---
title: One mistake at the end of a game feels like it decided everything, b… — I failed: the missed penalty, the lost race, the… · tree and pragmatics
description: One mistake at the end of a game feels like it decided everything, but a result comes from the whole match and the whole team. Who acts: One mistake, mistake, result. A sentence of the lesson «I failed: the missed penalty, the lost race, the bad mark» of the reflection course of Mova's primary schoo
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/school/reflection/24-i-failed-the-missed-penalty-the-lost-race-the-bad-mark/8/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Reflection](https://md.mova.elamur.ai/free/en/corpora/school/reflection/) / [I failed: the missed penalty, the lost…](https://md.mova.elamur.ai/free/en/corpora/school/reflection/24-i-failed-the-missed-penalty-the-lost-race-the-bad-mark/) / 8

# I failed: the missed penalty, the lost race, the bad mark, sentence 8

<!-- .ven lang=en -->
One mistake at the end of a game feels like it decided everything, but a result comes from the whole match and the whole team.

<!-- .vintro -->
**Who acts:** One mistake, mistake, result · **What happens:** feel, decide, come · **To what, where:** everything, whole match

<!-- .vabout -->
This is a sentence of the lesson «I failed: the missed penalty, the lost race, the bad mark» of the reflection course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (One mistake, mistake, result), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:reflection:024-i-failed-the-missed-penalty-the-lost-race-the-bad-mark.lesson:8
# text = One mistake at the end of a game feels like it decided everything, but a result comes from the whole match and the whole team.
# source = school lesson (ours)
# course = reflection
# lesson = 024-i-failed-the-missed-penalty-the-lost-race-the-bad-mark.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1
1	One	one	NUM	CD	NumForm=Word|NumType=Card	2	nummod	_	_
2	mistake	mistake	NOUN	NN	Number=Sing	9	nsubj	_	_
3	at	at	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	end	end	NOUN	NN	Number=Sing	2	nmod	_	_
6	of	of	ADP	IN	_	8	case	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	game	game	NOUN	NN	Number=Sing	5	nmod	_	_
9	feels	feel	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
10	like	like	SCONJ	IN	_	12	mark	_	_
11	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	12	nsubj	_	_
12	decided	decide	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	9	advcl	_	Agree=R7-rel-agree|Haiku=9:ccomp
13	everything	everything	PRON	NN	Number=Sing|PronType=Tot	12	obj	_	_
14	,	,	PUNCT	,	_	18	punct	_	_
15	but	but	CCONJ	CC	_	18	cc	_	_
16	a	a	DET	DT	Definite=Ind|PronType=Art	17	det	_	_
17	result	result	NOUN	NN	Number=Sing	18	nsubj	_	_
18	comes	come	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	9	conj	_	_
19	from	from	ADP	IN	_	22	case	_	_
20	the	the	DET	DT	Definite=Def|PronType=Art	22	det	_	_
21	whole	whole	ADJ	JJ	Degree=Pos	22	amod	_	_
22	match	match	NOUN	NN	Number=Sing	18	obl	_	_
23	and	and	CCONJ	CC	_	26	cc	_	_
24	the	the	DET	DT	Definite=Def|PronType=Art	26	det	_	_
25	whole	whole	ADJ	JJ	Degree=Pos	26	amod	_	_
26	team	team	NOUN	NN	Number=Sing	22	conj	_	_
27	.	.	PUNCT	.	_	9	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **feel** | present | One mistake at the end of a game |  |  |  |  |  | vn stimulus\_subject-30.4 «NP V PP.attribute»: agent=Stimulus |
| 2 | **decide** | past | mistake | everything |  |  |  |  | vn correspond-36.1-1 «NP V S»: agent=Agent everything=Topic |
| 3 | **come** | present | a result |  |  | the whole match and the whole team |  |  | vn escape-51.1-1 «NP V PP.initial\_location»: agent=Theme from match=Initial\_Location |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:reflection:024-i-failed-the-missed-penalty-the-lost-race-the-bad-mark.lesson:8`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

<!-- pn -->
- ← previous: [I failed: the missed penalty, the lost…, 7](https://md.mova.elamur.ai/free/en/corpora/school/reflection/24-i-failed-the-missed-penalty-the-lost-race-the-bad-mark/7/)
- next →: [I failed: the missed penalty, the lost…, 10](https://md.mova.elamur.ai/free/en/corpora/school/reflection/24-i-failed-the-missed-penalty-the-lost-race-the-bad-mark/10/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/reflection/24-i-failed-the-missed-penalty-the-lost-race-the-bad-mark/)

