---
title: Enjoy them as stories, and if someone gets truly scared, stop and re… — Sleepovers and spooky stories · tree and pragmatics
description: Enjoy them as stories, and if someone gets truly scared, stop and remind them it's a game; some tales, like the lake monster, even hide a real lesson: deep water is dangerous. Who acts: you, someone, house, tales. A sentence of the lesson «Sleepovers and spooky stories» of the myths course of Mova's
---

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# Sleepovers and spooky stories, sentence 4

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Enjoy them as stories, and if someone gets truly scared, stop and remind them it's a game; some tales, like the lake monster, even hide a real lesson: deep water is dangerous.

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**Who acts:** you, someone, house, tales, deep water · **What happens:** enjoy, get, stop, remind, be, hide · **To what, where:** tales, game, real lesson · **Speech:** someone speaks here

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This is a sentence of the lesson «Sleepovers and spooky stories» of the myths course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, someone, house, tales), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:myths:026-sleepovers-and-spooky-stories.lesson:4
# text = Enjoy them as stories, and if someone gets truly scared, stop and remind them it's a game; some tales, like the lake monster, even hide a real lesson: deep water is dangerous.
# source = school lesson (ours)
# course = myths
# lesson = 026-sleepovers-and-spooky-stories.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1
1	Enjoy	enjoy	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	1	obj	_	_
3	as	as	ADP	IN	_	4	case	_	_
4	stories	story	NOUN	NNS	Number=Plur	1	obl	_	_
5	,	,	PUNCT	,	_	13	punct	_	_
6	and	and	CCONJ	CC	_	13	cc	_	_
7	if	if	SCONJ	IN	_	9	mark	_	_
8	someone	someone	PRON	NN	Number=Sing|PronType=Ind	9	nsubj	_	_
9	gets	get	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	13	advcl	_	_
10	truly	truly	ADV	RB	_	11	advmod	_	_
11	scared	scared	ADJ	JJ	Degree=Pos	9	xcomp	_	_
12	,	,	PUNCT	,	_	9	punct	_	_
13	stop	stop	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
14	and	and	CCONJ	CC	_	15	cc	_	_
15	remind	remind	VERB	VB	Mood=Imp|VerbForm=Fin	13	conj	_	_
16	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	15	iobj	_	_
17	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	20	nsubj	_	_
18	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	20	cop	_	_
19	a	a	DET	DT	Definite=Ind|PronType=Art	20	det	_	_
20	game	game	NOUN	NN	Number=Sing	15	ccomp	_	_
21	;	;	PUNCT	,	_	23	punct	_	_
22	some	some	DET	DT	PronType=Ind	23	det	_	_
23	tales	tale	NOUN	NNS	Number=Plur	31	nsubj	_	_
24	,	,	PUNCT	,	_	28	punct	_	_
25	like	like	ADP	IN	_	28	case	_	_
26	the	the	DET	DT	Definite=Def|PronType=Art	28	det	_	_
27	lake	lake	NOUN	NN	Number=Sing	28	compound	_	_
28	monster	monster	NOUN	NN	Number=Sing	23	nmod	_	_
29	,	,	PUNCT	,	_	31	punct	_	_
30	even	even	ADV	RB	_	31	advmod	_	_
31	hide	hide	VERB	VB	Mood=Imp|VerbForm=Fin	1	parataxis	_	Agree=R7-rel-agree|Haiku=1:conj
32	a	a	DET	DT	Definite=Ind|PronType=Art	34	det	_	_
33	real	real	ADJ	JJ	Degree=Pos	34	amod	_	_
34	lesson	lesson	NOUN	NN	Number=Sing	31	obj	_	_
35	:	:	PUNCT	:	_	39	punct	_	_
36	deep	deep	ADJ	JJ	Degree=Pos	37	amod	_	_
37	water	water	NOUN	NN	Number=Sing	39	nsubj	_	_
38	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	39	cop	_	_
39	dangerous	dangerous	ADJ	JJ	Degree=Pos	1	conj	_	_
40	.	.	PUNCT	.	_	1	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **enjoy** | imperative | you *not said here* | tales *= tale* |  |  |  | as stories | vn admire-31.2 «NP V NP»: agent=Experiencer they=Stimulus |
| 2 | **get** *a condition, not said to happen* | present | someone |  |  |  |  | scared *property* | vn comprehend-87.2-1 «NP V S\_ING»: agent=Experiencer |
| 3 | **stop** | infinitive | you *not said here* |  |  |  |  |  | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality |
| 4 | **remind** *speech: other* | infinitive | you *not said here* |  | tales *= tale* |  |  |  | vn tell-37.2 «NP V NP.recipient»: agent=Agent they=Recipient |
| 5 | **is a** | present | house | a game |  |  |  |  | tree rules |
| 6 | **hide** | infinitive | some tales like the lake monster | a real lesson |  |  |  |  | vn concealment-16-1 «NP V NP»: agent=Agent lesson=Patient |
| 7 | **is** | present | deep water |  |  |  |  | dangerous *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:myths:026-sleepovers-and-spooky-stories.lesson:4`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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