---
title: Videos of people opening many loot boxes are often edited to show on… — Loot boxes and "free" skins · tree and pragmatics
description: Videos of people opening many loot boxes are often edited to show only the best results, and the boxes may have been given to them free. Who acts: people. A sentence of the lesson «Loot boxes and "free" skins» of the money course of Mova's primary school with its dependency tree and the pragmatics o
---

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# Loot boxes and "free" skins, sentence 11

<!-- .ven lang=en -->
Videos of people opening many loot boxes are often edited to show only the best results, and the boxes may have been given to them free.

<!-- .vintro -->
**Who acts:** people · **What happens:** open, edit, show, give · **To what, where:** many loot boxes, Videos, best results, boxes, results

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This is a sentence of the lesson «Loot boxes and "free" skins» of the money course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (people), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:money:017-loot-boxes-and-free-skins.lesson:11
# text = Videos of people opening many loot boxes are often edited to show only the best results, and the boxes may have been given to them free.
# source = school lesson (ours)
# course = money
# lesson = 017-loot-boxes-and-free-skins.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×1
1	Videos	video	NOUN	NNS	Number=Plur	10	nsubj:pass	_	_
2	of	of	ADP	IN	_	3	case	_	_
3	people	people	NOUN	NNS	Number=Plur	1	nmod	_	_
4	opening	open	VERB	VBG	VerbForm=Ger	3	acl	_	_
5	many	many	ADJ	JJ	Degree=Pos	7	amod	_	_
6	loot	loot	NOUN	NN	Number=Sing	7	compound	_	_
7	boxes	box	NOUN	NNS	Number=Plur	4	obj	_	_
8	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	10	aux:pass	_	_
9	often	often	ADV	RB	_	10	advmod	_	_
10	edited	edit	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
11	to	to	PART	TO	_	12	mark	_	_
12	show	show	VERB	VB	VerbForm=Inf	10	advcl	_	Agree=R7-rel-agree|Haiku=10:xcomp
13	only	only	ADV	RB	_	16	advmod	_	_
14	the	the	DET	DT	Definite=Def|PronType=Art	16	det	_	_
15	best	good	ADJ	JJS	Degree=Sup	16	amod	_	_
16	results	result	NOUN	NNS	Number=Plur	12	obj	_	_
17	,	,	PUNCT	,	_	24	punct	_	_
18	and	and	CCONJ	CC	_	24	cc	_	_
19	the	the	DET	DT	Definite=Def|PronType=Art	20	det	_	_
20	boxes	box	NOUN	NNS	Number=Plur	24	nsubj:pass	_	_
21	may	may	AUX	MD	VerbForm=Fin	24	aux	_	_
22	have	have	AUX	VB	VerbForm=Inf	24	aux	_	Agree=R5-strong|Haiku=23:aux
23	been	be	AUX	VBN	Tense=Past|VerbForm=Part	24	aux:pass	_	_
24	given	give	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	10	conj	_	_
25	to	to	ADP	IN	_	26	case	_	_
26	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	24	obl	_	_
27	free	free	ADJ	JJ	Degree=Pos	24	xcomp	_	_
28	.	.	PUNCT	.	_	10	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **open** | gerund | people *not said here* | many loot boxes |  |  |  |  | vn spatial\_configuration-47.6-1 «PP.location V NP»: agent=Location box=Theme |
| 2 | **edit** | present · passive |  | Videos of people |  |  |  | often *property* | tree rules |
| 3 | **show** | to-infinitive |  | the best results |  |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent result=Recipient |
| 4 | **give** | may · perfect · passive |  | the boxes | results *= result* |  |  | free *property* | vn give-13.1-1 «NP V NP PP.recipient»: subject=Theme to they=Recipient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:money:017-loot-boxes-and-free-skins.lesson:11`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Loot boxes and "free" skins, 10](https://md.mova.elamur.ai/free/en/corpora/school/money/17-loot-boxes-and-free-skins/10/)
- next →: [Loot boxes and "free" skins, 12](https://md.mova.elamur.ai/free/en/corpora/school/money/17-loot-boxes-and-free-skins/12/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/money/17-loot-boxes-and-free-skins/)

