---
title: The night mind has other tricks: it jumps from one cross voice to "I… — The mind at night: replays, worst-case thinking… · tree and pragmatics
description: The night mind has other tricks: it jumps from one cross voice to "I'll be alone forever", it doubts the locked door, it turns sad days into nightmares, it makes a coat look like a monster; in daylight, with facts, almost all of it looks much smaller. Who acts: night mind, mind, I, coat. A sentence 
---

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# The mind at night: replays, worst-case thinking and nightmares, sentence 4

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The night mind has other tricks: it jumps from one cross voice to "I'll be alone forever", it doubts the locked door, it turns sad days into nightmares, it makes a coat look like a monster; in daylight, with facts, almost all of it looks much smaller.

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**Who acts:** night mind, mind, I, coat, all · **What happens:** have, jump, be, doubt, lock, turn · **To what, where:** other tricks, one cross voice, locked door, nightmares, coat

<!-- .vabout -->
This is a sentence of the lesson «The mind at night: replays, worst-case thinking and nightmares» of the reflection course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (night mind, mind, I, coat), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:reflection:026-the-mind-at-night-replays-worst-case-thinking-and-nightmares.lesson:4
# text = The night mind has other tricks: it jumps from one cross voice to "I'll be alone forever", it doubts the locked door, it turns sad days into nightmares, it makes a coat look like a monster; in daylight, with facts, almost all of it looks much smaller.
# source = school lesson (ours)
# course = reflection
# lesson = 026-the-mind-at-night-replays-worst-case-thinking-and-nightmares.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2, R7-rel-agree ×1
1	The	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
2	night	night	NOUN	NN	Number=Sing	3	compound	_	_
3	mind	mind	NOUN	NN	Number=Sing	4	nsubj	_	_
4	has	have	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	other	other	ADJ	JJ	Degree=Pos	6	amod	_	_
6	tricks	trick	NOUN	NNS	Number=Plur	4	obj	_	_
7	:	:	PUNCT	:	_	9	punct	_	_
8	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	9	nsubj	_	_
9	jumps	jump	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	parataxis	_	Agree=R7-rel-agree|Haiku=4:conj
10	from	from	ADP	IN	_	13	case	_	_
11	one	one	NUM	CD	NumForm=Word|NumType=Card	13	nummod	_	_
12	cross	cross	NOUN	NN	Number=Sing	13	compound	_	_
13	voice	voice	NOUN	NN	Number=Sing	9	obl	_	_
14	to	to	ADP	IN	_	20	case	_	_
15	"	"	PUNCT	``	_	20	punct	_	_
16	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	20	nsubj	_	_
17	'll	will	AUX	MD	VerbForm=Fin	20	aux	_	_
18	be	be	AUX	VB	VerbForm=Inf	20	cop	_	_
19	alone	alone	ADV	RB	_	20	advmod	_	_
20	forever	forever	ADV	RB	_	13	advmod	_	_
21	"	"	PUNCT	''	_	20	punct	_	_
22	,	,	PUNCT	,	_	24	punct	_	_
23	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	24	nsubj	_	_
24	doubts	doubt	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	conj	_	_
25	the	the	DET	DT	Definite=Def|PronType=Art	27	det	_	_
26	locked	lock	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	27	amod	_	_
27	door	door	NOUN	NN	Number=Sing	24	obj	_	_
28	,	,	PUNCT	,	_	30	punct	_	_
29	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	30	nsubj	_	_
30	turns	turn	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	conj	_	_
31	sad	sad	ADJ	JJ	Degree=Pos	32	amod	_	_
32	days	day	NOUN	NNS	Number=Plur	30	obj	_	_
33	into	into	ADP	IN	_	34	case	_	_
34	nightmares	nightmare	NOUN	NNS	Number=Plur	30	obl	_	_
35	,	,	PUNCT	,	_	37	punct	_	_
36	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	37	nsubj	_	_
37	makes	make	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	30	conj	_	_
38	a	a	DET	DT	Definite=Ind|PronType=Art	39	det	_	_
39	coat	coat	NOUN	NN	Number=Sing	37	obj	_	_
40	look	look	VERB	VB	VerbForm=Inf	37	xcomp	_	_
41	like	like	ADP	IN	_	43	case	_	_
42	a	a	DET	DT	Definite=Ind|PronType=Art	43	det	_	_
43	monster	monster	NOUN	NN	Number=Sing	40	obl	_	_
44	;	;	PUNCT	,	_	46	punct	_	_
45	in	in	ADP	IN	_	46	case	_	_
46	daylight	daylight	NOUN	NN	Number=Sing	55	obl	_	Agree=R5-strong|Haiku=40:parataxis
47	,	,	PUNCT	,	_	49	punct	_	_
48	with	with	ADP	IN	_	49	case	_	_
49	facts	fact	NOUN	NNS	Number=Plur	55	obl	_	Agree=R5-strong|Haiku=40:obl
50	,	,	PUNCT	,	_	55	punct	_	_
51	almost	almost	ADV	RB	_	52	advmod	_	_
52	all	all	DET	DT	PronType=Tot	55	nsubj	_	_
53	of	of	ADP	IN	_	54	case	_	_
54	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	52	nmod	_	_
55	looks	look	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	37	conj	_	_
56	much	much	ADV	RB	_	57	advmod	_	_
57	smaller	small	ADJ	JJR	Degree=Cmp	55	xcomp	_	_
58	.	.	PUNCT	.	_	4	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: assert
- voice: narrator
- polarity: none
- teacher: changed act=assert, voice=narrator

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **have** | present | the night mind | other tricks |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent trick=Patient |
| 2 | **jump** | present | mind |  |  | one cross voice |  |  | vn run-51.3.2-2-1 «NP V PP.location»: agent=Theme from voice=Trajectory |
| 3 | **is** *in a quote* | future | I |  |  |  |  | alone, forever *property* | tree rules |
| 4 | **doubt** | present | mind | the locked door |  |  |  |  | vn judgment-33.1-1-1 «NP V NP»: agent=Agent door=Theme |
| 5 | **lock** | participle |  |  |  |  |  |  | vn tape-22.4 «NP V ADV-Middle»: agent=Patient |
| 6 | **turn** | present | mind |  |  | nightmares | day |  | vn roll-51.3.1 «NP V PP.trajectory»: agent=Theme into nightmare=Trajectory |
| 7 | **make** | present | mind | a coat |  |  |  |  | tree rules |
| 8 | **look** | infinitive | a coat *not said here* |  |  |  |  | like a monster | vn stimulus\_subject-30.4 «NP V PP.attribute»: agent=Stimulus |
| 9 | **look** | present | all |  |  |  |  | with facts; in daylight; small *property* | vn peer-30.3 «NP V PP.theme»: agent=Agent in daylight=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:reflection:026-the-mind-at-night-replays-worst-case-thinking-and-nightmares.lesson:4`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

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- ← previous: [The mind at night: replays, worst-case…, 3](https://md.mova.elamur.ai/free/en/corpora/school/reflection/26-the-mind-at-night-replays-worst-case-thinking-and-nightmares/3/)
- next →: [The mind at night: replays, worst-case…, 5](https://md.mova.elamur.ai/free/en/corpora/school/reflection/26-the-mind-at-night-replays-worst-case-thinking-and-nightmares/5/)
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