---
title: In street betting games with cups and a ball, the «winners» are ofte… — The magician's trick explained · tree and pragmatics
description: In street betting games with cups and a ball, the «winners» are often the trickster's helpers, and ordinary players lose. Who acts: winners, ordinary players. A sentence of the lesson «The magician's trick explained» of the everyday course of Mova's primary school with its dependency tree and the pr
---

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# The magician's trick explained, sentence 32

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In street betting games with cups and a ball, the «winners» are often the trickster's helpers, and ordinary players lose.

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**Who acts:** winners, ordinary players · **What happens:** be, lose · **To what, where:** helpers, betting games

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This is a sentence of the lesson «The magician's trick explained» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (winners, ordinary players), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:448-the-magicians-trick-explained.lesson:32
# text = In street betting games with cups and a ball, the «winners» are often the trickster's helpers, and ordinary players lose.
# source = school lesson (ours)
# course = everyday
# lesson = 448-the-magicians-trick-explained.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1
1	In	in	ADP	IN	_	4	case	_	_
2	street	street	NOUN	NN	Number=Sing	3	compound	_	_
3	betting	betting	NOUN	NN	Number=Sing	4	compound	_	_
4	games	game	NOUN	NNS	Number=Plur	25	obl	_	_
5	with	with	ADP	IN	_	6	case	_	_
6	cups	cup	NOUN	NNS	Number=Plur	4	nmod	_	_
7	and	and	CCONJ	CC	_	9	cc	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
9	ball	ball	NOUN	NN	Number=Sing	6	conj	_	_
10	,	,	PUNCT	,	_	13	punct	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
12	«	«	PUNCT	``	_	13	punct	_	_
13	winners	winner	NOUN	NNS	Number=Plur	20	nsubj	_	_
14	»	»	PUNCT	''	_	13	punct	_	Agree=R6-punct-agree|Haiku=4:punct
15	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	20	cop	_	_
16	often	often	ADV	RB	_	20	advmod	_	_
17	the	the	DET	DT	Definite=Def|PronType=Art	18	det	_	_
18	trickster	trickster	NOUN	NN	Number=Sing	20	nmod:poss	_	_
19	's	's	PART	POS	_	18	case	_	_
20	helpers	helper	NOUN	NNS	Number=Plur	25	conj	_	_
21	,	,	PUNCT	,	_	25	punct	_	_
22	and	and	CCONJ	CC	_	25	cc	_	_
23	ordinary	ordinary	ADJ	JJ	Degree=Pos	24	amod	_	_
24	players	player	NOUN	NNS	Number=Plur	25	nsubj	_	_
25	lose	lose	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
26	.	.	PUNCT	.	_	25	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the winners | the trickster's helpers |  |  |  | often *property* | tree rules |
| 2 | **lose** | present | ordinary players |  |  | betting games with cups and a ball |  |  | vn succeed-74-3-1 «NP V PP.eventuality S\_ING»: agent=Agent in game=Eventuality |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:448-the-magicians-trick-explained.lesson:32`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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