---
title: A phone in bed steals that sleep: the exciting game, the last video,… — Screens, eyes and sleep · tree and pragmatics
description: A phone in bed steals that sleep: the exciting game, the last video, the bright light, and before you know it it's midnight and tomorrow's maths feels like fog. Who acts: phone, you, Sleep, maths. A sentence of the lesson «Screens, eyes and sleep» of the medicine course of Mova's primary school with
---

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# Screens, eyes and sleep, sentence 3

<!-- .ven lang=en -->
A phone in bed steals that sleep: the exciting game, the last video, the bright light, and before you know it it's midnight and tomorrow's maths feels like fog.

<!-- .vintro -->
**Who acts:** phone, you, Sleep, maths · **What happens:** steal, know, be, feel · **To what, where:** sleep, midnight

<!-- .vabout -->
This is a sentence of the lesson «Screens, eyes and sleep» of the medicine course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (phone, you, Sleep, maths), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:medicine:035-screens-eyes-and-sleep.lesson:3
# text = A phone in bed steals that sleep: the exciting game, the last video, the bright light, and before you know it it's midnight and tomorrow's maths feels like fog.
# source = school lesson (ours)
# course = medicine
# lesson = 035-screens-eyes-and-sleep.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×2
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	phone	phone	NOUN	NN	Number=Sing	5	nsubj	_	_
3	in	in	ADP	IN	_	4	case	_	_
4	bed	bed	NOUN	NN	Number=Sing	2	nmod	_	_
5	steals	steal	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	that	that	DET	DT	PronType=Dem	7	det	_	_
7	sleep	sleep	NOUN	NN	Number=Sing	5	obj	_	_
8	:	:	PUNCT	:	_	11	punct	_	Agree=R6-punct-agree|Haiku=7:punct
9	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
10	exciting	exciting	ADJ	JJ	Degree=Pos	11	amod	_	_
11	game	game	NOUN	NN	Number=Sing	7	appos	_	_
12	,	,	PUNCT	,	_	15	punct	_	_
13	the	the	DET	DT	Definite=Def|PronType=Art	15	det	_	_
14	last	last	ADJ	JJ	Degree=Pos	15	amod	_	_
15	video	video	NOUN	NN	Number=Sing	11	conj	_	_
16	,	,	PUNCT	,	_	19	punct	_	_
17	the	the	DET	DT	Definite=Def|PronType=Art	19	det	_	_
18	bright	bright	ADJ	JJ	Degree=Pos	19	amod	_	_
19	light	light	NOUN	NN	Number=Sing	11	conj	_	_
20	,	,	PUNCT	,	_	28	punct	_	_
21	and	and	CCONJ	CC	_	28	cc	_	_
22	before	before	SCONJ	IN	_	24	mark	_	_
23	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	24	nsubj	_	_
24	know	know	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	28	advcl	_	Agree=R7-rel-agree|Haiku=28:parataxis
25	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	24	obj	_	_
26	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	28	nsubj	_	_
27	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	28	cop	_	_
28	midnight	midnight	NOUN	NN	Number=Sing	5	conj	_	Agree=R7-rel-agree|Haiku=5:parataxis
29	and	and	CCONJ	CC	_	33	cc	_	_
30	tomorrow	tomorrow	NOUN	NN	Number=Sing	32	nmod:poss	_	_
31	's	's	PART	POS	_	30	case	_	_
32	maths	math	NOUN	NNS	Number=Plur	33	nsubj	_	_
33	feels	feel	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	28	conj	_	_
34	like	like	ADP	IN	_	35	case	_	_
35	fog	fog	NOUN	NN	Number=Sing	33	obl	_	_
36	.	.	PUNCT	.	_	5	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **steal** | present | a phone in bed | that sleep |  |  |  |  | vn appear-48.1.1 «PP.location V NP»: agent=Location sleep=Theme |
| 2 | **know** | present | you | Sleep |  |  |  |  | vn comprehend-87.2-1-1-1 «NP V NP PP.attribute»: agent=Experiencer it=Stimulus |
| 3 | **is a** | present | Sleep | midnight |  |  |  |  | tree rules |
| 4 | **feel** | present | tomorrow's maths |  |  |  |  | like fog | vn conjecture-29.5-2 «NP V S»: agent=Agent like fog=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:medicine:035-screens-eyes-and-sleep.lesson:3`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Screens, eyes and sleep, 2](https://md.mova.elamur.ai/free/en/corpora/school/medicine/35-screens-eyes-and-sleep/2/)
- next →: [Screens, eyes and sleep, 4](https://md.mova.elamur.ai/free/en/corpora/school/medicine/35-screens-eyes-and-sleep/4/)
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