---
title: Real armies and letters crawled at walking or riding pace, winter co… — The game map and the real map: what EU5 simplifies · tree and pragmatics
description: Real armies and letters crawled at walking or riding pace, winter could stop a campaign dead, rivers silted up, the sea took and gave back land, and a storm could wreck a fleet, as it helped wreck the Spanish Armada in 1588. Who acts: Real armies, winter, sea, storm. A sentence of the lesson «The ga
---

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# The game map and the real map: what EU5 simplifies, sentence 3

<!-- .ven lang=en -->
Real armies and letters crawled at walking or riding pace, winter could stop a campaign dead, rivers silted up, the sea took and gave back land, and a storm could wreck a fleet, as it helped wreck the Spanish Armada in 1588.

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**Who acts:** Real armies, winter, sea, storm, land · **What happens:** crawl, stop, silt up, take, give back, wreck · **To what, where:** walking, campaign, rivers, land, fleet, Spanish Armada

<!-- .vabout -->
This is a sentence of the lesson «The game map and the real map: what EU5 simplifies» of the geography course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Real armies, winter, sea, storm), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:geography:040-the-game-map-and-the-real-map-what-eu5-simplifies.lesson:3
# text = Real armies and letters crawled at walking or riding pace, winter could stop a campaign dead, rivers silted up, the sea took and gave back land, and a storm could wreck a fleet, as it helped wreck the Spanish Armada in 1588.
# source = school lesson (ours)
# course = geography
# lesson = 040-the-game-map-and-the-real-map-what-eu5-simplifies.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R1-cc-next ×4, R5-strong ×1, R7-rel-agree ×1
1	Real	real	ADJ	JJ	Degree=Pos	2	amod	_	_
2	armies	army	NOUN	NNS	Number=Plur	5	nsubj	_	_
3	and	and	CCONJ	CC	_	4	cc	_	Agree=R1-cc-next|Haiku=2:cc
4	letters	letter	NOUN	NNS	Number=Plur	2	conj	_	_
5	crawled	crawl	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
6	at	at	ADP	IN	_	7	case	_	_
7	walking	walking	NOUN	NN	Number=Sing	5	obl	_	_
8	or	or	CCONJ	CC	_	10	cc	_	Agree=R1-cc-next|Haiku=7:cc
9	riding	riding	NOUN	NN	Number=Sing	10	compound	_	_
10	pace	pace	NOUN	NN	Number=Sing	7	conj	_	_
11	,	,	PUNCT	,	_	14	punct	_	_
12	winter	winter	NOUN	NN	Number=Sing	14	nsubj	_	_
13	could	could	AUX	MD	VerbForm=Fin	14	aux	_	_
14	stop	stop	VERB	VB	VerbForm=Inf	5	parataxis	_	Agree=R7-rel-agree|Haiku=5:conj
15	a	a	DET	DT	Definite=Ind|PronType=Art	16	det	_	_
16	campaign	campaign	NOUN	NN	Number=Sing	14	obj	_	_
17	dead	dead	ADJ	JJ	Degree=Pos	14	xcomp	_	_
18	,	,	PUNCT	,	_	19	punct	_	_
19	rivers	river	NOUN	NNS	Number=Plur	14	parataxis	_	_
20	silted	silt	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	19	acl	_	_
21	up	up	ADP	RP	_	20	compound:prt	_	_
22	,	,	PUNCT	,	_	25	punct	_	_
23	the	the	DET	DT	Definite=Def|PronType=Art	24	det	_	_
24	sea	sea	NOUN	NN	Number=Sing	25	nsubj	_	_
25	took	take	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	19	parataxis	_	_
26	and	and	CCONJ	CC	_	27	cc	_	Agree=R1-cc-next|Haiku=25:cc
27	gave	give	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	25	conj	_	_
28	back	back	ADV	RB	_	27	advmod	_	Agree=R5-strong|Haiku=29:amod|HaikuPos=ADJ:JJ:Degree=Pos
29	land	land	NOUN	NN	Number=Sing	27	obj	_	_
30	,	,	PUNCT	,	_	35	punct	_	_
31	and	and	CCONJ	CC	_	35	cc	_	Agree=R1-cc-next|Haiku=27:cc
32	a	a	DET	DT	Definite=Ind|PronType=Art	33	det	_	_
33	storm	storm	NOUN	NN	Number=Sing	35	nsubj	_	_
34	could	could	AUX	MD	VerbForm=Fin	35	aux	_	_
35	wreck	wreck	VERB	VB	VerbForm=Inf	27	conj	_	_
36	a	a	DET	DT	Definite=Ind|PronType=Art	37	det	_	_
37	fleet	fleet	NOUN	NN	Number=Sing	35	obj	_	_
38	,	,	PUNCT	,	_	41	punct	_	_
39	as	as	SCONJ	IN	_	41	mark	_	_
40	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	41	nsubj	_	_
41	helped	help	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	35	advcl	_	_
42	wreck	wreck	VERB	VB	VerbForm=Inf	41	xcomp	_	_
43	the	the	DET	DT	Definite=Def|PronType=Art	45	det	_	_
44	Spanish	Spanish	ADJ	JJ	Degree=Pos	45	amod	_	_
45	Armada	Armada	PROPN	NNP	Number=Sing	42	obj	_	_
46	in	in	ADP	IN	_	47	case	_	_
47	1588	1588	NUM	CD	NumForm=Digit|NumType=Card	42	obl	_	_
48	.	.	PUNCT	.	_	5	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **crawl** | past | Real armies and letters |  |  | walking or riding pace |  |  | vn run-51.3.2 «NP V PP.location»: agent=Theme at walking=Trajectory |
| 2 | **stop** | could | winter | a campaign |  |  |  | dead *property* | vn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality campaign=Eventuality |
| 3 | **silt up** | participle |  | rivers *not said here* |  |  |  |  | tree rules |
| 4 | **take** | past | the sea |  |  |  |  |  | vn bring-11.3 «NP V NP»: agent=Agent |
| 5 | **give back** | past | the sea *not said here* | land |  |  |  |  | vn give-13.1 «NP V NP»: agent=Agent land=Theme |
| 6 | **wreck** | could | a storm | a fleet |  |  |  |  | vn destroy-44 «NP V NP»: agent=Agent fleet=Patient |
| 7 | **help** | past | land |  |  |  |  |  | vn help-72.1-1-1 «NP V NP S\_INF»: agent=Agent clause=Theme |
| 8 | **wreck** | infinitive | land *not said here* | the Spanish Armada |  | 1588 |  |  | vn destroy-44 «NP V NP»: agent=Agent armada=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:geography:040-the-game-map-and-the-real-map-what-eu5-simplifies.lesson:3`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R1-cc-next ×4, R5-strong ×1, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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