---
title: Most of these tricks are normal and fade on their own; but if a rule… — The mind at night: replays, worst-case thinking… · tree and pragmatics
description: Most of these tricks are normal and fade on their own; but if a rule like "touch the switch five times or Mum gets hurt" keeps growing and taking time, it is a sign to tell a grown-up, because there is real help. Who acts: Most, rule, grown real help. A sentence of the lesson «The mind at night: rep
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/school/reflection/26-the-mind-at-night-replays-worst-case-thinking-and-nightmares/5/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Reflection](https://md.mova.elamur.ai/free/en/corpora/school/reflection/) / [The mind at night: replays, worst-case…](https://md.mova.elamur.ai/free/en/corpora/school/reflection/26-the-mind-at-night-replays-worst-case-thinking-and-nightmares/) / 5

# The mind at night: replays, worst-case thinking and nightmares, sentence 5

<!-- .ven lang=en -->
Most of these tricks are normal and fade on their own; but if a rule like "touch the switch five times or Mum gets hurt" keeps growing and taking time, it is a sign to tell a grown-up, because there is real help.

<!-- .vintro -->
**Who acts:** Most, rule, grown real help · **What happens:** be, fade, touch, hurt, keep, grow · **To what, where:** own, switch, Mum, sign, grown real help · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «The mind at night: replays, worst-case thinking and nightmares» of the reflection course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Most, rule, grown real help), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:reflection:026-the-mind-at-night-replays-worst-case-thinking-and-nightmares.lesson:5
# text = Most of these tricks are normal and fade on their own; but if a rule like "touch the switch five times or Mum gets hurt" keeps growing and taking time, it is a sign to tell a grown-up, because there is real help.
# source = school lesson (ours)
# course = reflection
# lesson = 026-the-mind-at-night-replays-worst-case-thinking-and-nightmares.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R4-particle ×1, R5-strong ×1, R8-pos-agree ×2
1	Most	most	ADJ	JJS	Degree=Sup	6	nsubj	_	_
2	of	of	ADP	IN	_	4	case	_	_
3	these	this	DET	DT	Number=Plur|PronType=Dem	4	det	_	_
4	tricks	trick	NOUN	NNS	Number=Plur	1	nmod	_	_
5	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
6	normal	normal	ADJ	JJ	Degree=Pos	0	root	_	_
7	and	and	CCONJ	CC	_	8	cc	_	_
8	fade	fade	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	6	conj	_	Agree=R8-pos-agree|Haiku=6:conj|HaikuPos=VERB:VB:VerbForm=Inf
9	on	on	ADP	IN	_	11	case	_	_
10	their	their	PRON	PRP$	Case=Gen|Number=Plur|Person=3|Poss=Yes|PronType=Prs	11	nmod:poss	_	_
11	own	own	ADJ	JJ	Degree=Pos	8	obl	_	_
12	;	;	PUNCT	,	_	29	punct	_	_
13	but	but	CCONJ	CC	_	29	cc	_	_
14	if	if	SCONJ	IN	_	29	mark	_	_
15	a	a	DET	DT	Definite=Ind|PronType=Art	16	det	_	_
16	rule	rule	NOUN	NN	Number=Sing	29	nsubj	_	_
17	like	like	ADP	IN	_	19	mark	_	Agree=R8-pos-agree|Haiku=19:mark|HaikuPos=SCONJ:IN:_
18	"	"	PUNCT	``	_	19	punct	_	_
19	touch	touch	VERB	VB	VerbForm=Inf	27	advcl	_	_
20	the	the	DET	DT	Definite=Def|PronType=Art	21	det	_	_
21	switch	switch	NOUN	NN	Number=Sing	19	obj	_	_
22	five	five	NUM	CD	NumForm=Word|NumType=Card	23	nummod	_	_
23	times	time	NOUN	NNS	Number=Plur	19	obl:unmarked	_	_
24	or	or	CCONJ	CC	_	27	cc	_	_
25	Mum	mum	NOUN	NN	Number=Sing	27	nsubj:pass	_	_
26	gets	get	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	27	aux:pass	_	_
27	hurt	hurt	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	29	advcl	_	_
28	"	"	PUNCT	''	_	27	punct	_	_
29	keeps	keep	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	38	advcl	_	_
30	growing	grow	VERB	VBG	VerbForm=Ger	29	xcomp	_	_
31	and	and	CCONJ	CC	_	32	cc	_	_
32	taking	take	VERB	VBG	VerbForm=Ger	30	conj	_	_
33	time	time	NOUN	NN	Number=Sing	32	obj	_	_
34	,	,	PUNCT	,	_	38	punct	_	_
35	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	38	nsubj	_	_
36	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	38	cop	_	_
37	a	a	DET	DT	Definite=Ind|PronType=Art	38	det	_	_
38	sign	sign	NOUN	NN	Number=Sing	6	conj	_	_
39	to	to	PART	TO	_	40	mark	_	_
40	tell	tell	VERB	VB	VerbForm=Inf	38	acl	_	_
41	a	a	DET	DT	Definite=Ind|PronType=Art	44	det	_	Agree=R5-strong|Haiku=50:det
42	grown	grow	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	50	amod	_	_
43	-	-	PUNCT	HYPH	_	44	punct	_	_
44	up	up	ADP	RP	_	42	compound:prt	_	Agree=R4-particle|Haiku=42:compound
45	,	,	PUNCT	,	_	48	punct	_	_
46	because	because	SCONJ	IN	_	48	mark	_	_
47	there	there	PRON	EX	PronType=Dem	48	expl	_	_
48	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	50	cop	_	_
49	real	real	ADJ	JJ	Degree=Pos	50	amod	_	_
50	help	help	NOUN	NN	Number=Sing	40	obj	_	_
51	.	.	PUNCT	.	_	6	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: suggest
- voice: narrator
- polarity: none
- teacher: changed act=suggest, voice=narrator

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Most of this tricks |  |  |  |  | normal *property* | tree rules |
| 2 | **fade** | present | Most of this tricks *not said here* |  |  | tricks's own |  |  | vn other\_cos-45.4 «NP.patient V»: agent=Patient |
| 3 | **touch** *in a quote* | infinitive |  | the switch |  |  | time |  | vn contiguous\_location-47.8-1 «NP V NP»: agent=Theme switch=Co-Theme |
| 4 | **hurt** *in a quote* | present · passive |  | Mum |  |  |  |  | vn hurt-40.8.3-2 «NP V NP»: subject=Patient |
| 5 | **keep** *a condition, not said to happen* | present | a rule |  |  |  |  |  | tree rules |
| 6 | **grow** | gerund | a rule *not said here* |  |  |  |  |  | vn appear-48.1.1 «NP V»: agent=Theme |
| 7 | **take** | gerund | a rule *not said here* |  |  |  | time |  | vn bring-11.3 «NP V NP»: agent=Agent |
| 8 | **is a** | present | rule | a sign |  |  |  |  | tree rules |
| 9 | **tell** *speech: assert* | to-infinitive | grown real help |  |  |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V»: agent=Agent |
| 10 | **grow up** | participle |  |  |  |  |  |  | vn appear-48.1.1 «NP V»: agent=Theme |
| 11 | **is a** | present |  | grown real help |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:reflection:026-the-mind-at-night-replays-worst-case-thinking-and-nightmares.lesson:5`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R4-particle ×1, R5-strong ×1, R8-pos-agree ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

<!-- pn -->
- ← previous: [The mind at night: replays, worst-case…, 4](https://md.mova.elamur.ai/free/en/corpora/school/reflection/26-the-mind-at-night-replays-worst-case-thinking-and-nightmares/4/)
- next →: [The mind at night: replays, worst-case…, 6](https://md.mova.elamur.ai/free/en/corpora/school/reflection/26-the-mind-at-night-replays-worst-case-thinking-and-nightmares/6/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/reflection/26-the-mind-at-night-replays-worst-case-thinking-and-nightmares/)

