---
title: Scary films can stick in the mind, especially at night, when a tired… — Bitten, lost, hurt: when fear stays after the da… · tree and pragmatics
description: Scary films can stick in the mind, especially at night, when a tired brain mixes up what is real and not real; seeing how the monster was made can help. Who acts: Scary films, tired brain, seeing. A sentence of the lesson «Bitten, lost, hurt: when fear stays after the danger» of the reflection cours
---

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# Bitten, lost, hurt: when fear stays after the danger, sentence 17

<!-- .ven lang=en -->
Scary films can stick in the mind, especially at night, when a tired brain mixes up what is real and not real; seeing how the monster was made can help.

<!-- .vintro -->
**Who acts:** Scary films, tired brain, seeing · **What happens:** stick, mix up, be, not be, see, make · **To what, where:** mind, monster

<!-- .vabout -->
This is a sentence of the lesson «Bitten, lost, hurt: when fear stays after the danger» of the reflection course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Scary films, tired brain, seeing), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:reflection:006-bitten-lost-hurt-when-fear-stays-after-the-danger.lesson:17
# text = Scary films can stick in the mind, especially at night, when a tired brain mixes up what is real and not real; seeing how the monster was made can help.
# source = school lesson (ours)
# course = reflection
# lesson = 006-bitten-lost-hurt-when-fear-stays-after-the-danger.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	Scary	scary	ADJ	JJ	Degree=Pos	2	amod	_	_
2	films	film	NOUN	NNS	Number=Plur	4	nsubj	_	_
3	can	can	AUX	MD	VerbForm=Fin	4	aux	_	_
4	stick	stick	VERB	VB	VerbForm=Inf	0	root	_	_
5	in	in	ADP	IN	_	7	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	mind	mind	NOUN	NN	Number=Sing	4	obl	_	_
8	,	,	PUNCT	,	_	11	punct	_	_
9	especially	especially	ADV	RB	_	11	advmod	_	_
10	at	at	ADP	IN	_	11	case	_	_
11	night	night	NOUN	NN	Number=Sing	4	obl	_	_
12	,	,	PUNCT	,	_	21	punct	_	_
13	when	when	ADV	WRB	PronType=Int	17	advmod	_	_
14	a	a	DET	DT	Definite=Ind|PronType=Art	16	det	_	_
15	tired	tired	ADJ	JJ	Degree=Pos	16	amod	_	_
16	brain	brain	NOUN	NN	Number=Sing	17	nsubj	_	_
17	mixes	mix	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	advcl	_	_
18	up	up	ADP	RP	_	17	compound:prt	_	_
19	what	what	PRON	WP	PronType=Int	21	nsubj	_	_
20	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	21	cop	_	_
21	real	real	ADJ	JJ	Degree=Pos	17	ccomp	_	_
22	and	and	CCONJ	CC	_	24	cc	_	_
23	not	not	PART	RB	Polarity=Neg	24	advmod	_	_
24	real	real	ADJ	JJ	Degree=Pos	21	conj	_	_
25	;	;	PUNCT	,	_	33	punct	_	_
26	seeing	see	VERB	VBG	VerbForm=Ger	33	csubj	_	_
27	how	how	ADV	WRB	PronType=Int	31	advmod	_	_
28	the	the	DET	DT	Definite=Def|PronType=Art	29	det	_	_
29	monster	monster	NOUN	NN	Number=Sing	31	nsubj:pass	_	_
30	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	31	aux:pass	_	_
31	made	make	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	26	advcl	_	_
32	can	can	AUX	MD	VerbForm=Fin	33	aux	_	_
33	help	help	VERB	VB	VerbForm=Inf	4	parataxis	_	_
34	.	.	PUNCT	.	_	4	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stick** | can | Scary films |  |  | the mind | night |  | vn spray-9.7-1 «NP V PP.destination»: agent=Theme in mind=Destination |
| 2 | **mix up** | present | a tired brain |  |  |  |  |  | vn mix-22.1-1-1 «NP V»: agent=Patient |
| 3 | **is** | present |  |  |  |  |  | real *property* | tree rules |
| 4 | **not** **be** |  |  |  |  |  |  |  | tree rules |
| 5 | **see** | gerund |  |  |  |  |  |  | vn comprehend-87.2-1-1 «NP V»: agent=Experiencer |
| 6 | **make** | past · passive |  | the monster |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: subject=Product |
| 7 | **help** | can | seeing |  |  |  |  |  | vn help-72.1-1-1 «NP V PP.theme»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:reflection:006-bitten-lost-hurt-when-fear-stays-after-the-danger.lesson:17`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

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- ← previous: [Bitten, lost, hurt: when fear stays af…, 16](https://md.mova.elamur.ai/free/en/corpora/school/reflection/6-bitten-lost-hurt-when-fear-stays-after-the-danger/16/)
- next →: [Bitten, lost, hurt: when fear stays af…, 19](https://md.mova.elamur.ai/free/en/corpora/school/reflection/6-bitten-lost-hurt-when-fear-stays-after-the-danger/19/)
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