---
title: A football game on a console trains your thumbs; a real match needs… — Gaming nights and the morning after · tree and pragmatics
description: A football game on a console trains your thumbs; a real match needs legs, lungs, eyes and a rested brain, and a late gaming night takes from exactly those. Who acts: football game, real match, late gaming night. A sentence of the lesson «Gaming nights and the morning after» of the medicine course of
---

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# Gaming nights and the morning after, sentence 0

<!-- .ven lang=en -->
A football game on a console trains your thumbs; a real match needs legs, lungs, eyes and a rested brain, and a late gaming night takes from exactly those.

<!-- .vintro -->
**Who acts:** football game, real match, late gaming night · **What happens:** train, need, rest, take · **To what, where:** thumbs, legs, those

<!-- .vabout -->
This is a sentence of the lesson «Gaming nights and the morning after» of the medicine course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (football game, real match, late gaming night), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:medicine:057-gaming-nights-and-the-morning-after.lesson:0
# text = A football game on a console trains your thumbs; a real match needs legs, lungs, eyes and a rested brain, and a late gaming night takes from exactly those.
# source = school lesson (ours)
# course = medicine
# lesson = 057-gaming-nights-and-the-morning-after.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	A	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
2	football	football	NOUN	NN	Number=Sing	3	compound	_	_
3	game	game	NOUN	NN	Number=Sing	7	nsubj	_	_
4	on	on	ADP	IN	_	6	case	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	console	console	NOUN	NN	Number=Sing	3	nmod	_	_
7	trains	train	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	9	nmod:poss	_	_
9	thumbs	thumb	NOUN	NNS	Number=Plur	7	obj	_	_
10	;	;	PUNCT	:	_	14	punct	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art	13	det	_	_
12	real	real	ADJ	JJ	Degree=Pos	13	amod	_	_
13	match	match	NOUN	NN	Number=Sing	14	nsubj	_	_
14	needs	need	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	parataxis	_	_
15	legs	leg	NOUN	NNS	Number=Plur	14	obj	_	_
16	,	,	PUNCT	,	_	17	punct	_	_
17	lungs	lung	NOUN	NNS	Number=Plur	15	conj	_	_
18	,	,	PUNCT	,	_	19	punct	_	_
19	eyes	eye	NOUN	NNS	Number=Plur	15	conj	_	_
20	and	and	CCONJ	CC	_	23	cc	_	_
21	a	a	DET	DT	Definite=Ind|PronType=Art	23	det	_	_
22	rested	rest	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	23	amod	_	_
23	brain	brain	NOUN	NN	Number=Sing	15	conj	_	_
24	,	,	PUNCT	,	_	30	punct	_	_
25	and	and	CCONJ	CC	_	30	cc	_	_
26	a	a	DET	DT	Definite=Ind|PronType=Art	29	det	_	_
27	late	late	ADJ	JJ	Degree=Pos	29	amod	_	_
28	gaming	gaming	NOUN	NN	Number=Sing	29	compound	_	_
29	night	night	NOUN	NN	Number=Sing	30	nsubj	_	_
30	takes	take	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	14	conj	_	_
31	from	from	ADP	IN	_	33	case	_	_
32	exactly	exactly	ADV	RB	_	33	advmod	_	_
33	those	that	PRON	DT	Number=Plur|PronType=Dem	30	obl	_	_
34	.	.	PUNCT	.	_	7	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **train** | present | a football game on a console | your thumbs |  |  |  |  | vn hire-13.5.3 «NP V NP»: agent=Agent thumb=Theme |
| 2 | **need** | present | a real match | legs and lungs and eyes and a rested brain |  |  |  |  | vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot leg=Theme |
| 3 | **rest** | participle |  |  |  |  |  |  | vn spatial\_configuration-47.6-1 «NP V»: agent=Theme |
| 4 | **take** | present | a late gaming night |  |  | those |  |  | vn bring-11.3 «NP V NP PP.initial\_location»: agent=Agent from that=Initial\_Location |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:medicine:057-gaming-nights-and-the-morning-after.lesson:0`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Sleep for growing and for playing well, 16](https://md.mova.elamur.ai/free/en/corpora/school/medicine/56-sleep-for-growing-and-for-playing-well/16/)
- next →: [Gaming nights and the morning after, 2](https://md.mova.elamur.ai/free/en/corpora/school/medicine/57-gaming-nights-and-the-morning-after/2/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/medicine/57-gaming-nights-and-the-morning-after/)

