---
title: Kai's family plays a party game every Friday, and the best part, Kai… — Family game night · tree and pragmatics
description: Kai's family plays a party game every Friday, and the best part, Kai says, is not the game: it is the hour when nobody is in a hurry. Who acts: family, Kai, best part, nobody. A sentence of the lesson «Family game night» of the everyday course of Mova's primary school with its dependency tree and th
---

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[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Everyday](https://md.mova.elamur.ai/free/en/corpora/school/everyday/) / [Family game night](https://md.mova.elamur.ai/free/en/corpora/school/everyday/425-family-game-night/) / 19

# Family game night, sentence 19

<!-- .ven lang=en -->
Kai's family plays a party game every Friday, and the best part, Kai says, is not the game: it is the hour when nobody is in a hurry.

<!-- .vintro -->
**Who acts:** family, Kai, best part, nobody · **What happens:** play, say, not be, be · **To what, where:** party game, game, hour, hurry · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «Family game night» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (family, Kai, best part, nobody), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:425-family-game-night.lesson:19
# text = Kai's family plays a party game every Friday, and the best part, Kai says, is not the game: it is the hour when nobody is in a hurry.
# source = school lesson (ours)
# course = everyday
# lesson = 425-family-game-night.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1
1	Kai	Kai	PROPN	NNP	Number=Sing	3	nmod:poss	_	_
2	's	's	PART	POS	_	1	case	_	_
3	family	family	NOUN	NN	Number=Sing	4	nsubj	_	_
4	plays	play	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
6	party	party	NOUN	NN	Number=Sing	7	compound	_	_
7	game	game	NOUN	NN	Number=Sing	4	obj	_	_
8	every	every	DET	DT	PronType=Tot	9	det	_	_
9	Friday	Friday	PROPN	NNP	Number=Sing	4	obl:unmarked	_	_
10	,	,	PUNCT	,	_	22	punct	_	Agree=R6-punct-agree|Haiku=14:punct
11	and	and	CCONJ	CC	_	22	cc	_	_
12	the	the	DET	DT	Definite=Def|PronType=Art	14	det	_	_
13	best	good	ADJ	JJS	Degree=Sup	14	amod	_	_
14	part	part	NOUN	NN	Number=Sing	22	nsubj	_	_
15	,	,	PUNCT	,	_	17	punct	_	_
16	Kai	Kai	PROPN	NNP	Number=Sing	17	nsubj	_	_
17	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	14	parataxis	_	_
18	,	,	PUNCT	,	_	17	punct	_	_
19	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	22	cop	_	_
20	not	not	PART	RB	Polarity=Neg	22	advmod	_	_
21	the	the	DET	DT	Definite=Def|PronType=Art	22	det	_	_
22	game	game	NOUN	NN	Number=Sing	4	conj	_	_
23	:	:	PUNCT	:	_	27	punct	_	_
24	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	27	nsubj	_	_
25	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	27	cop	_	_
26	the	the	DET	DT	Definite=Def|PronType=Art	27	det	_	_
27	hour	hour	NOUN	NN	Number=Sing	22	parataxis	_	_
28	when	when	ADV	WRB	PronType=Int	33	advmod	_	_
29	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	33	nsubj	_	_
30	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	33	cop	_	_
31	in	in	ADP	IN	_	33	case	_	_
32	a	a	DET	DT	Definite=Ind|PronType=Art	33	det	_	_
33	hurry	hurry	NOUN	NN	Number=Sing	27	acl:relcl	_	_
34	.	.	PUNCT	.	_	4	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: narrate
- voice: narrator
- polarity: none
- teacher: kept the draft

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | present | Kai's family | a party game |  |  | friday |  | vn use-105.1 «NP V NP»: agent=Agent game=Theme |
| 2 | **say** *speech: assert* | present | Kai |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |
| 3 | **not** **is a** | present | the best part | the game |  |  |  |  | tree rules |
| 4 | **is a** | present | family | the hour |  |  |  |  | tree rules |
| 5 | **is** | present | nobody |  |  | a hurry |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:425-family-game-night.lesson:19`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

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- ← previous: [Family game night, 18](https://md.mova.elamur.ai/free/en/corpora/school/everyday/425-family-game-night/18/)
- next →: [Family game night, 20](https://md.mova.elamur.ai/free/en/corpora/school/everyday/425-family-game-night/20/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/everyday/425-family-game-night/)

