---
title: After a loss almost everyone's brain hunts for an excuse that isn't… — Losing well and winning well · tree and pragmatics
description: After a loss almost everyone's brain hunts for an excuse that isn't «they were better» (blaming the ref, the shuttle, a teammate); scientists call it a self-serving bias, and noticing it is the first step to learning from the game. Who acts: brain, excuse, scientists. A sentence of the lesson «Losin
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/school/medicine/67-losing-well-and-winning-well/2/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Medicine](https://md.mova.elamur.ai/free/en/corpora/school/medicine/) / [Losing well and winning well](https://md.mova.elamur.ai/free/en/corpora/school/medicine/67-losing-well-and-winning-well/) / 2

# Losing well and winning well, sentence 2

<!-- .ven lang=en -->
After a loss almost everyone's brain hunts for an excuse that isn't «they were better» (blaming the ref, the shuttle, a teammate); scientists call it a self-serving bias, and noticing it is the first step to learning from the game.

<!-- .vintro -->
**Who acts:** brain, excuse, scientists · **What happens:** hunt, not be, blame, call, serve, notice · **To what, where:** ref, brain, first step, game · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «Losing well and winning well» of the medicine course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (brain, excuse, scientists), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:medicine:067-losing-well-and-winning-well.lesson:2
# text = After a loss almost everyone's brain hunts for an excuse that isn't «they were better» (blaming the ref, the shuttle, a teammate); scientists call it a self-serving bias, and noticing it is the first step to learning from the game.
# source = school lesson (ours)
# course = medicine
# lesson = 067-losing-well-and-winning-well.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×2, R7-rel-agree ×2, R8-pos-agree ×1
1	After	after	ADP	IN	_	3	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	loss	loss	NOUN	NN	Number=Sing	8	obl	_	_
4	almost	almost	ADV	RB	_	5	advmod	_	_
5	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	7	nmod:poss	_	_
6	's	's	PART	POS	_	5	case	_	_
7	brain	brain	NOUN	NN	Number=Sing	8	nsubj	_	_
8	hunts	hunt	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	33	parataxis	_	_
9	for	for	ADP	IN	_	11	case	_	_
10	an	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
11	excuse	excuse	NOUN	NN	Number=Sing	8	obl	_	_
12	that	that	PRON	WDT	PronType=Rel	18	nsubj	_	_
13	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	18	cop	_	_
14	n't	not	PART	RB	Polarity=Neg	18	advmod	_	_
15	«	«	PUNCT	``	_	18	punct	_	_
16	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	18	nsubj	_	_
17	were	be	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	18	cop	_	_
18	better	good	ADJ	JJR	Degree=Cmp	11	acl:relcl	_	_
19	»	»	PUNCT	''	_	18	punct	_	_
20	(	(	PUNCT	-LRB-	_	21	punct	_	_
21	blaming	blame	VERB	VBG	Tense=Pres|VerbForm=Part	11	advcl	_	_
22	the	the	DET	DT	Definite=Def|PronType=Art	23	det	_	_
23	ref	ref	NOUN	NN	Number=Sing	21	obj	_	_
24	,	,	PUNCT	,	_	26	punct	_	_
25	the	the	DET	DT	Definite=Def|PronType=Art	26	det	_	_
26	shuttle	shuttle	NOUN	NN	Number=Sing	23	conj	_	Agree=R7-rel-agree|Haiku=23:appos
27	,	,	PUNCT	,	_	29	punct	_	_
28	a	a	DET	DT	Definite=Ind|PronType=Art	29	det	_	_
29	teammate	teammate	NOUN	NN	Number=Sing	23	conj	_	Agree=R7-rel-agree|Haiku=23:appos
30	)	)	PUNCT	-RRB-	_	21	punct	_	Agree=R6-punct-agree|Haiku=29:punct
31	;	;	PUNCT	,	_	8	punct	_	_
32	scientists	scientist	NOUN	NNS	Number=Plur	33	nsubj	_	_
33	call	call	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
34	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	33	obj	_	_
35	a	a	DET	DT	Definite=Ind|PronType=Art	39	det	_	_
36	self	self	NOUN	NN	Number=Sing	38	compound	_	_
37	-	-	PUNCT	HYPH	_	36	punct	_	_
38	serving	serve	VERB	VBG	VerbForm=Ger	39	amod	_	_
39	bias	bias	NOUN	NN	Number=Sing	33	xcomp	_	_
40	,	,	PUNCT	,	_	42	punct	_	_
41	and	and	CCONJ	CC	_	42	cc	_	_
42	noticing	notice	VERB	VBG	Tense=Pres|VerbForm=Part	33	advcl	_	_
43	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	47	nsubj	_	_
44	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	47	cop	_	_
45	the	the	DET	DT	Definite=Def|PronType=Art	47	det	_	_
46	first	first	ADJ	JJ	Degree=Pos|NumForm=Word|NumType=Ord	47	amod	_	_
47	step	step	NOUN	NN	Number=Sing	42	ccomp	_	_
48	to	to	SCONJ	IN	_	49	mark	_	Agree=R8-pos-agree|Haiku=49:mark|HaikuPos=PART:TO:_
49	learning	learn	VERB	VBG	VerbForm=Ger	47	acl	_	_
50	from	from	ADP	IN	_	52	case	_	_
51	the	the	DET	DT	Definite=Def|PronType=Art	52	det	_	_
52	game	game	NOUN	NN	Number=Sing	49	obl	_	_
53	.	.	PUNCT	.	_	8	punct	_	Agree=R6-punct-agree|Haiku=33:punct
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hunt** | present | everyone's brain |  |  |  | after a loss | for a excuse | vn hunt-35.1 «NP V PP.theme PP.location»: agent=Agent for excuse=Theme |
| 2 | **not** **is** *in a quote* | present | a excuse |  |  |  |  | good *property* | tree rules |
| 3 | **blame** | gerund | everyone's brain *not said here* | the ref and the shuttle and a teammate |  |  |  |  | vn judgment-33.1 «NP V NP»: agent=Agent ref=Theme |
| 4 | **call** *speech: assert* | present | scientists | brain |  |  |  |  | vn initiate\_communication-37.4.2-1 «NP V NP.recipient»: agent=Agent it=Recipient |
| 5 | **serve** | gerund |  |  |  |  |  |  | vn masquerade-29.6-2 «NP V PP.attribute»: agent=Agent |
| 6 | **notice** | gerund | scientists *not said here* |  |  |  |  |  | vn see-30.1-1 «NP V S\_ING»: agent=Experiencer |
| 7 | **is a** | present | brain | the first step |  |  |  |  | tree rules |
| 8 | **learn** | gerund | scientists *not said here* |  |  | the game |  |  | vn learn-14-2-1 «NP V PP.source»: agent=Agent from game=Source |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:medicine:067-losing-well-and-winning-well.lesson:2`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×2, R7-rel-agree ×2, R8-pos-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

<!-- pn -->
- ← previous: [Losing well and winning well, 1](https://md.mova.elamur.ai/free/en/corpora/school/medicine/67-losing-well-and-winning-well/1/)
- next →: [Losing well and winning well, 3](https://md.mova.elamur.ai/free/en/corpora/school/medicine/67-losing-well-and-winning-well/3/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/medicine/67-losing-well-and-winning-well/)

