---
title: The quickest way to learn the body in French is a game: in Jacques a… — The body · tree and pragmatics
description: The quickest way to learn the body in French is a game: in Jacques a dit, touchez la tête ! means "Simon says, touch your head!", and anyone who touches a knee is out. Who acts: quickest way, Simon, anyone. A sentence of the lesson «The body» of the french course of Mova's primary school with its de
---

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# The body, sentence 0

<!-- .ven lang=en -->
The quickest way to learn the body in French is a game: in Jacques a dit, touchez la tête ! means "Simon says, touch your head!", and anyone who touches a knee is out.

<!-- .vintro -->
**Who acts:** quickest way, Simon, anyone · **What happens:** learn, be, mean, say, touch · **To what, where:** body, French, game, Jacques, head, knee · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «The body» of the french course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (quickest way, Simon, anyone), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:french:016-the-body.lesson:0
# text = The quickest way to learn the body in French is a game: in Jacques a dit, touchez la tête ! means "Simon says, touch your head!", and anyone who touches a knee is out.
# source = school lesson (ours)
# course = french
# lesson = 016-the-body.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×2
1	The	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
2	quickest	quick	ADJ	JJS	Degree=Sup	3	amod	_	_
3	way	way	NOUN	NN	Number=Sing	12	nsubj	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	learn	learn	VERB	VB	VerbForm=Inf	3	acl	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	body	body	NOUN	NN	Number=Sing	5	obj	_	_
8	in	in	ADP	IN	_	9	case	_	_
9	French	French	PROPN	NNP	Number=Sing	5	obl	_	_
10	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	12	cop	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
12	game	game	NOUN	NN	Number=Sing	0	root	_	_
13	:	:	PUNCT	:	_	12	punct	_	_
14	in	in	ADP	IN	_	15	case	_	_
15	Jacques	Jacques	PROPN	NNP	Number=Sing	23	obl	_	Agree=R7-rel-agree|Haiku=23:nsubj
16	a	a	DET	DT	Definite=Ind|PronType=Art	17	det	_	_
17	dit	dit	NOUN	NN	Number=Sing	15	nmod:unmarked	_	_
18	,	,	PUNCT	,	_	19	punct	_	_
19	touchez	touchez	ADJ	JJ	Degree=Pos	15	conj	_	_
20	la	la	NOUN	FW	Abbr=Yes|Number=Plur	19	conj	_	_
21	tête	tête	X	FW	Foreign=Yes	20	flat	_	_
22	!	!	PUNCT	.	_	15	punct	_	_
23	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	12	parataxis	_	_
24	"	"	PUNCT	``	_	26	punct	_	_
25	Simon	Simon	PROPN	NNP	Number=Sing	26	nsubj	_	_
26	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	23	ccomp	_	Agree=R7-rel-agree|Haiku=23:conj
27	,	,	PUNCT	,	_	28	punct	_	_
28	touch	touch	VERB	VB	VerbForm=Inf	26	ccomp	_	_
29	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	30	nmod:poss	_	_
30	head	head	NOUN	NN	Number=Sing	28	obj	_	_
31	!	!	PUNCT	.	_	28	punct	_	_
32	"	"	PUNCT	''	_	28	punct	_	_
33	,	,	PUNCT	,	_	41	punct	_	_
34	and	and	CCONJ	CC	_	41	cc	_	_
35	anyone	anyone	PRON	NN	Number=Sing|PronType=Ind	41	nsubj	_	_
36	who	who	PRON	WP	PronType=Rel	37	nsubj	_	_
37	touches	touch	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	35	acl:relcl	_	_
38	a	a	DET	DT	Definite=Ind|PronType=Art	39	det	_	_
39	knee	knee	NOUN	NN	Number=Sing	37	obj	_	_
40	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	41	cop	_	_
41	out	out	ADV	RB	_	23	conj	_	_
42	.	.	PUNCT	.	_	12	punct	_	Agree=R6-punct-agree|Haiku=23:punct
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: assert
- voice: narrator
- polarity: none
- teacher: changed act=assert, polarity=none, voice=narrator

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **learn** | to-infinitive | the quickest way *not said here* | the body |  | French |  |  | vn learn-14-2-1 «NP V NP»: agent=Agent body=Topic |
| 2 | **is a** | present | the quickest way | a game |  |  |  |  | tree rules |
| 3 | **mean** | present |  |  |  | Jacques  a dit |  |  | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 4 | **say** *speech: express* *in a quote* | present | Simon |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
| 5 | **touch** *in a quote* | infinitive |  | your head |  |  |  |  | vn contiguous\_location-47.8-1 «NP V NP»: agent=Theme head=Co-Theme |
| 6 | **touch** | present |  | a knee |  |  |  |  | vn contiguous\_location-47.8-1 «NP V NP»: agent=Theme knee=Co-Theme |
| 7 | **is** | present | anyone |  |  |  |  | out *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:french:016-the-body.lesson:0`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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