---
title: Jayden's grandma brought an old card game from when she was a girl,… — Family game night · tree and pragmatics
description: Jayden's grandma brought an old card game from when she was a girl, and beat the whole family at it, including Jayden's uncle, who «doesn't lose at cards». Who acts: grandma, uncle. A sentence of the lesson «Family game night» of the everyday course of Mova's primary school with its dependency tree 
---

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[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Everyday](https://md.mova.elamur.ai/free/en/corpora/school/everyday/) / [Family game night](https://md.mova.elamur.ai/free/en/corpora/school/everyday/425-family-game-night/) / 14

# Family game night, sentence 14

<!-- .ven lang=en -->
Jayden's grandma brought an old card game from when she was a girl, and beat the whole family at it, including Jayden's uncle, who «doesn't lose at cards».

<!-- .vintro -->
**Who acts:** grandma, uncle · **What happens:** bring, be, beat, not lose · **To what, where:** old card game, whole family, family, cards

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This is a sentence of the lesson «Family game night» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (grandma, uncle), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:425-family-game-night.lesson:14
# text = Jayden's grandma brought an old card game from when she was a girl, and beat the whole family at it, including Jayden's uncle, who «doesn't lose at cards».
# source = school lesson (ours)
# course = everyday
# lesson = 425-family-game-night.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×1
1	Jayden	Jayden	PROPN	NNP	Number=Sing	3	nmod:poss	_	_
2	's	's	PART	POS	_	1	case	_	_
3	grandma	grandma	NOUN	NN	Number=Sing	4	nsubj	_	_
4	brought	bring	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
5	an	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
6	old	old	ADJ	JJ	Degree=Pos	8	amod	_	_
7	card	card	NOUN	NN	Number=Sing	8	compound	_	_
8	game	game	NOUN	NN	Number=Sing	4	obj	_	_
9	from	from	ADP	IN	_	14	case	_	_
10	when	when	ADV	WRB	PronType=Int	14	advmod	_	_
11	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	14	nsubj	_	_
12	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	14	cop	_	_
13	a	a	DET	DT	Definite=Ind|PronType=Art	14	det	_	_
14	girl	girl	NOUN	NN	Number=Sing	4	advcl	_	Agree=R7-rel-agree|Haiku=4:obl
15	,	,	PUNCT	,	_	17	punct	_	_
16	and	and	CCONJ	CC	_	17	cc	_	_
17	beat	beat	VERB	VBD	Mood=Ind|Tense=Past|VerbForm=Fin	4	conj	_	_
18	the	the	DET	DT	Definite=Def|PronType=Art	20	det	_	_
19	whole	whole	ADJ	JJ	Degree=Pos	20	amod	_	_
20	family	family	NOUN	NN	Number=Sing	17	obj	_	_
21	at	at	ADP	IN	_	22	case	_	_
22	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	17	obl	_	_
23	,	,	PUNCT	,	_	27	punct	_	_
24	including	include	ADP	IN	_	27	case	_	_
25	Jayden	Jayden	PROPN	NNP	Number=Sing	27	nmod:poss	_	_
26	's	's	PART	POS	_	25	case	_	_
27	uncle	uncle	NOUN	NN	Number=Sing	20	appos	_	_
28	,	,	PUNCT	,	_	30	punct	_	_
29	who	who	PRON	WP	PronType=Rel	33	nsubj	_	_
30	«	«	PUNCT	``	_	33	punct	_	_
31	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	33	aux	_	_
32	n't	not	PART	RB	Polarity=Neg	33	advmod	_	_
33	lose	lose	VERB	VB	VerbForm=Inf	27	acl:relcl	_	Agree=R5-strong|Haiku=17:conj
34	at	at	ADP	IN	_	35	case	_	_
35	cards	card	NOUN	NNS	Number=Plur	33	obl	_	_
36	»	»	PUNCT	''	_	33	punct	_	_
37	.	.	PUNCT	.	_	4	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **bring** | past | Jayden's grandma | a old card game |  |  |  |  | vn bring-11.3-1 «NP V NP together»: agent=Agent game=Theme |
| 2 | **is** | past | grandma |  |  |  |  | from a girl | tree rules |
| 3 | **beat** | past | Jayden's grandma *not said here* | the whole family |  | family |  |  | vn sound\_emission-43.2 «PP.location V NP»: agent=Location family=Theme |
| 4 | **not** **lose** *in a quote* | present · do-support | Jayden's uncle |  |  | cards |  |  | vn succeed-74-3-1 «NP V PP.eventuality S\_ING»: agent=Agent at card=Eventuality |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:425-family-game-night.lesson:14`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Family game night, 13](https://md.mova.elamur.ai/free/en/corpora/school/everyday/425-family-game-night/13/)
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