---
title: Many consoles and tablets have parental settings that switch play of… — Screen-time rules and arguments · tree and pragmatics
description: Many consoles and tablets have parental settings that switch play off after a set time. Who acts: Many consoles, parental settings. A sentence of the lesson «Screen-time rules and arguments» of the everyday course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

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# Screen-time rules and arguments, sentence 21

<!-- .ven lang=en -->
Many consoles and tablets have parental settings that switch play off after a set time.

<!-- .vintro -->
**Who acts:** Many consoles, parental settings · **What happens:** have, switch off · **To what, where:** parental settings, play

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This is a sentence of the lesson «Screen-time rules and arguments» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Many consoles, parental settings), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:421-screen-time-rules-and-arguments.lesson:21
# text = Many consoles and tablets have parental settings that switch play off after a set time.
# source = school lesson (ours)
# course = everyday
# lesson = 421-screen-time-rules-and-arguments.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	Many	many	ADJ	JJ	Degree=Pos	2	amod	_	_
2	consoles	console	NOUN	NNS	Number=Plur	5	nsubj	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	tablets	tablet	NOUN	NNS	Number=Plur	2	conj	_	_
5	have	have	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	parental	parental	ADJ	JJ	Degree=Pos	7	amod	_	_
7	settings	setting	NOUN	NNS	Number=Plur	5	obj	_	_
8	that	that	PRON	WDT	PronType=Rel	9	nsubj	_	_
9	switch	switch	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	7	acl:relcl	_	_
10	play	play	NOUN	NN	Number=Sing	9	obj	_	_
11	off	off	ADP	RP	_	9	compound:prt	_	_
12	after	after	ADP	IN	_	15	case	_	_
13	a	a	DET	DT	Definite=Ind|PronType=Art	15	det	_	_
14	set	set	NOUN	NN	Number=Sing	15	compound	_	_
15	time	time	NOUN	NN	Number=Sing	9	obl	_	_
16	.	.	PUNCT	.	_	5	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **have** | present | Many consoles and tablets | parental settings |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent setting=Patient |
| 2 | **switch off** | present | parental settings | play |  |  | time |  | vn convert-26.6.2-1-1 «NP V NP»: agent=Agent play=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:421-screen-time-rules-and-arguments.lesson:21`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Screen-time rules and arguments, 20](https://md.mova.elamur.ai/free/en/corpora/school/everyday/421-screen-time-rules-and-arguments/20/)
- next →: [Screen-time rules and arguments, 22](https://md.mova.elamur.ai/free/en/corpora/school/everyday/421-screen-time-rules-and-arguments/22/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/everyday/421-screen-time-rules-and-arguments/)

