---
title: Gambling means betting money on something you cannot control, like h… — Gambling and honesty with change · tree and pragmatics
description: Gambling means betting money on something you cannot control, like horses, scratchcards or a claw machine, and the companies that run it are set up so that, on average, players lose more than they win. Who acts: Gambling, you, companies, players. A sentence of the lesson «Gambling and honesty with c
---

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# Gambling and honesty with change, sentence 0

<!-- .ven lang=en -->
Gambling means betting money on something you cannot control, like horses, scratchcards or a claw machine, and the companies that run it are set up so that, on average, players lose more than they win.

<!-- .vintro -->
**Who acts:** Gambling, you, companies, players · **What happens:** mean, bet, not control, run, set up, lose · **To what, where:** money, something, horses, companies, average, more

<!-- .vabout -->
This is a sentence of the lesson «Gambling and honesty with change» of the money course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Gambling, you, companies, players), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:money:040-gambling-and-honesty-with-change.lesson:0
# text = Gambling means betting money on something you cannot control, like horses, scratchcards or a claw machine, and the companies that run it are set up so that, on average, players lose more than they win.
# source = school lesson (ours)
# course = money
# lesson = 040-gambling-and-honesty-with-change.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R1-cc-next ×1, R5-strong ×1, R7-rel-agree ×1, R8-pos-agree ×1
1	Gambling	gambling	NOUN	NN	Number=Sing	2	nsubj	_	Agree=R8-pos-agree|Haiku=2:nsubj|HaikuPos=VERB:VBG:VerbForm=Ger
2	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	betting	bet	VERB	VBG	VerbForm=Ger	2	xcomp	_	_
4	money	money	NOUN	NN	Number=Sing	3	obj	_	_
5	on	on	ADP	IN	_	6	case	_	_
6	something	something	PRON	NN	Number=Sing|PronType=Ind	3	obl	_	_
7	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	10	nsubj	_	_
8	can	can	AUX	MD	VerbForm=Fin	10	aux	_	_
9	not	not	PART	RB	Polarity=Neg	10	advmod	_	_
10	control	control	VERB	VB	VerbForm=Inf	6	acl:relcl	_	_
11	,	,	PUNCT	,	_	13	punct	_	_
12	like	like	ADP	IN	_	13	case	_	_
13	horses	horse	NOUN	NNS	Number=Plur	10	obj	_	_
14	,	,	PUNCT	,	_	15	punct	_	_
15	scratchcards	scratchcard	NOUN	NNS	Number=Plur	13	conj	_	_
16	or	or	CCONJ	CC	_	19	cc	_	Agree=R1-cc-next|Haiku=13:cc
17	a	a	DET	DT	Definite=Ind|PronType=Art	19	det	_	_
18	claw	claw	NOUN	NN	Number=Sing	19	compound	_	_
19	machine	machine	NOUN	NN	Number=Sing	13	conj	_	_
20	,	,	PUNCT	,	_	28	punct	_	_
21	and	and	CCONJ	CC	_	28	cc	_	_
22	the	the	DET	DT	Definite=Def|PronType=Art	23	det	_	_
23	companies	company	NOUN	NNS	Number=Plur	28	nsubj	_	_
24	that	that	PRON	WDT	PronType=Rel	25	nsubj	_	_
25	run	run	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	23	acl:relcl	_	_
26	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	25	obj	_	_
27	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	28	aux:pass	_	_
28	set	set	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	2	conj	_	Agree=R5-strong|Haiku=6:acl
29	up	up	ADP	RP	_	28	compound:prt	_	_
30	so	so	SCONJ	IN	_	37	mark	_	_
31	that	that	SCONJ	IN	_	30	fixed	_	_
32	,	,	PUNCT	,	_	34	punct	_	_
33	on	on	ADP	IN	_	34	case	_	_
34	average	average	NOUN	NN	Number=Sing	28	obl	_	_
35	,	,	PUNCT	,	_	37	punct	_	_
36	players	player	NOUN	NNS	Number=Plur	37	nsubj	_	_
37	lose	lose	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	28	advcl	_	Agree=R7-rel-agree|Haiku=28:conj
38	more	more	ADJ	JJR	Degree=Cmp	37	obj	_	_
39	than	than	SCONJ	IN	_	41	mark	_	_
40	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	41	nsubj	_	_
41	win	win	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	38	advcl	_	_
42	.	.	PUNCT	.	_	2	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mean** | present | Gambling |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 2 | **bet** *not said to happen* | gerund | Gambling *not said here* | money |  | something |  |  | vn bill-54.5-1 «NP V NP.recipient»: agent=Agent money=Recipient |
| 3 | **not** **control** | can | you | horses and scratchcards or a claw machine |  |  |  |  | vn enforce-63 «NP V NP»: agent=Agent horse=Theme |
| 4 | **run** | present | the companies | money |  |  |  |  | vn run-51.3.2-2-1 «NP V NP»: agent=Theme it=Trajectory |
| 5 | **set up** | present · passive |  | the companies |  | average |  |  | vn put-9.1-2 «NP V PP.destination NP»: subject=Theme on average=Destination |
| 6 | **lose** | present | players | more |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent more=Eventuality |
| 7 | **win** | present | players *= player* |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:money:040-gambling-and-honesty-with-change.lesson:0`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R1-cc-next ×1, R5-strong ×1, R7-rel-agree ×1, R8-pos-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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