---
title: Taking turns, sharing and splitting time are fair ways to solve many… — Solving disagreements calmly · tree and pragmatics
description: Taking turns, sharing and splitting time are fair ways to solve many quarrels; when nobody saw clearly what happened in a game, doing it again, such as replaying the point, is fair. Who acts: Taking, nobody, doing. A sentence of the lesson «Solving disagreements calmly» of the everyday course of Mov
---

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# Solving disagreements calmly, sentence 13

<!-- .ven lang=en -->
Taking turns, sharing and splitting time are fair ways to solve many quarrels; when nobody saw clearly what happened in a game, doing it again, such as replaying the point, is fair.

<!-- .vintro -->
**Who acts:** Taking, nobody, doing · **What happens:** take, share, split, be, solve, see · **To what, where:** turns, fair ways, many quarrels, game, point · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «Solving disagreements calmly» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Taking, nobody, doing), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:054-solving-disagreements-calmly.lesson:13
# text = Taking turns, sharing and splitting time are fair ways to solve many quarrels; when nobody saw clearly what happened in a game, doing it again, such as replaying the point, is fair.
# source = school lesson (ours)
# course = everyday
# lesson = 054-solving-disagreements-calmly.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R6-punct-agree ×1, R7-rel-agree ×1
1	Taking	take	VERB	VBG	Tense=Pres|VerbForm=Part	10	csubj	_	_
2	turns	turn	NOUN	NNS	Number=Plur	1	obj	_	_
3	,	,	PUNCT	,	_	4	punct	_	_
4	sharing	share	VERB	VBG	Tense=Pres|VerbForm=Part	1	conj	_	_
5	and	and	CCONJ	CC	_	6	cc	_	_
6	splitting	split	VERB	VBG	Tense=Pres|VerbForm=Part	1	conj	_	_
7	time	time	NOUN	NN	Number=Sing	6	obj	_	_
8	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	10	cop	_	_
9	fair	fair	ADJ	JJ	Degree=Pos	10	amod	_	_
10	ways	way	NOUN	NNS	Number=Plur	0	root	_	_
11	to	to	PART	TO	_	12	mark	_	_
12	solve	solve	VERB	VB	VerbForm=Inf	10	acl	_	_
13	many	many	ADJ	JJ	Degree=Pos	14	amod	_	_
14	quarrels	quarrel	NOUN	NNS	Number=Plur	12	obj	_	_
15	;	;	PUNCT	,	_	18	punct	_	_
16	when	when	ADV	WRB	PronType=Int	18	advmod	_	_
17	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	18	nsubj	_	_
18	saw	see	VERB	VBD	Mood=Ind|Tense=Past|VerbForm=Fin	26	advcl	_	_
19	clearly	clearly	ADV	RB	_	18	advmod	_	Agree=R5-strong|Haiku=21:advmod
20	what	what	PRON	WP	PronType=Int	21	nsubj	_	_
21	happened	happen	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	18	ccomp	_	_
22	in	in	ADP	IN	_	24	case	_	_
23	a	a	DET	DT	Definite=Ind|PronType=Art	24	det	_	_
24	game	game	NOUN	NN	Number=Sing	21	obl	_	_
25	,	,	PUNCT	,	_	26	punct	_	_
26	doing	do	VERB	VBG	Tense=Pres|VerbForm=Part	37	csubj	_	_
27	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	26	obj	_	_
28	again	again	ADV	RB	_	26	advmod	_	_
29	,	,	PUNCT	,	_	32	punct	_	_
30	such	such	ADJ	JJ	Degree=Pos|ExtPos=SCONJ	32	mark	_	_
31	as	as	ADP	IN	_	30	fixed	_	_
32	replaying	replay	VERB	VBG	Tense=Pres|VerbForm=Part	26	advcl	_	Agree=R7-rel-agree|Haiku=26:dep
33	the	the	DET	DT	Definite=Def|PronType=Art	34	det	_	_
34	point	point	NOUN	NN	Number=Sing	32	obj	_	_
35	,	,	PUNCT	,	_	10	punct	_	_
36	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	37	cop	_	_
37	fair	fair	ADJ	JJ	Degree=Pos	10	parataxis	_	_
38	.	.	PUNCT	.	_	10	punct	_	Agree=R6-punct-agree|Haiku=37:punct
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **take** | gerund |  | turns |  |  |  |  | vn bring-11.3 «NP V NP»: agent=Agent turn=Theme |
| 2 | **share** | gerund |  |  |  |  |  |  | tree rules |
| 3 | **split** | gerund |  |  |  |  | time |  | vn break-45.1 «NP.patient V»: agent=Patient |
| 4 | **is a** | present | Taking | fair ways |  |  |  |  | tree rules |
| 5 | **solve** | to-infinitive |  | many quarrels |  |  |  |  | vn discover-84 «NP V NP»: agent=Agent quarrel=Topic |
| 6 | **see** | past | nobody |  |  |  |  | clearly *property* | vn comprehend-87.2-1-1 «NP V how S\_INF»: agent=Experiencer clause=Stimulus |
| 7 | **happen** | past |  |  |  | a game |  |  | vn occur-48.3-1 «NP V PP»: agent=Theme in game=Location |
| 8 | **do** | gerund |  | game |  |  | again |  | vn act-114-1 «NP V NP»: agent=Agent it=Eventuality |
| 9 | **replay** | gerund |  | the point |  |  |  |  | vn performance-26.7-1 «NP V NP»: agent=Agent point=Theme |
| 10 | **is** | present | doing |  |  |  |  | fair *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:054-solving-disagreements-calmly.lesson:13`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R6-punct-agree ×1, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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