---
title: Europa Universalis 5 is a brilliant map of the years 1337 to 1836, b… — The game map and the real map: what EU5 simplifies · tree and pragmatics
description: Europa Universalis 5 is a brilliant map of the years 1337 to 1836, but every game must simplify, the way a football video game does not show the players getting tired, bored or cold. Who acts: Europa, game, way, players. A sentence of the lesson «The game map and the real map: what EU5 simplifies» o
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/school/geography/40-the-game-map-and-the-real-map-what-eu5-simplifies/0/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Geography](https://md.mova.elamur.ai/free/en/corpora/school/geography/) / [The game map and the real map: what EU…](https://md.mova.elamur.ai/free/en/corpora/school/geography/40-the-game-map-and-the-real-map-what-eu5-simplifies/) / 0

# The game map and the real map: what EU5 simplifies, sentence 0

<!-- .ven lang=en -->
Europa Universalis 5 is a brilliant map of the years 1337 to 1836, but every game must simplify, the way a football video game does not show the players getting tired, bored or cold.

<!-- .vintro -->
**Who acts:** Europa, game, way, players · **What happens:** be, simplify, not show, get · **To what, where:** brilliant map, players

<!-- .vabout -->
This is a sentence of the lesson «The game map and the real map: what EU5 simplifies» of the geography course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Europa, game, way, players), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:geography:040-the-game-map-and-the-real-map-what-eu5-simplifies.lesson:0
# text = Europa Universalis 5 is a brilliant map of the years 1337 to 1836, but every game must simplify, the way a football video game does not show the players getting tired, bored or cold.
# source = school lesson (ours)
# course = geography
# lesson = 040-the-game-map-and-the-real-map-what-eu5-simplifies.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×2
1	Europa	Europa	PROPN	NNP	Number=Sing	7	nsubj	_	_
2	Universalis	Universalis	PROPN	NNP	Number=Sing	1	flat	_	_
3	5	5	NUM	CD	NumForm=Digit|NumType=Card	1	flat	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
6	brilliant	brilliant	ADJ	JJ	Degree=Pos	7	amod	_	_
7	map	map	NOUN	NN	Number=Sing	0	root	_	_
8	of	of	ADP	IN	_	10	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	years	year	NOUN	NNS	Number=Plur	7	nmod	_	Agree=R7-rel-agree|Haiku=7:obl
11	1337	1337	NUM	CD	NumForm=Digit|NumType=Card	10	nmod	_	_
12	to	to	ADP	IN	_	13	case	_	_
13	1836	1836	NUM	CD	NumForm=Digit|NumType=Card	11	nmod	_	_
14	,	,	PUNCT	,	_	19	punct	_	_
15	but	but	CCONJ	CC	_	19	cc	_	_
16	every	every	DET	DT	PronType=Tot	17	det	_	_
17	game	game	NOUN	NN	Number=Sing	19	nsubj	_	_
18	must	must	AUX	MD	VerbForm=Fin	19	aux	_	_
19	simplify	simplify	VERB	VB	VerbForm=Inf	7	conj	_	Agree=R7-rel-agree|Haiku=7:parataxis
20	,	,	PUNCT	,	_	29	punct	_	_
21	the	the	DET	DT	Definite=Def|PronType=Art	22	det	_	_
22	way	way	NOUN	NN	Number=Sing	29	nsubj:outer	_	_
23	a	a	DET	DT	Definite=Ind|PronType=Art	26	det	_	_
24	football	football	NOUN	NN	Number=Sing	26	compound	_	_
25	video	video	NOUN	NN	Number=Sing	26	compound	_	_
26	game	game	NOUN	NN	Number=Sing	29	nsubj	_	_
27	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	29	aux	_	_
28	not	not	PART	RB	Polarity=Neg	29	advmod	_	_
29	show	show	VERB	VB	VerbForm=Inf	19	conj	_	_
30	the	the	DET	DT	Definite=Def|PronType=Art	31	det	_	_
31	players	player	NOUN	NNS	Number=Plur	29	obj	_	_
32	getting	get	VERB	VBG	VerbForm=Ger	31	acl	_	_
33	tired	tired	ADJ	JJ	Degree=Pos	32	xcomp	_	_
34	,	,	PUNCT	,	_	35	punct	_	_
35	bored	bored	ADJ	JJ	Degree=Pos	33	conj	_	_
36	or	or	CCONJ	CC	_	37	cc	_	_
37	cold	cold	ADJ	JJ	Degree=Pos	33	conj	_	_
38	.	.	PUNCT	.	_	7	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | Europa | a brilliant map |  |  | year |  | tree rules |
| 2 | **simplify** | must | every game |  |  |  |  |  | tree rules |
| 3 | **not** **show** | present · do-support | the way | the players |  |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent player=Recipient |
| 4 | **get** | gerund | the players *not said here* |  |  |  |  | tired *property* | vn comprehend-87.2-1 «NP V S\_ING»: agent=Experiencer |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:geography:040-the-game-map-and-the-real-map-what-eu5-simplifies.lesson:0`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

<!-- pn -->
- ← previous: [Odd places: microstates, enclaves and…, 17](https://md.mova.elamur.ai/free/en/corpora/school/geography/39-odd-places-microstates-enclaves-and-disputed-lands/17/)
- next →: [The game map and the real map: what EU…, 1](https://md.mova.elamur.ai/free/en/corpora/school/geography/40-the-game-map-and-the-real-map-what-eu5-simplifies/1/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/geography/40-the-game-map-and-the-real-map-what-eu5-simplifies/)

