---
title: The game makes this sea a board of fleets and trade routes, which is… — Venice, the Ottomans and the Mediterranean · tree and pragmatics
description: The game makes this sea a board of fleets and trade routes, which is fair, but it hides the people at the oars: galleys on both sides were often rowed by captives and enslaved people. Who acts: game, trade routes, captives. A sentence of the lesson «Venice, the Ottomans and the Mediterranean» of the
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/school/geography/32-venice-the-ottomans-and-the-mediterranean/3/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Geography](https://md.mova.elamur.ai/free/en/corpora/school/geography/) / [Venice, the Ottomans and the Mediterra…](https://md.mova.elamur.ai/free/en/corpora/school/geography/32-venice-the-ottomans-and-the-mediterranean/) / 3

# Venice, the Ottomans and the Mediterranean, sentence 3

<!-- .ven lang=en -->
The game makes this sea a board of fleets and trade routes, which is fair, but it hides the people at the oars: galleys on both sides were often rowed by captives and enslaved people.

<!-- .vintro -->
**Who acts:** game, trade routes, captives · **What happens:** make, be, hide, row · **To what, where:** sea, people, oars, galleys

<!-- .vabout -->
This is a sentence of the lesson «Venice, the Ottomans and the Mediterranean» of the geography course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (game, trade routes, captives), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:geography:032-venice-the-ottomans-and-the-mediterranean.lesson:3
# text = The game makes this sea a board of fleets and trade routes, which is fair, but it hides the people at the oars: galleys on both sides were often rowed by captives and enslaved people.
# source = school lesson (ours)
# course = geography
# lesson = 032-venice-the-ottomans-and-the-mediterranean.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×1
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	game	game	NOUN	NN	Number=Sing	3	nsubj	_	_
3	makes	make	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	this	this	DET	DT	Number=Sing|PronType=Dem	5	det	_	_
5	sea	sea	NOUN	NN	Number=Sing	3	obj	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	board	board	NOUN	NN	Number=Sing	3	xcomp	_	Agree=R7-rel-agree|Haiku=3:obj
8	of	of	ADP	IN	_	9	case	_	_
9	fleets	fleet	NOUN	NNS	Number=Plur	7	nmod	_	_
10	and	and	CCONJ	CC	_	12	cc	_	_
11	trade	trade	NOUN	NN	Number=Sing	12	compound	_	_
12	routes	route	NOUN	NNS	Number=Plur	9	conj	_	_
13	,	,	PUNCT	,	_	16	punct	_	_
14	which	which	PRON	WDT	PronType=Rel	16	nsubj	_	_
15	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	16	cop	_	_
16	fair	fair	ADJ	JJ	Degree=Pos	12	acl:relcl	_	_
17	,	,	PUNCT	,	_	20	punct	_	_
18	but	but	CCONJ	CC	_	20	cc	_	_
19	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	20	nsubj	_	_
20	hides	hide	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	conj	_	_
21	the	the	DET	DT	Definite=Def|PronType=Art	22	det	_	_
22	people	people	NOUN	NNS	Number=Plur	20	obj	_	_
23	at	at	ADP	IN	_	25	case	_	_
24	the	the	DET	DT	Definite=Def|PronType=Art	25	det	_	_
25	oars	oar	NOUN	NNS	Number=Plur	20	obl	_	Agree=R5-strong|Haiku=22:nmod
26	:	:	PUNCT	:	_	27	punct	_	_
27	galleys	galley	NOUN	NNS	Number=Plur	33	nsubj:pass	_	_
28	on	on	ADP	IN	_	30	case	_	_
29	both	both	DET	DT	PronType=Tot	30	det	_	_
30	sides	side	NOUN	NNS	Number=Plur	27	nmod	_	_
31	were	be	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	33	aux:pass	_	_
32	often	often	ADV	RB	_	33	advmod	_	_
33	rowed	row	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	20	conj	_	_
34	by	by	ADP	IN	_	35	case	_	_
35	captives	captive	NOUN	NNS	Number=Plur	33	obl	_	_
36	and	and	CCONJ	CC	_	38	cc	_	_
37	enslaved	enslaved	ADJ	JJ	Degree=Pos	38	amod	_	_
38	people	people	NOUN	NNS	Number=Plur	35	conj	_	_
39	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | present | the game | this sea |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset sea=Product |
| 2 | **is** | present | trade routes |  |  |  |  | fair *property* | tree rules |
| 3 | **hide** | present | game | the people |  | the oars |  |  | vn concealment-16-1 «NP V NP PP.location»: agent=Agent people=Patient at oar=Location |
| 4 | **row** | past · passive | captives and enslaved people | galleys on both sides |  |  |  | often *property* | vn nonvehicle-51.4.2 «NP V NP.location»: agent=Agent subject=Location |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:geography:032-venice-the-ottomans-and-the-mediterranean.lesson:3`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

<!-- pn -->
- ← previous: [Venice, the Ottomans and the Mediterra…, 2](https://md.mova.elamur.ai/free/en/corpora/school/geography/32-venice-the-ottomans-and-the-mediterranean/2/)
- next →: [Venice, the Ottomans and the Mediterra…, 4](https://md.mova.elamur.ai/free/en/corpora/school/geography/32-venice-the-ottomans-and-the-mediterranean/4/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/geography/32-venice-the-ottomans-and-the-mediterranean/)

