---
title: In Europa Universalis 5 trade between Europe and Asia must sail arou… — Canals: Suez, Panama and the shortcuts · tree and pragmatics
description: In Europa Universalis 5 trade between Europe and Asia must sail around the Cape of Good Hope, and that is true for the game's whole period, because Suez opened long after the game's period ends. Who acts: trade, that, Suez, period. A sentence of the lesson «Canals: Suez, Panama and the shortcuts» of
---

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# Canals: Suez, Panama and the shortcuts, sentence 4

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In Europa Universalis 5 trade between Europe and Asia must sail around the Cape of Good Hope, and that is true for the game's whole period, because Suez opened long after the game's period ends.

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**Who acts:** trade, that, Suez, period · **What happens:** sail, be, open, end · **To what, where:** Europa

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This is a sentence of the lesson «Canals: Suez, Panama and the shortcuts» of the geography course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (trade, that, Suez, period), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:geography:020-canals-suez-panama-and-the-shortcuts.lesson:4
# text = In Europa Universalis 5 trade between Europe and Asia must sail around the Cape of Good Hope, and that is true for the game's whole period, because Suez opened long after the game's period ends.
# source = school lesson (ours)
# course = geography
# lesson = 020-canals-suez-panama-and-the-shortcuts.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R8-pos-agree ×1
1	In	in	ADP	IN	_	2	case	_	_
2	Europa	Europa	PROPN	NNP	Number=Sing	11	obl	_	_
3	Universalis	Universalis	PROPN	NNP	Number=Sing	2	flat	_	_
4	5	5	NUM	CD	NumForm=Digit|NumType=Card	2	flat	_	_
5	trade	trade	NOUN	NN	Number=Sing	11	nsubj	_	_
6	between	between	ADP	IN	_	7	case	_	_
7	Europe	Europe	PROPN	NNP	Number=Sing	5	nmod	_	_
8	and	and	CCONJ	CC	_	9	cc	_	_
9	Asia	Asia	PROPN	NNP	Number=Sing	7	conj	_	_
10	must	must	AUX	MD	VerbForm=Fin	11	aux	_	_
11	sail	sail	VERB	VB	VerbForm=Inf	0	root	_	_
12	around	around	ADP	IN	_	14	case	_	_
13	the	the	DET	DT	Definite=Def|PronType=Art	14	det	_	_
14	Cape	Cape	PROPN	NNP	Number=Sing	11	obl	_	Agree=R8-pos-agree|Haiku=11:obl|HaikuPos=NOUN:NN:Number=Sing
15	of	of	ADP	IN	_	16	case	_	_
16	Good	Good	PROPN	NNP	Number=Sing	14	nmod	_	_
17	Hope	Hope	PROPN	NNP	Number=Sing	16	flat	_	_
18	,	,	PUNCT	,	_	22	punct	_	_
19	and	and	CCONJ	CC	_	22	cc	_	_
20	that	that	PRON	DT	Number=Sing|PronType=Dem	22	nsubj	_	_
21	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	22	cop	_	_
22	true	true	ADJ	JJ	Degree=Pos	11	conj	_	_
23	for	for	ADP	IN	_	28	case	_	_
24	the	the	DET	DT	Definite=Def|PronType=Art	25	det	_	_
25	game	game	NOUN	NN	Number=Sing	28	nmod:poss	_	_
26	's	's	PART	POS	_	25	case	_	_
27	whole	whole	ADJ	JJ	Degree=Pos	28	amod	_	_
28	period	period	NOUN	NN	Number=Sing	22	obl	_	_
29	,	,	PUNCT	,	_	32	punct	_	_
30	because	because	SCONJ	IN	_	32	mark	_	_
31	Suez	Suez	PROPN	NNP	Number=Sing	32	nsubj	_	_
32	opened	open	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	11	advcl	_	_
33	long	long	ADV	RB	Degree=Pos	32	advmod	_	_
34	after	after	SCONJ	IN	_	39	mark	_	_
35	the	the	DET	DT	Definite=Def|PronType=Art	36	det	_	_
36	game	game	NOUN	NN	Number=Sing	38	nmod:poss	_	_
37	's	's	PART	POS	_	36	case	_	_
38	period	period	NOUN	NN	Number=Sing	39	nsubj	_	_
39	ends	end	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	32	advcl	_	_
40	.	.	PUNCT	.	_	11	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: assert
- voice: narrator
- polarity: none
- teacher: kept the draft

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **sail** | must | trade between Europe and Asia |  |  | Europa |  | around the Cape of Good | vn nonvehicle-51.4.2-1 «NP V PP.location»: agent=Agent around cape=Trajectory |
| 2 | **is** | present | that |  |  |  |  | for the game's whole period; true *property* | tree rules |
| 3 | **open** | past | Suez |  |  |  |  | long *property* | vn spatial\_configuration-47.6-1 «NP V»: agent=Theme |
| 4 | **end** | present | the game's period |  |  |  |  |  | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:geography:020-canals-suez-panama-and-the-shortcuts.lesson:4`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R8-pos-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Canals: Suez, Panama and the shortcuts, 3](https://md.mova.elamur.ai/free/en/corpora/school/geography/20-canals-suez-panama-and-the-shortcuts/3/)
- next →: [Canals: Suez, Panama and the shortcuts, 6](https://md.mova.elamur.ai/free/en/corpora/school/geography/20-canals-suez-panama-and-the-shortcuts/6/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/geography/20-canals-suez-panama-and-the-shortcuts/)

