---
title: But goldfish remember things for months; they can learn to come to a… — Animals in the sea and the river · tree and pragmatics
description: But goldfish remember things for months; they can learn to come to a tap on the glass at feeding time and even push a lever for food. Who acts: goldfish, things. A sentence of the lesson «Animals in the sea and the river» of the myths course of Mova's primary school with its dependency tree and the 
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/school/myths/11-animals-in-the-sea-and-the-river/1/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Myths](https://md.mova.elamur.ai/free/en/corpora/school/myths/) / [Animals in the sea and the river](https://md.mova.elamur.ai/free/en/corpora/school/myths/11-animals-in-the-sea-and-the-river/) / 1

# Animals in the sea and the river, sentence 1

<!-- .ven lang=en -->
But goldfish remember things for months; they can learn to come to a tap on the glass at feeding time and even push a lever for food.

<!-- .vintro -->
**Who acts:** goldfish, things · **What happens:** remember, learn, come, push · **To what, where:** things, glass, lever

<!-- .vabout -->
This is a sentence of the lesson «Animals in the sea and the river» of the myths course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (goldfish, things), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:myths:011-animals-in-the-sea-and-the-river.lesson:1
# text = But goldfish remember things for months; they can learn to come to a tap on the glass at feeding time and even push a lever for food.
# source = school lesson (ours)
# course = myths
# lesson = 011-animals-in-the-sea-and-the-river.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	But	but	CCONJ	CC	_	3	cc	_	_
2	goldfish	goldfish	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	remember	remember	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	things	thing	NOUN	NNS	Number=Plur	3	obj	_	_
5	for	for	ADP	IN	_	6	case	_	_
6	months	month	NOUN	NNS	Number=Plur	3	obl	_	_
7	;	;	PUNCT	,	_	10	punct	_	_
8	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	10	nsubj	_	_
9	can	can	AUX	MD	VerbForm=Fin	10	aux	_	_
10	learn	learn	VERB	VB	VerbForm=Inf	3	parataxis	_	_
11	to	to	PART	TO	_	12	mark	_	_
12	come	come	VERB	VB	VerbForm=Inf	10	xcomp	_	_
13	to	to	ADP	IN	_	15	case	_	_
14	a	a	DET	DT	Definite=Ind|PronType=Art	15	det	_	_
15	tap	tap	NOUN	NN	Number=Sing	12	obl	_	_
16	on	on	ADP	IN	_	18	case	_	_
17	the	the	DET	DT	Definite=Def|PronType=Art	18	det	_	_
18	glass	glass	NOUN	NN	Number=Sing	12	obl	_	_
19	at	at	ADP	IN	_	21	case	_	_
20	feeding	feeding	NOUN	NN	Number=Sing	21	compound	_	_
21	time	time	NOUN	NN	Number=Sing	12	obl	_	_
22	and	and	CCONJ	CC	_	24	cc	_	_
23	even	even	ADV	RB	_	24	advmod	_	_
24	push	push	VERB	VB	VerbForm=Inf	10	conj	_	_
25	a	a	DET	DT	Definite=Ind|PronType=Art	26	det	_	_
26	lever	lever	NOUN	NN	Number=Sing	24	obj	_	_
27	for	for	ADP	IN	_	28	case	_	_
28	food	food	NOUN	NN	Number=Sing	24	obl	_	_
29	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **remember** | present | goldfish | things |  |  | month |  | vn characterize-29.2-1-1 «NP V NP S\_ING»: agent=Agent thing=Theme |
| 2 | **learn** | can | things *= thing* |  |  |  |  |  | vn learn-14-2-1 «NP V that S»: agent=Agent clause=Topic |
| 3 | **come** | to-infinitive | things *= thing* *not said here* |  |  | the glass | time | to a tap | vn escape-51.1-1 «NP V PP.initial\_location»: agent=Theme to tap=Initial\_Location |
| 4 | **push** | infinitive | things *= thing* *not said here* | a lever |  |  |  | for food | vn carry-11.4-1-1 «NP V NP»: agent=Agent lever=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:myths:011-animals-in-the-sea-and-the-river.lesson:1`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

<!-- pn -->
- ← previous: [Animals in the sea and the river, 0](https://md.mova.elamur.ai/free/en/corpora/school/myths/11-animals-in-the-sea-and-the-river/0/)
- next →: [Animals in the sea and the river, 2](https://md.mova.elamur.ai/free/en/corpora/school/myths/11-animals-in-the-sea-and-the-river/2/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/myths/11-animals-in-the-sea-and-the-river/)

