---
title: Many experts say loot boxes are like gambling; game companies say th… — Loot boxes and "free" skins · tree and pragmatics
description: Many experts say loot boxes are like gambling; game companies say they are just surprises; people disagree. Who acts: Many experts, loot boxes, game companies, companies. A sentence of the lesson «Loot boxes and "free" skins» of the money course of Mova's primary school with its dependency tree and 
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/school/money/17-loot-boxes-and-free-skins/7/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Money](https://md.mova.elamur.ai/free/en/corpora/school/money/) / [Loot boxes and "free" skins](https://md.mova.elamur.ai/free/en/corpora/school/money/17-loot-boxes-and-free-skins/) / 7

# Loot boxes and "free" skins, sentence 7

<!-- .ven lang=en -->
Many experts say loot boxes are like gambling; game companies say they are just surprises; people disagree.

<!-- .vintro -->
**Who acts:** Many experts, loot boxes, game companies, companies, people · **What happens:** say, be, disagree · **To what, where:** surprises · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «Loot boxes and "free" skins» of the money course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Many experts, loot boxes, game companies, companies), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:money:017-loot-boxes-and-free-skins.lesson:7
# text = Many experts say loot boxes are like gambling; game companies say they are just surprises; people disagree.
# source = school lesson (ours)
# course = money
# lesson = 017-loot-boxes-and-free-skins.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	Many	many	ADJ	JJ	Degree=Pos	2	amod	_	_
2	experts	expert	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	say	say	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	loot	loot	NOUN	NN	Number=Sing	5	compound	_	_
5	boxes	box	NOUN	NNS	Number=Plur	8	nsubj	_	_
6	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	8	cop	_	_
7	like	like	ADP	IN	_	8	case	_	_
8	gambling	gamble	NOUN	NN	Number=Sing	3	ccomp	_	_
9	;	;	PUNCT	,	_	12	punct	_	_
10	game	game	NOUN	NN	Number=Sing	11	compound	_	_
11	companies	company	NOUN	NNS	Number=Plur	12	nsubj	_	_
12	say	say	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	parataxis	_	_
13	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	16	nsubj	_	_
14	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	16	cop	_	_
15	just	just	ADV	RB	_	16	advmod	_	_
16	surprises	surprise	NOUN	NNS	Number=Plur	12	ccomp	_	_
17	;	;	PUNCT	:	_	19	punct	_	_
18	people	people	NOUN	NNS	Number=Plur	19	nsubj	_	_
19	disagree	disagree	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	12	parataxis	_	_
20	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present | Many experts |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |
| 2 | **is** | present | loot boxes |  |  |  |  | like gambling | tree rules |
| 3 | **say** *speech: assert* | present | game companies |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |
| 4 | **is a** | present | companies *= company* | surprises |  |  |  |  | tree rules |
| 5 | **disagree** | present | people |  |  |  |  |  | vn correspond-36.1 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:money:017-loot-boxes-and-free-skins.lesson:7`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

<!-- pn -->
- ← previous: [Loot boxes and "free" skins, 6](https://md.mova.elamur.ai/free/en/corpora/school/money/17-loot-boxes-and-free-skins/6/)
- next →: [Loot boxes and "free" skins, 8](https://md.mova.elamur.ai/free/en/corpora/school/money/17-loot-boxes-and-free-skins/8/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/money/17-loot-boxes-and-free-skins/)

