---
title: Games can teach new words, planning, problem solving and patience. — Teamwork, strategy and Minecraft building · tree and pragmatics
description: Games can teach new words, planning, problem solving and patience. Who acts: Games. A sentence of the lesson «Teamwork, strategy and Minecraft building» of the everyday course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

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# Teamwork, strategy and Minecraft building, sentence 25

<!-- .ven lang=en -->
Games can teach new words, planning, problem solving and patience.

<!-- .vintro -->
**Who acts:** Games · **What happens:** teach · **To what, where:** new words

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This is a sentence of the lesson «Teamwork, strategy and Minecraft building» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Games), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:424-teamwork-strategy-and-minecraft-building.lesson:25
# text = Games can teach new words, planning, problem solving and patience.
# source = school lesson (ours)
# course = everyday
# lesson = 424-teamwork-strategy-and-minecraft-building.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×1
1	Games	game	NOUN	NNS	Number=Plur	3	nsubj	_	_
2	can	can	AUX	MD	VerbForm=Fin	3	aux	_	_
3	teach	teach	VERB	VB	VerbForm=Inf	0	root	_	_
4	new	new	ADJ	JJ	Degree=Pos	5	amod	_	_
5	words	word	NOUN	NNS	Number=Plur	3	obj	_	_
6	,	,	PUNCT	,	_	7	punct	_	_
7	planning	planning	NOUN	NN	Number=Sing	5	conj	_	_
8	,	,	PUNCT	,	_	10	punct	_	_
9	problem	problem	NOUN	NN	Number=Sing	10	compound	_	_
10	solving	solving	NOUN	NN	Number=Sing	5	conj	_	_
11	and	and	CCONJ	CC	_	12	cc	_	_
12	patience	patience	NOUN	NN	Number=Sing	5	conj	_	Agree=R3-conj-first|Haiku=10:conj
13	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **teach** *speech: other* | can | Games | new words and planning and problem solving and patience |  |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent word=Recipient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:424-teamwork-strategy-and-minecraft-building.lesson:25`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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