---
title: Fair play means following the rules, not cheating, winning without s… — Friends, teams and fair play · tree and pragmatics
description: Fair play means following the rules, not cheating, winning without showing off and losing without sulking, because a game is only fun if everyone trusts it. Who acts: Fair play, game, everyone. A sentence of the lesson «Friends, teams and fair play» of the everyday course of Mova's primary school wi
---

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# Friends, teams and fair play, sentence 3

<!-- .ven lang=en -->
Fair play means following the rules, not cheating, winning without showing off and losing without sulking, because a game is only fun if everyone trusts it.

<!-- .vintro -->
**Who acts:** Fair play, game, everyone · **What happens:** mean, follow, not cheat, win, show off, lose · **To what, where:** rules, game

<!-- .vabout -->
This is a sentence of the lesson «Friends, teams and fair play» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Fair play, game, everyone), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:052-friends-teams-and-fair-play.lesson:3
# text = Fair play means following the rules, not cheating, winning without showing off and losing without sulking, because a game is only fun if everyone trusts it.
# source = school lesson (ours)
# course = everyday
# lesson = 052-friends-teams-and-fair-play.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×1
1	Fair	fair	ADJ	JJ	Degree=Pos	2	amod	_	_
2	play	play	NOUN	NN	Number=Sing	3	nsubj	_	_
3	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	following	follow	VERB	VBG	VerbForm=Ger	3	xcomp	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	rules	rule	NOUN	NNS	Number=Plur	4	obj	_	_
7	,	,	PUNCT	,	_	9	punct	_	_
8	not	not	PART	RB	Polarity=Neg	9	advmod	_	_
9	cheating	cheat	VERB	VBG	Tense=Pres|VerbForm=Part	3	conj	_	_
10	,	,	PUNCT	,	_	11	punct	_	_
11	winning	win	VERB	VBG	Tense=Pres|VerbForm=Part	4	conj	_	Agree=R5-strong|Haiku=9:advcl
12	without	without	SCONJ	IN	_	13	mark	_	_
13	showing	show	VERB	VBG	Tense=Pres|VerbForm=Part	11	advcl	_	Agree=R7-rel-agree|Haiku=11:conj
14	off	off	ADP	RP	_	13	compound:prt	_	_
15	and	and	CCONJ	CC	_	16	cc	_	_
16	losing	lose	VERB	VBG	Tense=Pres|VerbForm=Part	9	conj	_	_
17	without	without	SCONJ	IN	_	18	mark	_	_
18	sulking	sulk	VERB	VBG	Tense=Pres|VerbForm=Part	16	advcl	_	_
19	,	,	PUNCT	,	_	25	punct	_	_
20	because	because	SCONJ	IN	_	25	mark	_	_
21	a	a	DET	DT	Definite=Ind|PronType=Art	22	det	_	_
22	game	game	NOUN	NN	Number=Sing	25	nsubj	_	_
23	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	25	cop	_	_
24	only	only	ADV	RB	_	25	advmod	_	_
25	fun	fun	ADJ	JJ	Degree=Pos	3	advcl	_	_
26	if	if	SCONJ	IN	_	28	mark	_	_
27	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	28	nsubj	_	_
28	trusts	trust	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	25	advcl	_	_
29	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	28	obj	_	_
30	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: assert
- voice: narrator
- polarity: none
- teacher: kept the draft

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mean** | present | Fair play |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 2 | **follow** *not said to happen* | gerund | Fair play *not said here* | the rules |  |  |  |  | vn chase-51.6 «NP V NP»: agent=Agent rule=Theme |
| 3 | **not** **cheat** | gerund | Fair play *not said here* |  |  |  |  |  | vn cheat-10.6.1 «NP V NP»: agent=Agent |
| 4 | **win** | gerund | Fair play *not said here* |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |
| 5 | **show off** | gerund | Fair play *not said here* |  |  |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V»: agent=Agent |
| 6 | **lose** | gerund | Fair play *not said here* |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |
| 7 | **sulk** | gerund | Fair play *not said here* |  |  |  |  |  | vn marvel-31.3 «NP V»: agent=Experiencer |
| 8 | **is** | present | a game |  |  |  |  | fun *property* | tree rules |
| 9 | **trust** *a condition, not said to happen* | present | everyone | game |  |  |  |  | vn conjecture-29.5-1 «NP V NP»: agent=Agent it=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:052-friends-teams-and-fair-play.lesson:3`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

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