---
title: Deciding how many games or how long before you start is much easier… — Just one more game · tree and pragmatics
description: Deciding how many games or how long before you start is much easier than deciding while you play, when the fun pulls you to go on. Who acts: you, Deciding, fun. A sentence of the lesson «Just one more game» of the everyday course of Mova's primary school with its dependency tree and the pragmatics o
---

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# Just one more game, sentence 23

<!-- .ven lang=en -->
Deciding how many games or how long before you start is much easier than deciding while you play, when the fun pulls you to go on.

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**Who acts:** you, Deciding, fun · **What happens:** decide, start, be, play, pull, go on · **To what, where:** many games, you

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This is a sentence of the lesson «Just one more game» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, Deciding, fun), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:417-just-one-more-game.lesson:23
# text = Deciding how many games or how long before you start is much easier than deciding while you play, when the fun pulls you to go on.
# source = school lesson (ours)
# course = everyday
# lesson = 417-just-one-more-game.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1
1	Deciding	decide	VERB	VBG	Tense=Pres|VerbForm=Part	13	csubj	_	_
2	how	how	ADV	WRB	PronType=Int	3	advmod	_	_
3	many	many	ADJ	JJ	Degree=Pos	4	amod	_	_
4	games	game	NOUN	NNS	Number=Plur	1	obj	_	_
5	or	or	CCONJ	CC	_	13	cc	_	_
6	how	how	ADV	WRB	PronType=Int	7	advmod	_	_
7	long	long	ADV	RB	Degree=Pos	13	advmod	_	_
8	before	before	SCONJ	IN	_	10	mark	_	_
9	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	10	nsubj	_	_
10	start	start	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	7	advcl	_	_
11	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	13	cop	_	_
12	much	much	ADV	RB	_	13	advmod	_	_
13	easier	easy	ADJ	JJR	Degree=Cmp	0	root	_	_
14	than	than	SCONJ	IN	_	15	mark	_	_
15	deciding	decide	VERB	VBG	Tense=Pres|VerbForm=Part	13	advcl	_	_
16	while	while	SCONJ	IN	_	18	mark	_	_
17	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	18	nsubj	_	_
18	play	play	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	15	advcl	_	_
19	,	,	PUNCT	,	_	23	punct	_	_
20	when	when	ADV	WRB	PronType=Int	23	advmod	_	_
21	the	the	DET	DT	Definite=Def|PronType=Art	22	det	_	_
22	fun	fun	NOUN	NN	Number=Sing	23	nsubj	_	_
23	pulls	pull	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	15	advcl	_	_
24	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	23	obj	_	_
25	to	to	PART	TO	_	26	mark	_	_
26	go	go	VERB	VB	VerbForm=Inf	23	advcl	_	Agree=R7-rel-agree|Haiku=23:xcomp
27	on	on	ADV	RB	_	26	advmod	_	_
28	.	.	PUNCT	.	_	13	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **decide** | gerund |  | many games |  |  |  |  | vn correspond-36.1-1 «NP V S»: agent=Agent game=Topic |
| 2 | **start** | present | you |  |  |  |  |  | vn begin-55.1-1-1 «NP.eventuality V»: agent=Eventuality |
| 3 | **is** | present | Deciding |  |  |  |  | easy, long *property* | tree rules |
| 4 | **decide** | gerund | Deciding *not said here* |  |  |  |  |  | vn correspond-36.1-1 «NP V»: agent=Agent |
| 5 | **play** | present | you |  |  |  |  |  | vn performance-26.7-1 «NP V»: agent=Agent |
| 6 | **pull** | present | the fun | you |  |  |  |  | vn push-12-1 «NP V NP ADJP-Result»: agent=Agent you=Result |
| 7 | **go on** | to-infinitive | the fun *not said here* |  |  |  |  |  | vn function-105.2.1 «NP V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:417-just-one-more-game.lesson:23`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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