---
title: A «no» to joining a game isn't always forever; asking again when the… — Joining a game, and the shy kid · tree and pragmatics
description: A «no» to joining a game isn't always forever; asking again when the game changes often works. Who acts: no, game. A sentence of the lesson «Joining a game, and the shy kid» of the everyday course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

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# Joining a game, and the shy kid, sentence 33

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A «no» to joining a game isn't always forever; asking again when the game changes often works.

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**Who acts:** no, game · **What happens:** join, not be, ask, change, work · **To what, where:** game

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This is a sentence of the lesson «Joining a game, and the shy kid» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (no, game), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:466-joining-a-game-and-the-shy-kid.lesson:33
# text = A «no» to joining a game isn't always forever; asking again when the game changes often works.
# source = school lesson (ours)
# course = everyday
# lesson = 466-joining-a-game-and-the-shy-kid.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R8-pos-agree ×2
1	A	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
2	«	«	PUNCT	``	_	3	punct	_	_
3	no	no	NOUN	NN	Number=Sing	9	nsubj	_	_
4	»	»	PUNCT	''	_	3	punct	_	_
5	to	to	SCONJ	IN	_	6	mark	_	Agree=R8-pos-agree|Haiku=6:mark|HaikuPos=PART:TO:_
6	joining	join	VERB	VBG	VerbForm=Ger	3	acl	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	game	game	NOUN	NN	Number=Sing	6	obj	_	_
9	is	be	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
10	n't	not	PART	RB	Polarity=Neg	9	advmod	_	_
11	always	always	ADV	RB	PronType=Tot	12	advmod	_	_
12	forever	forever	ADV	RB	_	10	advmod	_	_
13	;	;	PUNCT	,	_	9	punct	_	_
14	asking	ask	VERB	VBG	VerbForm=Ger	21	nsubj	_	_
15	again	again	ADV	RB	_	14	advmod	_	_
16	when	when	SCONJ	WRB	_	19	mark	_	_
17	the	the	DET	DT	Definite=Def|PronType=Art	18	det	_	_
18	game	game	NOUN	NN	Number=Sing	19	nsubj	_	_
19	changes	change	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	21	advcl	_	Agree=R8-pos-agree|Haiku=21:advcl|HaikuPos=VERB:NNS:Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin
20	often	often	ADV	RB	_	21	advmod	_	_
21	works	work	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	9	parataxis	_	_
22	.	.	PUNCT	.	_	9	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **join** | gerund | a no *not said here* | a game |  |  |  |  | vn mix-22.1-2-1 «NP V NP»: agent=Agent game=Patient |
| 2 | **not** **be** | present | a no |  |  |  |  |  | vn exist-47.1 «NP V»: agent=Theme |
| 3 | **ask** *speech: ask* | gerund |  |  |  |  | again |  | vn inquire-37.1.2 «NP V»: agent=Agent |
| 4 | **change** | present | the game |  |  |  |  |  | vn dress-41.1.1-1-1 «NP V»: agent=Agent |
| 5 | **work** | present |  |  |  |  |  | often *property* | vn employment-95.3 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:466-joining-a-game-and-the-shy-kid.lesson:33`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R8-pos-agree ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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