---
title: A boy in Denver is about to throw his controller when he loses a gam… — Feelings and calming down · tree and pragmatics
description: A boy in Denver is about to throw his controller when he loses a game; instead he puts it down, takes five slow breaths, and a minute later he can laugh about it, and the controller is not broken. Who acts: boy. A sentence of the lesson «Feelings and calming down» of the everyday course of Mova's pr
---

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# Feelings and calming down, sentence 4

<!-- .ven lang=en -->
A boy in Denver is about to throw his controller when he loses a game; instead he puts it down, takes five slow breaths, and a minute later he can laugh about it, and the controller is not broken.

<!-- .vintro -->
**Who acts:** boy · **What happens:** be, throw, lose, put down, take, laugh · **To what, where:** controller, game, five slow breaths

<!-- .vabout -->
This is a sentence of the lesson «Feelings and calming down» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (boy), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:053-feelings-and-calming-down.lesson:4
# text = A boy in Denver is about to throw his controller when he loses a game; instead he puts it down, takes five slow breaths, and a minute later he can laugh about it, and the controller is not broken.
# source = school lesson (ours)
# course = everyday
# lesson = 053-feelings-and-calming-down.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	boy	boy	NOUN	NN	Number=Sing	6	nsubj	_	_
3	in	in	ADP	IN	_	4	case	_	_
4	Denver	Denver	PROPN	NNP	Number=Sing	2	nmod	_	_
5	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
6	about	about	ADJ	JJ	Degree=Pos	0	root	_	_
7	to	to	PART	TO	_	8	mark	_	_
8	throw	throw	VERB	VB	VerbForm=Inf	6	xcomp	_	_
9	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	10	nmod:poss	_	_
10	controller	controller	NOUN	NN	Number=Sing	8	obj	_	_
11	when	when	SCONJ	WRB	_	13	mark	_	_
12	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	13	nsubj	_	_
13	loses	lose	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	advcl	_	_
14	a	a	DET	DT	Definite=Ind|PronType=Art	15	det	_	_
15	game	game	NOUN	NN	Number=Sing	13	obj	_	_
16	;	;	PUNCT	,	_	19	punct	_	_
17	instead	instead	ADV	RB	_	19	advmod	_	_
18	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	19	nsubj	_	_
19	puts	put	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	parataxis	_	Agree=R7-rel-agree|Haiku=6:conj
20	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	19	obj	_	_
21	down	down	ADP	RP	_	19	compound:prt	_	_
22	,	,	PUNCT	,	_	23	punct	_	_
23	takes	take	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	19	conj	_	_
24	five	five	NUM	CD	NumForm=Word|NumType=Card	26	nummod	_	_
25	slow	slow	ADJ	JJ	Degree=Pos	26	amod	_	_
26	breaths	breath	NOUN	NNS	Number=Plur	23	obj	_	_
27	,	,	PUNCT	,	_	34	punct	_	_
28	and	and	CCONJ	CC	_	34	cc	_	_
29	a	a	DET	DT	Definite=Ind|PronType=Art	30	det	_	_
30	minute	minute	NOUN	NN	Number=Sing	31	obl:unmarked	_	_
31	later	late	ADV	RBR	Degree=Cmp	34	advmod	_	_
32	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	34	nsubj	_	_
33	can	can	AUX	MD	VerbForm=Fin	34	aux	_	_
34	laugh	laugh	VERB	VB	VerbForm=Inf	6	conj	_	_
35	about	about	ADP	IN	_	36	case	_	_
36	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	34	obl	_	_
37	,	,	PUNCT	,	_	43	punct	_	_
38	and	and	CCONJ	CC	_	43	cc	_	_
39	the	the	DET	DT	Definite=Def|PronType=Art	40	det	_	_
40	controller	controller	NOUN	NN	Number=Sing	43	nsubj:pass	_	_
41	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	43	aux:pass	_	_
42	not	not	PART	RB	Polarity=Neg	43	advmod	_	_
43	broken	break	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	6	parataxis	_	_
44	.	.	PUNCT	.	_	6	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | a boy in Denver |  |  |  |  | about *property* | tree rules |
| 2 | **throw** | to-infinitive | a boy in Denver *not said here* | boy's controller |  |  |  |  | vn throw-17.1-1-1 «NP V NP»: agent=Agent controller=Theme |
| 3 | **lose** | present | boy | a game |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent game=Eventuality |
| 4 | **put down** | present | boy | game |  |  |  | instead *property* | vn invest-13.5.4-1 «NP V PP»: agent=Agent it=Goal |
| 5 | **take** | present | boy *not said here* | five slow breaths |  |  |  |  | vn bring-11.3 «NP V NP»: agent=Agent breath=Theme |
| 6 | **laugh** | can | boy |  |  |  |  | about game; late *property* | vn nonverbal\_expression-40.2 «NP V»: agent=Agent |
| 7 | **not** **break** | present · passive |  | the controller |  |  |  |  | vn hurt-40.8.3-1-1 «NP V NP»: subject=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:053-feelings-and-calming-down.lesson:4`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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