---
title: Mia used a game set in ancient Egypt to start her history project an… — Homework first? · tree and pragmatics
description: Mia used a game set in ancient Egypt to start her history project and then checked every fact in library books, because games change history to make it exciting. Who acts: Mia, games. A sentence of the lesson «Homework first?» of the everyday course of Mova's primary school with its dependency tree 
---

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# Homework first?, sentence 15

<!-- .ven lang=en -->
Mia used a game set in ancient Egypt to start her history project and then checked every fact in library books, because games change history to make it exciting.

<!-- .vintro -->
**Who acts:** Mia, games · **What happens:** use, set, start, check, change, make · **To what, where:** game, ancient Egypt, history project, fact, library books, history

<!-- .vabout -->
This is a sentence of the lesson «Homework first?» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Mia, games), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:419-homework-first.lesson:15
# text = Mia used a game set in ancient Egypt to start her history project and then checked every fact in library books, because games change history to make it exciting.
# source = school lesson (ours)
# course = everyday
# lesson = 419-homework-first.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×3, R7-rel-agree ×1, R8-pos-agree ×2
1	Mia	Mia	PROPN	NNP	Number=Sing	2	nsubj	_	_
2	used	use	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	Agree=R5-strong|Haiku=5:det
4	game	game	NOUN	NN	Number=Sing	2	obj	_	Agree=R5-strong|Haiku=5:compound
5	set	set	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	4	acl	_	Agree=R5-strong|Haiku=2:obj|HaikuPos=NOUN:NN:Number=Sing
6	in	in	ADP	IN	_	8	case	_	_
7	ancient	ancient	ADJ	JJ	Degree=Pos	8	amod	_	_
8	Egypt	Egypt	PROPN	NNP	Number=Sing	5	obl	_	Agree=R7-rel-agree|Haiku=5:nmod
9	to	to	PART	TO	_	10	mark	_	_
10	start	start	VERB	VB	VerbForm=Inf	2	advcl	_	_
11	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	13	nmod:poss	_	_
12	history	history	NOUN	NN	Number=Sing	13	compound	_	_
13	project	project	NOUN	NN	Number=Sing	10	obj	_	_
14	and	and	CCONJ	CC	_	16	cc	_	_
15	then	then	ADV	RB	PronType=Dem	16	advmod	_	_
16	checked	check	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	2	conj	_	Agree=R8-pos-agree|Haiku=2:conj|HaikuPos=VERB:VBN:Tense=Past|VerbForm=Part
17	every	every	DET	DT	PronType=Tot	18	det	_	_
18	fact	fact	NOUN	NN	Number=Sing	16	obj	_	_
19	in	in	ADP	IN	_	21	case	_	_
20	library	library	NOUN	NN	Number=Sing	21	compound	_	_
21	books	book	NOUN	NNS	Number=Plur	18	nmod	_	_
22	,	,	PUNCT	,	_	25	punct	_	_
23	because	because	SCONJ	IN	_	25	mark	_	_
24	games	game	NOUN	NNS	Number=Plur	25	nsubj	_	_
25	change	change	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	16	advcl	_	Agree=R8-pos-agree|Haiku=16:advcl|HaikuPos=VERB:VB:VerbForm=Inf
26	history	history	NOUN	NN	Number=Sing	25	obj	_	_
27	to	to	PART	TO	_	28	mark	_	_
28	make	make	VERB	VB	VerbForm=Inf	25	advcl	_	_
29	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	28	obj	_	_
30	exciting	exciting	ADJ	JJ	Degree=Pos	28	xcomp	_	_
31	.	.	PUNCT	.	_	2	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: narrate
- voice: narrator
- polarity: none
- teacher: kept the draft

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **use** | past | Mia | a game |  |  |  |  | vn eat-39.1 «NP V NP»: agent=Agent game=Patient |
| 2 | **set** | participle |  | a game *not said here* |  | ancient Egypt |  |  | vn put-9.1-2 «NP V NP PP.destination»: agent=Agent in egypt=Destination |
| 3 | **start** | to-infinitive | Mia *not said here* | Mia's history project |  |  |  |  | vn begin-55.1-1-1 «NP V NP»: agent=Agent project=Eventuality |
| 4 | **check** | past | Mia *not said here* | every fact |  | library books | then |  | vn assessment-34.1 «NP V NP»: agent=Agent fact=Theme |
| 5 | **change** | present | games | history |  |  |  |  | vn dress-41.1.1-1-1 «NP V NP»: agent=Agent history=Patient |
| 6 | **make** | to-infinitive | games *not said here* | history |  |  |  | exciting *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset it=Product |
| 7 | **project** |  | Mia |  |  |  |  |  | nom project «act transitive»: poss=agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:419-homework-first.lesson:15`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×3, R7-rel-agree ×1, R8-pos-agree ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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