---
title: After losing, it helps to learn one thing from the game and then let… — Losing well and winning well · tree and pragmatics
description: After losing, it helps to learn one thing from the game and then let it go; replaying a mistake over and over is just worry and can keep you awake. Who acts: game. A sentence of the lesson «Losing well and winning well» of the medicine course of Mova's primary school with its dependency tree and the
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/school/medicine/67-losing-well-and-winning-well/15/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Medicine](https://md.mova.elamur.ai/free/en/corpora/school/medicine/) / [Losing well and winning well](https://md.mova.elamur.ai/free/en/corpora/school/medicine/67-losing-well-and-winning-well/) / 15

# Losing well and winning well, sentence 15

<!-- .ven lang=en -->
After losing, it helps to learn one thing from the game and then let it go; replaying a mistake over and over is just worry and can keep you awake.

<!-- .vintro -->
**Who acts:** game · **What happens:** lose, help, learn, let, go, replay · **To what, where:** one thing, game, mistake, worry, you

<!-- .vabout -->
This is a sentence of the lesson «Losing well and winning well» of the medicine course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (game), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:medicine:067-losing-well-and-winning-well.lesson:15
# text = After losing, it helps to learn one thing from the game and then let it go; replaying a mistake over and over is just worry and can keep you awake.
# source = school lesson (ours)
# course = medicine
# lesson = 067-losing-well-and-winning-well.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1
1	After	after	SCONJ	IN	_	2	mark	_	_
2	losing	lose	VERB	VBG	Tense=Pres|VerbForm=Part	5	advcl	_	_
3	,	,	PUNCT	,	_	2	punct	_	_
4	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	5	nsubj	_	_
5	helps	help	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	learn	learn	VERB	VB	VerbForm=Inf	5	xcomp	_	_
8	one	one	NUM	CD	NumForm=Word|NumType=Card	9	nummod	_	_
9	thing	thing	NOUN	NN	Number=Sing	7	obj	_	_
10	from	from	ADP	IN	_	12	case	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	game	game	NOUN	NN	Number=Sing	9	nmod	_	_
13	and	and	CCONJ	CC	_	15	cc	_	_
14	then	then	ADV	RB	PronType=Dem	15	advmod	_	_
15	let	let	VERB	VB	VerbForm=Inf	7	conj	_	_
16	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	15	obj	_	_
17	go	go	VERB	VB	VerbForm=Inf	15	xcomp	_	_
18	;	;	PUNCT	:	_	19	punct	_	_
19	replaying	replay	VERB	VBG	Tense=Pres|VerbForm=Part	5	advcl	_	_
20	a	a	DET	DT	Definite=Ind|PronType=Art	21	det	_	_
21	mistake	mistake	NOUN	NN	Number=Sing	19	obj	_	_
22	over	over	ADV	RB	_	19	advmod	_	_
23	and	and	CCONJ	CC	_	27	cc	_	_
24	over	over	ADV	RB	_	22	conj	_	Agree=R5-strong|Haiku=27:advmod
25	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	27	cop	_	_
26	just	just	ADV	RB	_	27	advmod	_	_
27	worry	worry	NOUN	NN	Number=Sing	19	conj	_	_
28	and	and	CCONJ	CC	_	30	cc	_	_
29	can	can	AUX	MD	VerbForm=Fin	30	aux	_	_
30	keep	keep	VERB	VB	VerbForm=Inf	27	conj	_	_
31	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	30	obj	_	_
32	awake	awake	ADJ	JJ	Degree=Pos	30	xcomp	_	_
33	.	.	PUNCT	.	_	5	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** | gerund | game *not said here* |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |
| 2 | **help** | present | game |  |  |  |  |  | vn help-72.1-1-1 «NP V NP S\_INF»: agent=Agent clause=Theme |
| 3 | **learn** | to-infinitive | game *not said here* | one thing |  | the game |  |  | vn learn-14-2-1 «NP V NP PP.source»: agent=Agent thing=Topic from game=Source |
| 4 | **let** | infinitive | game *not said here* | game |  |  | then |  | tree rules |
| 5 | **go** | infinitive | game *not said here* |  |  |  |  |  | vn disappearance-48.2-1 «NP V»: agent=Theme |
| 6 | **replay** | gerund | game *not said here* | a mistake |  |  |  | over *property* | vn performance-26.7-1 «NP V NP»: agent=Agent mistake=Theme |
| 7 | **is a** | present | game *not said here* | worry |  |  |  |  | tree rules |
| 8 | **keep** | can | game *not said here* | you |  |  |  | awake *property* | vn keep-15.2 «NP V NP»: agent=Agent you=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:medicine:067-losing-well-and-winning-well.lesson:15`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

<!-- pn -->
- ← previous: [Losing well and winning well, 14](https://md.mova.elamur.ai/free/en/corpora/school/medicine/67-losing-well-and-winning-well/14/)
- next →: [The coach who shouts and parents on th…, 1](https://md.mova.elamur.ai/free/en/corpora/school/medicine/68-the-coach-who-shouts-and-parents-on-the-touchline/1/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/medicine/67-losing-well-and-winning-well/)

