---
title: Lily has never played rounders; she misses five times, then whacks t… — Joining a game, and the shy kid · tree and pragmatics
description: Lily has never played rounders; she misses five times, then whacks the ball into the duck pond, and everyone, Lily too, screams laughing. Who acts: Lily, everyone. A sentence of the lesson «Joining a game, and the shy kid» of the everyday course of Mova's primary school with its dependency tree and 
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/17/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Everyday](https://md.mova.elamur.ai/free/en/corpora/school/everyday/) / [Joining a game, and the shy kid](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/) / 17

# Joining a game, and the shy kid, sentence 17

<!-- .ven lang=en -->
Lily has never played rounders; she misses five times, then whacks the ball into the duck pond, and everyone, Lily too, screams laughing.

<!-- .vintro -->
**Who acts:** Lily, everyone · **What happens:** not play, miss, whack, scream, laugh · **To what, where:** rounders, ball, duck pond

<!-- .vabout -->
This is a sentence of the lesson «Joining a game, and the shy kid» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Lily, everyone), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:466-joining-a-game-and-the-shy-kid.lesson:17
# text = Lily has never played rounders; she misses five times, then whacks the ball into the duck pond, and everyone, Lily too, screams laughing.
# source = school lesson (ours)
# course = everyday
# lesson = 466-joining-a-game-and-the-shy-kid.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R6-punct-agree ×1, R7-rel-agree ×2, R8-pos-agree ×1
1	Lily	Lily	PROPN	NNP	Number=Sing	4	nsubj	_	Agree=R8-pos-agree|Haiku=4:nsubj|HaikuPos=NOUN:NN:Number=Sing
2	has	have	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	_
3	never	never	ADV	RB	PronType=Neg	4	advmod	_	_
4	played	play	VERB	VBN	Tense=Past|VerbForm=Part	0	root	_	_
5	rounders	rounder	NOUN	NNS	Number=Plur	4	obj	_	_
6	;	;	PUNCT	,	_	8	punct	_	_
7	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	8	nsubj	_	_
8	misses	miss	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	parataxis	_	Agree=R7-rel-agree|Haiku=4:conj
9	five	five	NUM	CD	NumForm=Word|NumType=Card	10	nummod	_	_
10	times	time	NOUN	NNS	Number=Plur	8	obl:unmarked	_	_
11	,	,	PUNCT	,	_	13	punct	_	_
12	then	then	ADV	RB	PronType=Dem	13	advmod	_	_
13	whacks	whack	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	conj	_	_
14	the	the	DET	DT	Definite=Def|PronType=Art	15	det	_	_
15	ball	ball	NOUN	NN	Number=Sing	13	obj	_	_
16	into	into	ADP	IN	_	19	case	_	_
17	the	the	DET	DT	Definite=Def|PronType=Art	19	det	_	_
18	duck	duck	NOUN	NN	Number=Sing	19	compound	_	_
19	pond	pond	NOUN	NN	Number=Sing	13	obl	_	Agree=R5-strong|Haiku=15:nmod
20	,	,	PUNCT	,	_	27	punct	_	Agree=R6-punct-agree|Haiku=28:punct
21	and	and	CCONJ	CC	_	27	cc	_	_
22	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	27	nsubj	_	_
23	,	,	PUNCT	,	_	24	punct	_	_
24	Lily	Lily	PROPN	NNP	Number=Sing	22	appos	_	Agree=R7-rel-agree|Haiku=22:conj|HaikuPos=NOUN:NN:Number=Sing
25	too	too	ADV	RB	_	22	advmod	_	_
26	,	,	PUNCT	,	_	27	punct	_	_
27	screams	scream	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	conj	_	_
28	laughing	laugh	VERB	VBG	VerbForm=Ger	27	xcomp	_	_
29	.	.	PUNCT	.	_	4	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: narrate
- voice: narrator
- polarity: none
- teacher: kept the draft

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **play** | present · perfect | Lily | rounders |  |  |  |  | vn use-105.1 «NP V NP»: agent=Agent rounder=Theme |
| 2 | **miss** | present | Lily |  |  |  | time |  | vn admire-31.2 «NP V that S»: agent=Experiencer |
| 3 | **whack** | present | Lily *not said here* | the ball |  |  | then | into the duck pond *result* | vn hit-18.1 «NP V NP PP.result»: agent=Agent ball=Patient into pond=Result |
| 4 | **scream** *speech: express* | present | everyone |  |  |  |  |  | vn manner\_speaking-37.3 «NP V that S»: agent=Agent clause=Topic |
| 5 | **laugh** | gerund | everyone *not said here* |  |  |  |  |  | vn nonverbal\_expression-40.2 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:466-joining-a-game-and-the-shy-kid.lesson:17`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R6-punct-agree ×1, R7-rel-agree ×2, R8-pos-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

<!-- pn -->
- ← previous: [Joining a game, and the shy kid, 16](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/16/)
- next →: [Joining a game, and the shy kid, 18](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/18/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/)

