---
title: Teasing someone after beating them online can turn a game into a rea… — The row over a game · tree and pragmatics
description: Teasing someone after beating them online can turn a game into a real fall-out. Who acts: Teasing. A sentence of the lesson «The row over a game» of the everyday course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

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# The row over a game, sentence 31

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Teasing someone after beating them online can turn a game into a real fall-out.

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**Who acts:** Teasing · **What happens:** tease, beat, turn · **To what, where:** someone, rules, game, real fall out

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This is a sentence of the lesson «The row over a game» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Teasing), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:475-the-row-over-a-game.lesson:31
# text = Teasing someone after beating them online can turn a game into a real fall-out.
# source = school lesson (ours)
# course = everyday
# lesson = 475-the-row-over-a-game.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	Teasing	tease	VERB	VBG	VerbForm=Ger	8	csubj	_	_
2	someone	someone	PRON	NN	Number=Sing|PronType=Ind	1	obj	_	_
3	after	after	SCONJ	IN	_	4	mark	_	_
4	beating	beat	VERB	VBG	VerbForm=Ger	2	acl	_	_
5	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	4	obj	_	_
6	online	online	ADV	RB	_	4	advmod	_	_
7	can	can	AUX	MD	VerbForm=Fin	8	aux	_	_
8	turn	turn	VERB	VB	VerbForm=Inf	0	root	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	game	game	NOUN	NN	Number=Sing	8	obj	_	_
11	into	into	ADP	IN	_	16	case	_	_
12	a	a	DET	DT	Definite=Ind|PronType=Art	16	det	_	_
13	real	real	ADJ	JJ	Degree=Pos	16	amod	_	_
14	fall	fall	NOUN	NN	Number=Sing	16	compound	_	_
15	-	-	PUNCT	HYPH	_	14	punct	_	_
16	out	out	NOUN	NN	Number=Sing	8	obl	_	_
17	.	.	PUNCT	.	_	8	punct	_	_
```

## Pragmatics {#pragmatics}

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No stored speech act for this sentence.

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tease** | gerund |  | someone |  |  |  |  | vn bully-59.5 «NP V NP»: agent=Agent someone=Patient |
| 2 | **beat** | gerund |  | rules *= rule* |  |  |  | online *property* | vn sound\_emission-43.2 «PP.location V NP»: agent=Location they=Theme |
| 3 | **turn** | can | Teasing | a game |  | a real fall out |  |  | vn roll-51.3.1 «NP V NP PP.trajectory»: agent=Agent game=Theme into out=Trajectory |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:475-the-row-over-a-game.lesson:31`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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