---
title: Squinting briefly makes the view sharper and does not damage eyes; n… — Eyes and ears · tree and pragmatics
description: Squinting briefly makes the view sharper and does not damage eyes; needing to squint is a sign to get an eye test. Who acts: Squinting, needing. A sentence of the lesson «Eyes and ears» of the myths course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

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# Eyes and ears, sentence 16

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Squinting briefly makes the view sharper and does not damage eyes; needing to squint is a sign to get an eye test.

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**Who acts:** Squinting, needing · **What happens:** squint, make, not damage, need, be, get · **To what, where:** view, eyes, sign, eye test

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This is a sentence of the lesson «Eyes and ears» of the myths course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Squinting, needing), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:myths:003-eyes-and-ears.lesson:16
# text = Squinting briefly makes the view sharper and does not damage eyes; needing to squint is a sign to get an eye test.
# source = school lesson (ours)
# course = myths
# lesson = 003-eyes-and-ears.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R8-pos-agree ×1
1	Squinting	squint	VERB	VBG	VerbForm=Ger	3	csubj	_	_
2	briefly	briefly	ADV	RB	_	1	advmod	_	_
3	makes	make	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	view	view	NOUN	NN	Number=Sing	3	obj	_	_
6	sharper	sharper	ADJ	JJR	Degree=Cmp	3	xcomp	_	_
7	and	and	CCONJ	CC	_	10	cc	_	_
8	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	10	aux	_	Agree=R8-pos-agree|Haiku=10:aux|HaikuPos=VERB:VBZ:Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin
9	not	not	PART	RB	Polarity=Neg	10	advmod	_	_
10	damage	damage	VERB	VB	VerbForm=Inf	3	conj	_	_
11	eyes	eye	NOUN	NNS	Number=Plur	10	obj	_	_
12	;	;	PUNCT	,	_	3	punct	_	_
13	needing	need	VERB	VBG	VerbForm=Ger	18	csubj	_	_
14	to	to	PART	TO	_	15	mark	_	_
15	squint	squint	VERB	VB	VerbForm=Inf	13	xcomp	_	_
16	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	18	cop	_	_
17	a	a	DET	DT	Definite=Ind|PronType=Art	18	det	_	_
18	sign	sign	NOUN	NN	Number=Sing	3	parataxis	_	_
19	to	to	PART	TO	_	20	mark	_	_
20	get	get	VERB	VB	VerbForm=Inf	18	acl	_	_
21	an	a	DET	DT	Definite=Ind|PronType=Art	23	det	_	_
22	eye	eye	NOUN	NN	Number=Sing	23	compound	_	_
23	test	test	NOUN	NN	Number=Sing	20	obj	_	_
24	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **squint** | gerund |  |  |  |  |  | briefly *property* | vn wink-40.3.1 «NP V»: agent=Agent |
| 2 | **make** | present | Squinting | the view |  |  |  | sharper *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset view=Product |
| 3 | **not** **damage** | present · do-support | Squinting *not said here* | eyes |  |  |  |  | vn destroy-44 «NP V NP»: agent=Agent eye=Patient |
| 4 | **need** | gerund |  |  |  |  |  |  | vn want-32.1-1-1 «NP V NP S\_INF»: agent=Pivot clause=Theme |
| 5 | **squint** *not said to happen* | to-infinitive |  |  |  |  |  |  | vn wink-40.3.1 «NP V»: agent=Agent |
| 6 | **is a** | present | needing | a sign |  |  |  |  | tree rules |
| 7 | **get** | to-infinitive | Squinting *not said here* | a eye test |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer test=Stimulus |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:myths:003-eyes-and-ears.lesson:16`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R8-pos-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Eyes and ears, 15](https://md.mova.elamur.ai/free/en/corpora/school/myths/3-eyes-and-ears/15/)
- next →: [Eyes and ears, 17](https://md.mova.elamur.ai/free/en/corpora/school/myths/3-eyes-and-ears/17/)
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