---
title: Multiply each kind of score by its points, then add the three amounts. — Points in a game · tree and pragmatics
description: Multiply each kind of score by its points, then add the three amounts. Who acts: you, score. A sentence of the lesson «Points in a game» of the lessons course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/school/lessons/234-points-in-a-game/1/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Lessons](https://md.mova.elamur.ai/free/en/corpora/school/lessons/) / [Points in a game](https://md.mova.elamur.ai/free/en/corpora/school/lessons/234-points-in-a-game/) / 1

# Points in a game, sentence 1

<!-- .ven lang=en -->
Multiply each kind of score by its points, then add the three amounts.

<!-- .vintro -->
**Who acts:** you, score · **What happens:** multiply, add, point · **To what, where:** kind, three amounts

<!-- .vabout -->
This is a sentence of the lesson «Points in a game» of the lessons course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, score), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:lessons:234-points-in-a-game.lesson:1
# text = Multiply each kind of score by its points, then add the three amounts.
# source = school lesson (ours)
# course = lessons
# lesson = 234-points-in-a-game.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1
1	Multiply	multiply	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	each	each	DET	DT	PronType=Tot	3	det	_	_
3	kind	kind	NOUN	NN	Number=Sing	1	obj	_	_
4	of	of	ADP	IN	_	5	case	_	_
5	score	score	NOUN	NN	Number=Sing	3	nmod	_	_
6	by	by	ADP	IN	_	8	case	_	_
7	its	its	PRON	PRP$	Case=Gen|Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs	8	nmod:poss	_	_
8	points	point	NOUN	NNS	Number=Plur	1	obl	_	_
9	,	,	PUNCT	,	_	11	punct	_	_
10	then	then	ADV	RB	PronType=Dem	11	advmod	_	_
11	add	add	VERB	VB	Mood=Imp|VerbForm=Fin	1	parataxis	_	Agree=R7-rel-agree|Haiku=1:conj
12	the	the	DET	DT	Definite=Def|PronType=Art	14	det	_	_
13	three	three	NUM	CD	NumForm=Word|NumType=Card	14	nummod	_	_
14	amounts	amount	NOUN	NNS	Number=Plur	11	obj	_	_
15	.	.	PUNCT	.	_	1	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **multiply** | imperative | you *not said here* | each kind of score |  |  |  | by score's points | vn multiply-108-1 «NP V NP PP.co-theme»: agent=Agent kind=Theme by point=Co-Theme |
| 2 | **add** *speech: assert* | infinitive |  | the three amounts |  |  | then |  | vn mix-22.1-2 «NP V NP»: agent=Agent amount=Patient |
| 3 | **point** |  | score |  |  |  |  |  | nom point «cognition transitive»: poss=agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:lessons:234-points-in-a-game.lesson:1`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

<!-- pn -->
- ← previous: [Points in a game, 0](https://md.mova.elamur.ai/free/en/corpora/school/lessons/234-points-in-a-game/0/)
- next →: [Points in a game, 2](https://md.mova.elamur.ai/free/en/corpora/school/lessons/234-points-in-a-game/2/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/lessons/234-points-in-a-game/)

