---
title: Ruby noticed that the end screen of her game had a huge, bright, bou… — Just one more game · tree and pragmatics
description: Ruby noticed that the end screen of her game had a huge, bright, bouncing «PLAY AGAIN?» button and a tiny grey «quit» in the corner. Who acts: Ruby, end screen. A sentence of the lesson «Just one more game» of the everyday course of Mova's primary school with its dependency tree and the pragmatics o
---

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# Just one more game, sentence 13

<!-- .ven lang=en -->
Ruby noticed that the end screen of her game had a huge, bright, bouncing «PLAY AGAIN?» button and a tiny grey «quit» in the corner.

<!-- .vintro -->
**Who acts:** Ruby, end screen · **What happens:** notice, have, bounce, play, quit · **To what, where:** huge bright bouncing PLAY button, corner · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «Just one more game» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Ruby, end screen), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:417-just-one-more-game.lesson:13
# text = Ruby noticed that the end screen of her game had a huge, bright, bouncing «PLAY AGAIN?» button and a tiny grey «quit» in the corner.
# source = school lesson (ours)
# course = everyday
# lesson = 417-just-one-more-game.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×1
1	Ruby	Ruby	PROPN	NNP	Number=Sing	2	nsubj	_	_
2	noticed	notice	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	that	that	SCONJ	IN	_	10	mark	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
5	end	end	NOUN	NN	Number=Sing	6	compound	_	_
6	screen	screen	NOUN	NN	Number=Sing	10	nsubj	_	_
7	of	of	ADP	IN	_	9	case	_	_
8	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	9	nmod:poss	_	_
9	game	game	NOUN	NN	Number=Sing	6	nmod	_	_
10	had	have	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	2	ccomp	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art	22	det	_	_
12	huge	huge	ADJ	JJ	Degree=Pos	22	amod	_	_
13	,	,	PUNCT	,	_	14	punct	_	_
14	bright	bright	ADJ	JJ	Degree=Pos	22	amod	_	Agree=R5-strong|Haiku=12:conj
15	,	,	PUNCT	,	_	16	punct	_	_
16	bouncing	bounce	VERB	VBG	Tense=Pres|VerbForm=Part	22	amod	_	_
17	«	«	PUNCT	``	_	18	punct	_	_
18	PLAY	play	VERB	VB	VerbForm=Inf	22	compound	_	Agree=R7-rel-agree|Haiku=22:dep
19	AGAIN	again	ADV	RB	_	18	advmod	_	_
20	?	?	PUNCT	.	_	18	punct	_	_
21	»	»	PUNCT	''	_	18	punct	_	_
22	button	button	NOUN	NN	Number=Sing	10	obj	_	_
23	and	and	CCONJ	CC	_	26	cc	_	_
24	a	a	DET	DT	Definite=Ind|PronType=Art	26	det	_	_
25	tiny	tiny	ADJ	JJ	Degree=Pos	26	amod	_	_
26	grey	grey	NOUN	NN	Number=Sing	22	conj	_	_
27	«	«	PUNCT	``	_	28	punct	_	_
28	quit	quit	VERB	VB	Mood=Imp|VerbForm=Fin	10	parataxis	_	_
29	»	»	PUNCT	''	_	28	punct	_	_
30	in	in	ADP	IN	_	32	case	_	_
31	the	the	DET	DT	Definite=Def|PronType=Art	32	det	_	_
32	corner	corner	NOUN	NN	Number=Sing	28	obl	_	_
33	.	.	PUNCT	.	_	2	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **notice** | past | Ruby |  |  |  |  |  | vn see-30.1-1 «NP V S\_ING»: agent=Experiencer clause=Stimulus |
| 2 | **have** | past | the end screen of screen's game | a huge bright bouncing PLAY button and a tiny grey |  |  |  |  | tree rules |
| 3 | **bounce** | gerund |  |  |  |  |  |  | vn run-51.3.2-2 «NP V»: agent=Theme |
| 4 | **play** *in a quote* | infinitive |  |  |  |  | again |  | vn performance-26.7-1 «NP V»: agent=Agent |
| 5 | **quit** *in a quote* | infinitive |  |  |  | the corner |  |  | vn resign-10.11-2 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:417-just-one-more-game.lesson:13`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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