---
title: Games sell coins in packs that never quite match the prices: Ethan b… — In-game currency: coins and gems are real money · tree and pragmatics
description: Games sell coins in packs that never quite match the prices: Ethan buys 1,000 V-Bucks for £7.99, but the skin costs 1,200, so he is 200 short and must buy another pack, spending £15.98 and keeping 800 left over that tempt him to spend again. Who acts: Games, packs, Ethan, skin. A sentence of the les
---

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# In-game currency: coins and gems are real money, sentence 1

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Games sell coins in packs that never quite match the prices: Ethan buys 1,000 V-Bucks for £7.99, but the skin costs 1,200, so he is 200 short and must buy another pack, spending £15.98 and keeping 800 left over that tempt him to spend again.

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**Who acts:** Games, packs, Ethan, skin, pack · **What happens:** sell, not match, buy, cost, be, spend · **To what, where:** coins, packs, prices, 1,000 V Bucks, 1,200, pack

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This is a sentence of the lesson «In-game currency: coins and gems are real money» of the money course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Games, packs, Ethan, skin), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:money:016-in-game-currency-coins-and-gems-are-real-money.lesson:1
# text = Games sell coins in packs that never quite match the prices: Ethan buys 1,000 V-Bucks for £7.99, but the skin costs 1,200, so he is 200 short and must buy another pack, spending £15.98 and keeping 800 left over that tempt him to spend again.
# source = school lesson (ours)
# course = money
# lesson = 016-in-game-currency-coins-and-gems-are-real-money.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2, R7-rel-agree ×1, R8-pos-agree ×3
1	Games	game	NOUN	NNS	Number=Plur	2	nsubj	_	_
2	sell	sell	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	coins	coin	NOUN	NNS	Number=Plur	2	obj	_	_
4	in	in	ADP	IN	_	5	case	_	_
5	packs	pack	NOUN	NNS	Number=Plur	2	obl	_	Agree=R5-strong|Haiku=3:nmod
6	that	that	PRON	WDT	PronType=Rel	9	nsubj	_	_
7	never	never	ADV	RB	PronType=Neg	9	advmod	_	_
8	quite	quite	ADV	RB	_	9	advmod	_	_
9	match	match	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	5	acl:relcl	_	Agree=R8-pos-agree|Haiku=5:acl:relcl|HaikuPos=VERB:VB:VerbForm=Inf
10	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
11	prices	price	NOUN	NNS	Number=Plur	9	obj	_	_
12	:	:	PUNCT	:	_	13	punct	_	_
13	Ethan	Ethan	PROPN	NNP	Number=Sing	14	nsubj	_	_
14	buys	buy	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	2	parataxis	_	_
15	1,000	1000	NUM	CD	NumForm=Digit|NumType=Card	18	nummod	_	_
16	V	V	NUM	CD	NumForm=Roman|NumType=Card	18	compound	_	_
17	-	-	PUNCT	HYPH	_	18	punct	_	Agree=R8-pos-agree|Haiku=18:punct|HaikuPos=PUNCT:::_
18	Bucks	buck	PROPN	NNPS	Number=Plur	14	obj	_	Agree=R8-pos-agree|Haiku=14:obj|HaikuPos=NOUN:NNS:Number=Plur
19	for	for	ADP	IN	_	20	case	_	_
20	£	£	SYM	$	_	14	obl	_	_
21	7.99	7.99	NUM	CD	NumForm=Digit|NumType=Frac	20	nummod	_	_
22	,	,	PUNCT	,	_	26	punct	_	_
23	but	but	CCONJ	CC	_	26	cc	_	_
24	the	the	DET	DT	Definite=Def|PronType=Art	25	det	_	_
25	skin	skin	NOUN	NN	Number=Sing	26	nsubj	_	_
26	costs	cost	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	2	conj	_	_
27	1,200	1200	NUM	CD	NumForm=Digit|NumType=Card	26	obj	_	_
28	,	,	PUNCT	,	_	38	punct	_	_
29	so	so	ADV	RB	_	33	advmod	_	_
30	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	33	nsubj	_	_
31	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	33	cop	_	_
32	200	200	NUM	CD	NumForm=Digit|NumType=Card	33	obl	_	Agree=R7-rel-agree|Haiku=33:nummod
33	short	short	ADJ	JJ	Degree=Pos	26	advcl	_	_
34	and	and	CCONJ	CC	_	36	cc	_	_
35	must	must	AUX	MD	VerbForm=Fin	36	aux	_	_
36	buy	buy	VERB	VB	VerbForm=Inf	33	conj	_	_
37	another	another	DET	DT	PronType=Ind	38	det	_	_
38	pack	pack	NOUN	NN	Number=Sing	36	obj	_	_
39	,	,	PUNCT	,	_	40	punct	_	_
40	spending	spend	VERB	VBG	VerbForm=Ger	38	acl	_	_
41	£	£	SYM	$	_	40	obj	_	_
42	15.98	15.98	NUM	CD	NumForm=Digit|NumType=Frac	41	flat	_	_
43	and	and	CCONJ	CC	_	44	cc	_	_
44	keeping	keep	VERB	VBG	VerbForm=Ger	40	conj	_	_
45	800	800	NUM	CD	NumForm=Digit|NumType=Card	44	obj	_	Agree=R5-strong|Haiku=46:nsubj
46	left	leave	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	44	ccomp	_	_
47	over	over	PART	RP	_	46	compound:prt	_	_
48	that	that	PRON	WDT	PronType=Rel	49	nsubj	_	_
49	tempt	tempt	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	45	acl:relcl	_	_
50	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	49	obj	_	_
51	to	to	PART	TO	_	52	mark	_	_
52	spend	spend	VERB	VB	VerbForm=Inf	49	xcomp	_	_
53	again	again	ADV	RB	_	52	advmod	_	_
54	.	.	PUNCT	.	_	2	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **sell** | present | Games | coins |  | packs |  |  | vn give-13.1-1 «NP V NP»: agent=Agent coin=Theme |
| 2 | **not** **match** | present | packs | the prices |  |  |  |  | vn amalgamate-22.2-1 «NP V NP»: agent=Agent price=Patient |
| 3 | **buy** | present | Ethan | 1,000 V Bucks |  |  |  |  | vn get-13.5.1 «NP V NP PP.beneficiary»: agent=Agent buck=Theme for £=Beneficiary |
| 4 | **cost** | present | the skin | 1,200 |  |  |  |  | vn cost-54.2 «NP V NP.value»: agent=Theme 1200=Value |
| 5 | **is** | present | skin |  |  |  |  | 200 *obl*; short *property* | tree rules |
| 6 | **buy** | must | skin *not said here* | another pack |  |  |  |  | vn accept-77.1 «NP V NP»: agent=Agent pack=Theme |
| 7 | **spend** | gerund | another pack *not said here* |  |  |  |  |  | vn consume-66-1 «NP V NP»: agent=Agent £=Asset |
| 8 | **keep** | gerund | another pack *not said here* | 800 |  |  |  |  | tree rules |
| 9 | **leave over** | past | another pack *not said here* |  |  |  |  |  | vn escape-51.1-1-1 «NP V»: agent=Theme |
| 10 | **tempt** | present |  | skin |  |  |  |  | vn urge-58.1-1 «NP V NP S\_ING»: agent=Agent he=Recipient clause=Topic |
| 11 | **spend** | to-infinitive |  |  |  |  | again |  | vn consume-66-1 «NP V NP»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:money:016-in-game-currency-coins-and-gems-are-real-money.lesson:1`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2, R7-rel-agree ×1, R8-pos-agree ×3. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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