---
title: A win feels real and earned when the other player did not let you win. — Family game night · tree and pragmatics
description: A win feels real and earned when the other player did not let you win. Who acts: win, other player, you. A sentence of the lesson «Family game night» of the everyday course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

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[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Everyday](https://md.mova.elamur.ai/free/en/corpora/school/everyday/) / [Family game night](https://md.mova.elamur.ai/free/en/corpora/school/everyday/425-family-game-night/) / 22

# Family game night, sentence 22

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A win feels real and earned when the other player did not let you win.

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**Who acts:** win, other player, you · **What happens:** feel, not let, win · **To what, where:** you

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This is a sentence of the lesson «Family game night» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (win, other player, you), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:425-family-game-night.lesson:22
# text = A win feels real and earned when the other player did not let you win.
# source = school lesson (ours)
# course = everyday
# lesson = 425-family-game-night.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R1-cc-next ×1
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	win	win	NOUN	NN	Number=Sing	3	nsubj	_	_
3	feels	feel	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	real	real	ADJ	JJ	Degree=Pos	3	xcomp	_	_
5	and	and	CCONJ	CC	_	6	cc	_	Agree=R1-cc-next|Haiku=4:cc
6	earned	earned	ADJ	JJ	Degree=Pos	4	conj	_	_
7	when	when	SCONJ	WRB	_	13	mark	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
9	other	other	ADJ	JJ	Degree=Pos	10	amod	_	_
10	player	player	NOUN	NN	Number=Sing	13	nsubj	_	_
11	did	do	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	13	aux	_	_
12	not	not	PART	RB	Polarity=Neg	13	advmod	_	_
13	let	let	VERB	VB	VerbForm=Inf	3	advcl	_	_
14	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	13	obj	_	_
15	win	win	VERB	VB	VerbForm=Inf	13	xcomp	_	_
16	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

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- form: statement
- act: assert
- voice: narrator
- polarity: none
- teacher: changed act=assert

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **feel** | present | a win |  |  |  |  | real *property* | vn stimulus\_subject-30.4 «NP V ADJ»: agent=Stimulus |
| 2 | **not** **let** | past · do-support | the other player | you |  |  |  |  | tree rules |
| 3 | **win** | infinitive | you *not said here* |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:425-family-game-night.lesson:22`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R1-cc-next ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Family game night, 21](https://md.mova.elamur.ai/free/en/corpora/school/everyday/425-family-game-night/21/)
- next →: [Family game night, 23](https://md.mova.elamur.ai/free/en/corpora/school/everyday/425-family-game-night/23/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/everyday/425-family-game-night/)

