree|Haiku=6:acl:relcl|HaikuPos=VERB:VBD:Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin
10	,	,	PUNCT	,	_	13	punct	_	_
11	at	at	ADP	IN	_	13	case	_	_
12	forty	forty	NUM	CD	NumType=Card	13	nummod	_	_
13	pounds	pound	NOUN	NNS	Number=Plur	9	obl	_	_
14	,	,	PUNCT	,	_	18	punct	_	_
15	in	in	ADP	IN	_	18	case	_	_
16	the	the	DET	DT	Definite=Def|PronType=Art	18	det	_	_
17	shop	shop	NOUN	NN	Number=Sing	18	compound	_	_
18	window	window	NOUN	NN	Number=Sing	2	obl	_	Agree=R5-strong|Haiku=9:obl
19	,	,	PUNCT	,	_	21	punct	_	_
20	and	and	CCONJ	CC	_	21	cc	_	_
21	said	say	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	2	conj	_	_
22	a	a	DET	DT	Definite=Ind|PronType=Art	23	det	_	_
23	word	word	NOUN	NN	Number=Sing	21	obj	_	_
24	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	25	nmod:poss	_	_
25	mum	mum	NOUN	NN	Number=Sing	26	nsubj	_	Agree=R5-strong|Haiku=23:appos
26	pretended	pretend	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	23	acl:relcl	_	_
27	not	not	PART	RB	Polarity=Neg	29	advmod	_	_
28	to	to	PART	TO	_	29	mark	_	_
29	hear	hear	VERB	VB	VerbForm=Inf	26	xcomp	_	_
30	.	.	PUNCT	.	_	2	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **look** | past | Kai |  |  |  |  | in the shop window; at the Lego set | vn peer-30.3 «NP V PP.theme»: agent=Agent at set=Theme |
| 2 | **want** | past · perfect | Kai | the Lego set *not said here* |  | forty pounds |  |  | vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot set=Theme |
| 3 | **say** *speech: assert* | past | Kai *not said here* | a word |  |  |  |  | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent word=Topic |
| 4 | **pretend** | past | Kai's mum | a word *not said here* |  |  |  |  | tree rules |
| 5 | **not** **hear** | to-infinitive | Kai's mum *not said here* |  |  |  |  |  | vn see-30.1-1-1 «NP V PP.stimulus»: agent=Experiencer |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:412-in-game-purchases-and-skins.lesson:3`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2, R8-pos-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [In-game purchases and skins: the danci…, 2](https://md.mova.elamur.ai/free/en/corpora/school/everyday/412-in-game-purchases-and-skins/2/)
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