---
title: Just one more game — a lesson of Mova's school · trees and pragmatics
description: «Just one more game», a lesson of the everyday course of Mova's primary school, sentence by sentence with dependency trees and pragmatics. It begins: At half past five Kai said «one more game».
---

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# Just one more game

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Lesson 417 of the everyday course of Mova's primary school: 26 sentences, each with its syntax tree and pragmatics. The lessons are written for Mova, and their agreed trees are part of Mova corpus 0.4 (CC BY-SA 4.0). How Mova does on its tests: [the lesson at school](https://md.mova.elamur.ai/free/en/school-run/everyday/417-just-one-more-game/).

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- [0](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/0/) — At half past five Kai said «one more game».
- [1](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/1/) — At six he said «one more game, the last one».
- [3](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/3/) — At seven: «one more, I was so close».
- [4](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/4/) — At half seven his little sister wrote «ONE MORE GAME» on a sticky note and stuck it on his forehead.
- [5](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/5/) — By then his fish fingers were stone cold and two hours had gone.
- [6](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/6/) — Kai honestly felt every single game was the last one.
- [7](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/7/) — «One more» is a promise that is very easy to break, because it is made again every time.
- [10](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/10/) — But his mum asked the question that ended the argument: «Then why did you start a forty-minute match ten minutes before dinner?» Leo had no answer.
- [12](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/12/) — Some games are built to keep you playing.
- [13](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/13/) — Ruby noticed that the end screen of her game had a huge, bright, bouncing «PLAY AGAIN?» button and a tiny grey «quit» in the corner.
- [14](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/14/) — Jayden's game said each level took «just five minutes», and he played twelve of them in one hour.
- [15](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/15/) — Ollie's friends kept messaging «come on, one more» when he had to go, and he felt torn between staying with them and his mum calling him.
- [16](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/16/) — He typed «gotta go, tomorrow?» and they all played the next day, as if nothing had happened, because real friends wait.
- [17](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/17/) — The children found their own tricks.
- [18](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/18/) — Priya put a kitchen timer shaped like a chicken next to her console; when it squawked, she stopped, because it is easier to obey a beep than to argue with yourself.
- [19](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/19/) — Zara kept a game diary and was shocked: eleven hours of games that week and forty minutes of reading.
- [20](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/20/) — Noah's sister once unplugged the TV in the middle of his Tekken match; he was furious, their mum said unplugging is not the way, and now the family gives a five-minute warning.
- [23](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/23/) — Deciding how many games or how long before you start is much easier than deciding while you play, when the fun pulls you to go on.
- [24](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/24/) — Online matches usually cannot be paused, and leaving early lets your team down.
- [25](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/25/) — Because online games cannot be paused, it is wise to start them only when there is enough time to finish.
- [26](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/26/) — Many games are designed with big bright buttons, rewards and short levels to keep people playing longer.
- [27](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/27/) — Many short levels can add up to a long time.
- [29](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/29/) — Writing down how long you play shows the real picture, which is often more than you guessed.
- [30](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/30/) — A warning a few minutes before the end makes stopping easier than a sudden switch-off.
- [31](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/31/) — Leaving yourself a note of what to do next makes it easier to stop a building game and start again later.
- [32](https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/32/) — Good friends understand when you have to go and will play again another day.

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