---
title: A prank is a trick played for fun, and a good one has three marks: n… — Funny pranks · tree and pragmatics
description: A prank is a trick played for fun, and a good one has three marks: nobody is hurt, nothing is broken, and everyone laughs at the end — including the one who was pranked. Who acts: prank, good one, everyone. A sentence of the lesson «Funny pranks» of the everyday course of Mova's primary school with 
---

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# Funny pranks, sentence 4

<!-- .ven lang=en -->
A prank is a trick played for fun, and a good one has three marks: nobody is hurt, nothing is broken, and everyone laughs at the end — including the one who was pranked.

<!-- .vintro -->
**Who acts:** prank, good one, everyone · **What happens:** be, play, have, hurt, break, laugh · **To what, where:** trick, three marks, nobody, nothing, end, one

<!-- .vabout -->
This is a sentence of the lesson «Funny pranks» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (prank, good one, everyone), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:438-funny-pranks.lesson:4
# text = A prank is a trick played for fun, and a good one has three marks: nobody is hurt, nothing is broken, and everyone laughs at the end — including the one who was pranked.
# source = school lesson (ours)
# course = everyday
# lesson = 438-funny-pranks.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R2-punct-next ×1
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	prank	prank	NOUN	NN	Number=Sing	5	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	trick	trick	NOUN	NN	Number=Sing	0	root	_	_
6	played	play	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	5	acl	_	_
7	for	for	ADP	IN	_	8	case	_	_
8	fun	fun	NOUN	NN	Number=Sing	6	obl	_	_
9	,	,	PUNCT	,	_	14	punct	_	_
10	and	and	CCONJ	CC	_	14	cc	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art	13	det	_	_
12	good	good	ADJ	JJ	Degree=Pos	13	amod	_	_
13	one	one	NOUN	NN	Number=Sing	14	nsubj	_	_
14	has	have	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	conj	_	_
15	three	three	NUM	CD	NumForm=Word|NumType=Card	16	nummod	_	_
16	marks	mark	NOUN	NNS	Number=Plur	14	obj	_	_
17	:	:	PUNCT	:	_	20	punct	_	_
18	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	20	nsubj:pass	_	_
19	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	20	aux:pass	_	_
20	hurt	hurt	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	14	parataxis	_	_
21	,	,	PUNCT	,	_	24	punct	_	Agree=R2-punct-next|Haiku=20:punct
22	nothing	nothing	PRON	NN	Number=Sing|PronType=Neg	24	nsubj:pass	_	_
23	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	24	aux:pass	_	_
24	broken	break	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	20	conj	_	_
25	,	,	PUNCT	,	_	28	punct	_	_
26	and	and	CCONJ	CC	_	28	cc	_	_
27	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	28	nsubj	_	_
28	laughs	laugh	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	20	conj	_	_
29	at	at	ADP	IN	_	31	case	_	_
30	the	the	DET	DT	Definite=Def|PronType=Art	31	det	_	_
31	end	end	NOUN	NN	Number=Sing	28	obl	_	_
32	—	-	PUNCT	,	_	35	punct	_	_
33	including	include	ADP	IN	_	35	case	_	_
34	the	the	DET	DT	Definite=Def|PronType=Art	35	det	_	_
35	one	one	NOUN	NN	Number=Sing	28	obl	_	_
36	who	who	PRON	WP	PronType=Rel	38	nsubj	_	_
37	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	38	aux:pass	_	_
38	pranked	prank	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	35	acl:relcl	_	_
39	.	.	PUNCT	.	_	5	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | a prank | a trick |  |  |  |  | tree rules |
| 2 | **play** | participle |  | a trick *not said here* |  |  |  | for fun | vn use-105.1 «NP V NP PP.predicate»: agent=Agent for fun=Eventuality |
| 3 | **have** | present | a good one | three marks |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent mark=Patient |
| 4 | **hurt** | present · passive |  | nobody |  |  |  |  | vn hurt-40.8.3-2 «NP V NP»: subject=Patient |
| 5 | **break** | present · passive |  | nothing |  |  |  |  | vn hurt-40.8.3-1-1 «NP V NP»: subject=Patient |
| 6 | **laugh** | present | everyone |  |  |  | at the end | include the one | vn nonverbal\_expression-40.2 «NP V»: agent=Agent |
| 7 | **prank** | past · passive |  | the one |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:438-funny-pranks.lesson:4`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R2-punct-next ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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