---
title: Game money works like real money for sums: add the prices, then take… — In-game currency: coins and gems are real money · tree and pragmatics
description: Game money works like real money for sums: add the prices, then take them away from what you have. Who acts: Game money, you. A sentence of the lesson «In-game currency: coins and gems are real money» of the money course of Mova's primary school with its dependency tree and the pragmatics of every c
---

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# In-game currency: coins and gems are real money, sentence 14

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Game money works like real money for sums: add the prices, then take them away from what you have.

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**Who acts:** Game money, you · **What happens:** work, add, take, have · **To what, where:** prices

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This is a sentence of the lesson «In-game currency: coins and gems are real money» of the money course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Game money, you), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:money:016-in-game-currency-coins-and-gems-are-real-money.lesson:14
# text = Game money works like real money for sums: add the prices, then take them away from what you have.
# source = school lesson (ours)
# course = money
# lesson = 016-in-game-currency-coins-and-gems-are-real-money.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	Game	game	NOUN	NN	Number=Sing	2	compound	_	_
2	money	money	NOUN	NN	Number=Sing	3	nsubj	_	_
3	works	work	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	like	like	ADP	IN	_	6	case	_	_
5	real	real	ADJ	JJ	Degree=Pos	6	amod	_	_
6	money	money	NOUN	NN	Number=Sing	3	obl	_	_
7	for	for	ADP	IN	_	8	case	_	_
8	sums	sum	NOUN	NNS	Number=Plur	6	nmod	_	_
9	:	:	PUNCT	:	_	10	punct	_	_
10	add	add	VERB	VB	Mood=Imp|VerbForm=Fin	3	parataxis	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	prices	price	NOUN	NNS	Number=Plur	10	obj	_	_
13	,	,	PUNCT	,	_	15	punct	_	_
14	then	then	ADV	RB	PronType=Dem	15	advmod	_	_
15	take	take	VERB	VB	VerbForm=Inf	10	advcl	_	_
16	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	15	obj	_	_
17	away	away	ADV	RB	_	15	advmod	_	_
18	from	from	ADP	IN	_	19	case	_	_
19	what	what	PRON	WP	PronType=Rel	17	obl	_	_
20	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	21	nsubj	_	_
21	have	have	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	19	acl:relcl	_	_
22	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **work** | present | Game money |  |  |  |  | like real money for sums | vn employment-95.3 «NP V»: agent=Agent |
| 2 | **add** *speech: assert* | infinitive |  | the prices |  |  |  |  | vn mix-22.1-2 «NP V NP»: agent=Agent price=Patient |
| 3 | **take** | infinitive |  | prices *= price* |  |  | then | away *property* | vn bring-11.3 «NP V NP»: agent=Agent they=Theme |
| 4 | **have** | present | you |  |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:money:016-in-game-currency-coins-and-gems-are-real-money.lesson:14`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [In-game currency: coins and gems are r…, 12](https://md.mova.elamur.ai/free/en/corpora/school/money/16-in-game-currency-coins-and-gems-are-real-money/12/)
- next →: [Loot boxes and "free" skins, 0](https://md.mova.elamur.ai/free/en/corpora/school/money/17-loot-boxes-and-free-skins/0/)
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