---
title: Joining a game, and the shy kid — a lesson of Mova's school · trees and pragmatics
description: «Joining a game, and the shy kid», a lesson of the everyday course of Mova's primary school, sentence by sentence with dependency trees and pragmatics. It begins: Lily is shy and wants to join the skipping game.
---

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# Joining a game, and the shy kid

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Lesson 466 of the everyday course of Mova's primary school: 39 sentences, each with its syntax tree and pragmatics. The lessons are written for Mova, and their agreed trees are part of Mova corpus 0.4 (CC BY-SA 4.0). How Mova does on its tests: [the lesson at school](https://md.mova.elamur.ai/free/en/school-run/everyday/466-joining-a-game-and-the-shy-kid/).

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- [0](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/0/) — Lily is shy and wants to join the skipping game.
- [1](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/1/) — Three breaks in a row she stands near the rope, pretending to tie her shoelace, until the lace is nearly worn through.
- [2](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/2/) — On the fourth day Maddie says, «Wanna turn?
- [3](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/3/) — Ellie's arms are dead.» Lily turns, then jumps, then sings the rhyme louder than anyone.
- [4](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/4/) — That's how joining usually works: stand close, watch, offer to help — turn the rope, fetch the ball — and then ask.
- [5](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/5/) — Sam asks some boys, «Can I play?» «Nah, teams are even, mate.» He goes red and walks off fast.
- [6](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/6/) — Ten minutes later two boys go in, one with a nosebleed, one hunting a lost jumper.
- [7](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/7/) — Sam asks again: «Go on then, you're with us.» He scores.
- [8](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/8/) — Connor tries the opposite way: he barges into a game he isn't in, grabs the ball and shouts, «Oi, YOU, mark him, you're rubbish!» «Who even are you?» they say, and tell him to get lost.
- [9](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/9/) — Next day he asks politely and plays where they put him.
- [10](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/10/) — By Friday he's picked first.
- [11](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/11/) — Jake is too cool to say he wants to play conkers.
- [12](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/12/) — «Conkers is so mid, it's literally a nut on a string,» he says — and watches every single game.
- [14](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/14/) — At his cousin's birthday Kieran knows nobody and hides in the kitchen with the dog, until his auntie hands him a bowl: «Be a love, go round with the crisps.» Suddenly everyone talks to him, mostly about crisps.
- [16](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/16/) — In Swansea Lily's cousin tells the local kids, «This is Lily, be nice, she's lush» — Welsh for lovely.
- [17](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/17/) — Lily has never played rounders; she misses five times, then whacks the ball into the duck pond, and everyone, Lily too, screams laughing.
- [18](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/18/) — She's one of them now.
- [19](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/19/) — And when Ruby beats Sam at chess in nine moves and says «GG, easy» — good game — Sam laughs and asks for a rematch next week.
- [20](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/20/) — Shy people need the right kind of push.
- [21](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/21/) — Hana reads thick fantasy books alone every break.
- [22](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/22/) — Chloe sits on the next bench with her own book and says nothing.
- [24](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/24/) — The dragon eats the king's crown.
- [25](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/25/) — I died.» Mia does it wrong: «Why are you so quiet?
- [26](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/26/) — Can you even talk?» in front of the whole table, and the new boy leaves red-faced.
- [27](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/27/) — Two days later she asks him, «Do you like drawing?» — he shows her a notebook of amazing robots.
- [28](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/28/) — New boy Theo has a stammer; kids keep finishing his words for him — «b-b-bus?
- [29](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/29/) — He means bus» — until he stops putting his hand up.
- [30](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/30/) — The teacher asks the class to wait and let him finish.
- [31](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/31/) — By half-term Theo tells the whole class a joke, start to finish, and it's a good one.
- [32](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/32/) — To join a game, stand close, watch, offer to help, then ask to play.
- [33](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/33/) — A «no» to joining a game isn't always forever; asking again when the game changes often works.
- [34](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/34/) — Barging in and bossing people about makes others want you out; fitting in first works better.
- [35](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/35/) — Pretending you don't care about a game makes joining harder; just say «Can I have a go?»
- [36](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/36/) — Having a small job, like handing round food at a party, helps shy people start talking.
- [37](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/37/) — Some shy people want quiet company first; sitting nearby and letting them come to you can work.
- [39](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/39/) — A stammer means a person's words sometimes repeat or get stuck; it has nothing to do with how clever they are.
- [40](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/40/) — When someone stammers, wait, look at them and let them finish their own words.
- [41](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/41/) — Being bad at a game can still help you make friends if you laugh at yourself.
- [42](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/42/) — Being beaten by a friend can be fun, and asking people to play is how many friendships start.

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