---
title: Many experts say loot boxes work like gambling, because you pay mone… — Loot boxes and "free" skins · tree and pragmatics
description: Many experts say loot boxes work like gambling, because you pay money and hope; some countries have limited or banned them, it was reported, while game companies say they are just surprises like a card pack, so people disagree. Who acts: Many experts, loot boxes, you, countries. A sentence of the le
---

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# Loot boxes and "free" skins, sentence 3

<!-- .ven lang=en -->
Many experts say loot boxes work like gambling, because you pay money and hope; some countries have limited or banned them, it was reported, while game companies say they are just surprises like a card pack, so people disagree.

<!-- .vintro -->
**Who acts:** Many experts, loot boxes, you, countries, game companies, companies · **What happens:** say, work, pay, hope, limit, ban · **To what, where:** money, countries, box, surprises · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «Loot boxes and "free" skins» of the money course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Many experts, loot boxes, you, countries), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:money:017-loot-boxes-and-free-skins.lesson:3
# text = Many experts say loot boxes work like gambling, because you pay money and hope; some countries have limited or banned them, it was reported, while game companies say they are just surprises like a card pack, so people disagree.
# source = school lesson (ours)
# course = money
# lesson = 017-loot-boxes-and-free-skins.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×2
1	Many	many	ADJ	JJ	Degree=Pos	2	amod	_	_
2	experts	expert	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	say	say	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	loot	loot	NOUN	NN	Number=Sing	5	compound	_	_
5	boxes	box	NOUN	NNS	Number=Plur	6	nsubj	_	_
6	work	work	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	ccomp	_	_
7	like	like	ADP	IN	_	8	case	_	_
8	gambling	gambling	NOUN	NN	Number=Sing	6	obl	_	_
9	,	,	PUNCT	,	_	12	punct	_	_
10	because	because	SCONJ	IN	_	12	mark	_	_
11	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	12	nsubj	_	_
12	pay	pay	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	6	advcl	_	_
13	money	money	NOUN	NN	Number=Sing	12	obj	_	_
14	and	and	CCONJ	CC	_	15	cc	_	_
15	hope	hope	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	12	conj	_	_
16	;	;	PUNCT	,	_	3	punct	_	_
17	some	some	DET	DT	PronType=Ind	18	det	_	_
18	countries	country	NOUN	NNS	Number=Plur	20	nsubj	_	_
19	have	have	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	20	aux	_	_
20	limited	limit	VERB	VBN	Tense=Past|VerbForm=Part	3	parataxis	_	_
21	or	or	CCONJ	CC	_	22	cc	_	_
22	banned	ban	VERB	VBN	Tense=Past|VerbForm=Part	20	conj	_	_
23	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	22	obj	_	_
24	,	,	PUNCT	,	_	12	punct	_	_
25	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	27	nsubj:pass	_	_
26	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	27	aux:pass	_	_
27	reported	report	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	12	advcl	_	_
28	,	,	PUNCT	,	_	32	punct	_	_
29	while	while	SCONJ	IN	_	32	mark	_	_
30	game	game	NOUN	NN	Number=Sing	31	compound	_	_
31	companies	company	NOUN	NNS	Number=Plur	32	nsubj	_	_
32	say	say	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	27	advcl	_	Agree=R7-rel-agree|Haiku=27:conj
33	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	36	nsubj	_	_
34	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	36	cop	_	_
35	just	just	ADV	RB	_	36	advmod	_	_
36	surprises	surprise	NOUN	NNS	Number=Plur	32	ccomp	_	_
37	like	like	ADP	IN	_	40	case	_	_
38	a	a	DET	DT	Definite=Ind|PronType=Art	40	det	_	_
39	card	card	NOUN	NN	Number=Sing	40	compound	_	_
40	pack	pack	NOUN	NN	Number=Sing	36	nmod	_	Agree=R7-rel-agree|Haiku=36:obl
41	,	,	PUNCT	,	_	44	punct	_	_
42	so	so	ADV	RB	_	44	advmod	_	_
43	people	people	NOUN	NNS	Number=Plur	44	nsubj	_	_
44	disagree	disagree	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	parataxis	_	_
45	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: assert
- voice: narrator
- polarity: none
- teacher: changed act=assert

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present | Many experts |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
| 2 | **work** | present | loot boxes |  |  |  |  | like gambling | vn employment-95.3 «NP V»: agent=Agent |
| 3 | **pay** | present | you | money |  |  |  |  | vn pay-68-1 «NP V NP»: agent=Agent money=Asset |
| 4 | **hope** | present | you *not said here* |  |  |  |  |  | vn long-32.2 «NP V S\_INF»: agent=Pivot |
| 5 | **limit** | present · perfect | some countries |  |  |  |  |  | vn limit-76 «NP V NP»: agent=Causer |
| 6 | **ban** | participle | some countries *not said here* | countries *= country* |  |  |  |  | vn forbid-64.4-1 «NP V NP»: agent=Causer they=Theme |
| 7 | **report** | past · passive |  | box |  |  |  |  | vn prosecute-33.2 «NP V NP»: subject=Patient |
| 8 | **say** *speech: assert* | present | game companies |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |
| 9 | **is a** | present | companies *= company* | surprises |  |  |  | like a card pack | tree rules |
| 10 | **disagree** | present | people |  |  |  |  |  | vn correspond-36.1 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:money:017-loot-boxes-and-free-skins.lesson:3`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

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