---
title: To get a pun, hunt for the word with two meanings or two words that… — Puns and jokes that need a pun · tree and pragmatics
description: To get a pun, hunt for the word with two meanings or two words that sound alike: "seven eight nine" sounds like "seven ate nine". Who acts: two words, seven. A sentence of the lesson «Puns and jokes that need a pun» of the language course of Mova's primary school with its dependency tree and the pra
---

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# Puns and jokes that need a pun, sentence 2

<!-- .ven lang=en -->
To get a pun, hunt for the word with two meanings or two words that sound alike: "seven eight nine" sounds like "seven ate nine".

<!-- .vintro -->
**Who acts:** two words, seven · **What happens:** get, hunt, sound, eat · **To what, where:** pun, nine

<!-- .vabout -->
This is a sentence of the lesson «Puns and jokes that need a pun» of the language course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (two words, seven), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:language:028-puns-and-jokes-that-need-a-pun.lesson:2
# text = To get a pun, hunt for the word with two meanings or two words that sound alike: "seven eight nine" sounds like "seven ate nine".
# source = school lesson (ours)
# course = language
# lesson = 028-puns-and-jokes-that-need-a-pun.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×1
1	To	to	PART	TO	_	2	mark	_	_
2	get	get	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	pun	pun	NOUN	NN	Number=Sing	2	obj	_	_
5	,	,	PUNCT	,	_	6	punct	_	_
6	hunt	hunt	VERB	NN	Mood=Imp|VerbForm=Fin	2	conj	_	_
7	for	for	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	word	word	NOUN	NN	Number=Sing	6	obl	_	_
10	with	with	ADP	IN	_	12	case	_	_
11	two	two	NUM	CD	NumForm=Word|NumType=Card	12	nummod	_	_
12	meanings	meaning	NOUN	NNS	Number=Plur	9	nmod	_	_
13	or	or	CCONJ	CC	_	15	cc	_	_
14	two	two	NUM	CD	NumForm=Word|NumType=Card	15	nummod	_	_
15	words	word	NOUN	NNS	Number=Plur	12	conj	_	_
16	that	that	PRON	WDT	PronType=Rel	17	nsubj	_	_
17	sound	sound	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	15	acl:relcl	_	_
18	alike	alike	ADJ	JJ	Degree=Pos	17	xcomp	_	Agree=R7-rel-agree|Haiku=17:advmod|HaikuPos=ADV:RB:_
19	:	:	PUNCT	:	_	25	punct	_	_
20	"	"	PUNCT	``	_	25	punct	_	_
21	seven	seven	NUM	CD	NumForm=Word|NumType=Card	25	nsubj	_	_
22	eight	eight	NUM	CD	NumForm=Word|NumType=Card	21	flat	_	_
23	nine	nine	NUM	CD	NumForm=Word|NumType=Card	21	flat	_	_
24	"	"	PUNCT	''	_	21	punct	_	_
25	sounds	sound	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	2	conj	_	_
26	like	like	SCONJ	IN	_	29	mark	_	_
27	"	"	PUNCT	``	_	29	punct	_	_
28	seven	seven	NUM	CD	NumForm=Word|NumType=Card	29	nsubj	_	_
29	ate	eat	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	25	advcl	_	_
30	nine	nine	NUM	CD	NumForm=Word|NumType=Card	29	obj	_	_
31	"	"	PUNCT	''	_	29	punct	_	Agree=R6-punct-agree|Haiku=30:punct
32	.	.	PUNCT	.	_	2	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | to-infinitive |  | a pun |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer pun=Stimulus |
| 2 | **hunt** |  |  |  |  |  |  | for the word with two meanings or two words | vn hunt-35.1 «NP V PP.theme PP.location»: agent=Agent for word=Theme |
| 3 | **sound** | present | two words |  |  |  |  | alike *property* | vn stimulus\_subject-30.4 «NP V ADJ»: agent=Stimulus |
| 4 | **sound** | present | seven |  |  |  |  |  | vn stimulus\_subject-30.4 «NP V PP.attribute»: agent=Stimulus |
| 5 | **eat** *in a quote* | past | seven | nine |  |  |  |  | vn eat-39.1-1 «NP V NP»: agent=Agent nine=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:language:028-puns-and-jokes-that-need-a-pun.lesson:2`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Puns and jokes that need a pun, 0](https://md.mova.elamur.ai/free/en/corpora/school/language/28-puns-and-jokes-that-need-a-pun/0/)
- next →: [Puns and jokes that need a pun, 3](https://md.mova.elamur.ai/free/en/corpora/school/language/28-puns-and-jokes-that-need-a-pun/3/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/language/28-puns-and-jokes-that-need-a-pun/)

