---
title: Priya did something cleverer before she bought her dream skin. — In-game purchases and skins: the dancing banana… · tree and pragmatics
description: Priya did something cleverer before she bought her dream skin. Who acts: Priya. A sentence of the lesson «In-game purchases and skins: the dancing banana problem» of the everyday course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

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# In-game purchases and skins: the dancing banana problem, sentence 4

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Priya did something cleverer before she bought her dream skin.

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**Who acts:** Priya · **What happens:** do, buy · **To what, where:** something, dream skin

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This is a sentence of the lesson «In-game purchases and skins: the dancing banana problem» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Priya), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:412-in-game-purchases-and-skins.lesson:4
# text = Priya did something cleverer before she bought her dream skin.
# source = school lesson (ours)
# course = everyday
# lesson = 412-in-game-purchases-and-skins.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	Priya	Priya	PROPN	NNP	Number=Sing	2	nsubj	_	_
2	did	do	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	something	something	PRON	NN	Number=Sing|PronType=Ind	2	obj	_	_
4	cleverer	clever	ADJ	JJR	Degree=Cmp	3	amod	_	_
5	before	before	SCONJ	IN	_	7	mark	_	_
6	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	_
7	bought	buy	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	2	advcl	_	_
8	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	10	nmod:poss	_	_
9	dream	dream	NOUN	NN	Number=Sing	10	compound	_	_
10	skin	skin	NOUN	NN	Number=Sing	7	obj	_	_
11	.	.	PUNCT	.	_	2	punct	_	_
```

## Pragmatics {#pragmatics}

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No stored speech act for this sentence.

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | past | Priya | something |  |  |  |  | vn act-114-1 «NP V NP»: agent=Agent something=Eventuality |
| 2 | **buy** | past | Priya | Priya's dream skin |  |  |  |  | vn accept-77.1 «NP V NP»: agent=Agent skin=Theme |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:412-in-game-purchases-and-skins.lesson:4`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [In-game purchases and skins: the danci…, 3](https://md.mova.elamur.ai/free/en/corpora/school/everyday/412-in-game-purchases-and-skins/3/)
- next →: [In-game purchases and skins: the danci…, 5](https://md.mova.elamur.ai/free/en/corpora/school/everyday/412-in-game-purchases-and-skins/5/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/everyday/412-in-game-purchases-and-skins/)

