---
title: Beijing was called Khanbaliq or Dadu under the Yuan in 1337. — The game map and the real map: what EU5 simplifies · tree and pragmatics
description: Beijing was called Khanbaliq or Dadu under the Yuan in 1337. A sentence of the lesson «The game map and the real map: what EU5 simplifies» of the geography course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/school/geography/40-the-game-map-and-the-real-map-what-eu5-simplifies/15/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Geography](https://md.mova.elamur.ai/free/en/corpora/school/geography/) / [The game map and the real map: what EU…](https://md.mova.elamur.ai/free/en/corpora/school/geography/40-the-game-map-and-the-real-map-what-eu5-simplifies/) / 15

# The game map and the real map: what EU5 simplifies, sentence 15

<!-- .ven lang=en -->
Beijing was called Khanbaliq or Dadu under the Yuan in 1337.

<!-- .vintro -->
**What happens:** call · **To what, where:** Beijing, Yuan · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «The game map and the real map: what EU5 simplifies» of the geography course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:geography:040-the-game-map-and-the-real-map-what-eu5-simplifies.lesson:15
# text = Beijing was called Khanbaliq or Dadu under the Yuan in 1337.
# source = school lesson (ours)
# course = geography
# lesson = 040-the-game-map-and-the-real-map-what-eu5-simplifies.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	Beijing	Beijing	PROPN	NNP	Number=Sing	3	nsubj:pass	_	_
2	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	aux:pass	_	_
3	called	call	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
4	Khanbaliq	Khanbaliq	PROPN	NNP	Number=Sing	3	xcomp	_	_
5	or	or	CCONJ	CC	_	6	cc	_	_
6	Dadu	Dadu	PROPN	NNP	Number=Sing	4	conj	_	_
7	under	under	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	Yuan	Yuan	PROPN	NNP	Number=Sing	3	obl	_	_
10	in	in	ADP	IN	_	11	case	_	_
11	1337	1337	NUM	CD	NumForm=Digit|NumType=Card	3	obl	_	_
12	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **call** | past · passive |  | Beijing |  | the Yuan |  | in 1337 | vn initiate\_communication-37.4.2-1 «NP V NP.recipient»: subject=Recipient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:geography:040-the-game-map-and-the-real-map-what-eu5-simplifies.lesson:15`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

<!-- pn -->
- ← previous: [The game map and the real map: what EU…, 14](https://md.mova.elamur.ai/free/en/corpora/school/geography/40-the-game-map-and-the-real-map-what-eu5-simplifies/14/)
- next →: [The game map and the real map: what EU…, 16](https://md.mova.elamur.ai/free/en/corpora/school/geography/40-the-game-map-and-the-real-map-what-eu5-simplifies/16/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/geography/40-the-game-map-and-the-real-map-what-eu5-simplifies/)

