---
title: Sharing and taking turns are not only kind but clever: a game where… — Thinking cleverly about people · tree and pragmatics
description: Sharing and taking turns are not only kind but clever: a game where one player keeps the ball soon has nobody left to play with, while a game everyone enjoys keeps going. Who acts: Sharing, one player, game, everyone. A sentence of the lesson «Thinking cleverly about people» of the everyday course o
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/school/everyday/60-reasoning-about-people/2/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Everyday](https://md.mova.elamur.ai/free/en/corpora/school/everyday/) / [Thinking cleverly about people](https://md.mova.elamur.ai/free/en/corpora/school/everyday/60-reasoning-about-people/) / 2

# Thinking cleverly about people, sentence 2

<!-- .ven lang=en -->
Sharing and taking turns are not only kind but clever: a game where one player keeps the ball soon has nobody left to play with, while a game everyone enjoys keeps going.

<!-- .vintro -->
**Who acts:** Sharing, one player, game, everyone · **What happens:** share, take, not be, be, keep, have · **To what, where:** turns, ball, nobody, game

<!-- .vabout -->
This is a sentence of the lesson «Thinking cleverly about people» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Sharing, one player, game, everyone), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:060-reasoning-about-people.lesson:2
# text = Sharing and taking turns are not only kind but clever: a game where one player keeps the ball soon has nobody left to play with, while a game everyone enjoys keeps going.
# source = school lesson (ours)
# course = everyday
# lesson = 060-reasoning-about-people.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1
1	Sharing	share	VERB	VBG	Tense=Pres|VerbForm=Part	8	csubj	_	_
2	and	and	CCONJ	CC	_	3	cc	_	_
3	taking	take	VERB	VBG	Tense=Pres|VerbForm=Part	1	conj	_	_
4	turns	turn	NOUN	NNS	Number=Plur	3	obj	_	_
5	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	8	cop	_	_
6	not	not	PART	RB	Polarity=Neg	8	advmod	_	_
7	only	only	ADV	RB	_	8	advmod	_	_
8	kind	kind	ADJ	JJ	Degree=Pos	0	root	_	_
9	but	but	CCONJ	CC	_	10	cc	_	_
10	clever	clever	ADJ	JJ	Degree=Pos	8	conj	_	_
11	:	:	PUNCT	:	_	8	punct	_	_
12	a	a	DET	DT	Definite=Ind|PronType=Art	13	det	_	_
13	game	game	NOUN	NN	Number=Sing	21	nsubj	_	_
14	where	where	ADV	WRB	PronType=Rel	17	advmod	_	_
15	one	one	NUM	CD	NumForm=Word|NumType=Card	16	nummod	_	_
16	player	player	NOUN	NN	Number=Sing	17	nsubj	_	_
17	keeps	keep	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	13	acl:relcl	_	_
18	the	the	DET	DT	Definite=Def|PronType=Art	19	det	_	_
19	ball	ball	NOUN	NN	Number=Sing	17	obj	_	_
20	soon	soon	ADV	RB	Degree=Pos	21	advmod	_	_
21	has	have	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	parataxis	_	_
22	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	21	obj	_	_
23	left	leave	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	22	acl	_	_
24	to	to	PART	TO	_	25	mark	_	_
25	play	play	VERB	VB	VerbForm=Inf	23	xcomp	_	_
26	with	with	ADP	IN	_	25	obl	_	_
27	,	,	PUNCT	,	_	32	punct	_	_
28	while	while	SCONJ	IN	_	33	mark	_	_
29	a	a	DET	DT	Definite=Ind|PronType=Art	30	det	_	Agree=R5-strong|Haiku=31:det
30	game	game	NOUN	NN	Number=Sing	33	nsubj	_	_
31	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	32	nsubj	_	_
32	enjoys	enjoy	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	30	acl:relcl	_	_
33	keeps	keep	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	21	advcl	_	_
34	going	go	VERB	VBG	VerbForm=Ger	33	xcomp	_	_
35	.	.	PUNCT	.	_	8	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **share** | gerund |  |  |  |  |  |  | tree rules |
| 2 | **take** | gerund |  | turns |  |  |  |  | vn bring-11.3 «NP V NP»: agent=Agent turn=Theme |
| 3 | **not** **is** | present | Sharing |  |  |  |  | kind *property* | tree rules |
| 4 | **be** |  | Sharing *not said here* |  |  |  |  |  | tree rules |
| 5 | **keep** | present | one player | the ball |  |  |  |  | vn keep-15.2 «NP V NP»: agent=Agent ball=Theme |
| 6 | **have** | present | a game | nobody |  |  |  | soon *property* | vn birth-28.2-1 «NP V NP»: agent=Agent nobody=Patient |
| 7 | **leave** | participle |  |  |  |  |  |  | tree rules |
| 8 | **play** | to-infinitive |  |  |  |  |  |  | vn performance-26.7-1 «NP V»: agent=Agent |
| 9 | **enjoy** | present | everyone | a game *not said here* |  |  |  |  | vn admire-31.2 «NP V NP»: agent=Experiencer game=Stimulus |
| 10 | **keep** | present | a game |  |  |  |  |  | tree rules |
| 11 | **go** | gerund | a game *not said here* |  |  |  |  |  | vn disappearance-48.2-1 «NP V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:060-reasoning-about-people.lesson:2`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

<!-- pn -->
- ← previous: [Thinking cleverly about people, 1](https://md.mova.elamur.ai/free/en/corpora/school/everyday/60-reasoning-about-people/1/)
- next →: [Thinking cleverly about people, 4](https://md.mova.elamur.ai/free/en/corpora/school/everyday/60-reasoning-about-people/4/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/everyday/60-reasoning-about-people/)

