---
title: Some scary moments come back at night like a film you can't switch o… — Chased, trapped, frightened: scary moments that… · tree and pragmatics
description: Some scary moments come back at night like a film you can't switch off: the shout, the smoke, the bang, played again in the dark with a "what if" stuck on the end. Who acts: scary moments, you, bang. A sentence of the lesson «Chased, trapped, frightened: scary moments that come back at night» of the
---

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# Chased, trapped, frightened: scary moments that come back at night, sentence 0

<!-- .ven lang=en -->
Some scary moments come back at night like a film you can't switch off: the shout, the smoke, the bang, played again in the dark with a "what if" stuck on the end.

<!-- .vintro -->
**Who acts:** scary moments, you, bang · **What happens:** come back, not switch off, play, stick · **To what, where:** film, dark, end

<!-- .vabout -->
This is a sentence of the lesson «Chased, trapped, frightened: scary moments that come back at night» of the reflection course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (scary moments, you, bang), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:reflection:007-chased-trapped-frightened-scary-moments-that-come-back-at-night.lesson:0
# text = Some scary moments come back at night like a film you can't switch off: the shout, the smoke, the bang, played again in the dark with a "what if" stuck on the end.
# source = school lesson (ours)
# course = reflection
# lesson = 007-chased-trapped-frightened-scary-moments-that-come-back-at-night.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R8-pos-agree ×2
1	Some	some	DET	DT	PronType=Ind	3	det	_	_
2	scary	scary	ADJ	JJ	Degree=Pos	3	amod	_	_
3	moments	moment	NOUN	NNS	Number=Plur	4	nsubj	_	_
4	come	come	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	Agree=R8-pos-agree|Haiku=0:root|HaikuPos=VERB:VB:Mood=Imp|VerbForm=Fin
5	back	back	ADV	RB	_	4	advmod	_	_
6	at	at	ADP	IN	_	7	case	_	_
7	night	night	NOUN	NN	Number=Sing	4	obl	_	_
8	like	like	ADP	IN	_	10	case	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	film	film	NOUN	NN	Number=Sing	4	obl	_	_
11	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	14	nsubj	_	_
12	ca	can	AUX	MD	VerbForm=Fin	14	aux	_	_
13	n't	not	PART	RB	Polarity=Neg	14	advmod	_	_
14	switch	switch	VERB	VB	VerbForm=Inf	10	acl:relcl	_	_
15	off	off	ADP	RP	_	14	compound:prt	_	_
16	:	:	PUNCT	:	_	18	punct	_	_
17	the	the	DET	DT	Definite=Def|PronType=Art	18	det	_	_
18	shout	shout	NOUN	NN	Number=Sing	10	appos	_	_
19	,	,	PUNCT	,	_	21	punct	_	_
20	the	the	DET	DT	Definite=Def|PronType=Art	21	det	_	_
21	smoke	smoke	NOUN	NN	Number=Sing	18	conj	_	_
22	,	,	PUNCT	,	_	24	punct	_	_
23	the	the	DET	DT	Definite=Def|PronType=Art	24	det	_	_
24	bang	bang	NOUN	NN	Number=Sing	18	conj	_	_
25	,	,	PUNCT	,	_	26	punct	_	_
26	played	play	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	24	acl	_	_
27	again	again	ADV	RB	_	26	advmod	_	_
28	in	in	ADP	IN	_	30	case	_	_
29	the	the	DET	DT	Definite=Def|PronType=Art	30	det	_	_
30	dark	dark	NOUN	NN	Number=Sing	26	obl	_	_
31	with	with	ADP	IN	_	34	case	_	_
32	a	a	DET	DT	Definite=Ind|PronType=Art	34	det	_	_
33	"	"	PUNCT	``	_	34	punct	_	_
34	what	what	PRON	WP	PronType=Int	26	obl	_	_
35	if	if	SCONJ	IN	_	37	mark	_	_
36	"	"	PUNCT	''	_	37	punct	_	Agree=R8-pos-agree|Haiku=37:punct|HaikuPos=PUNCT:``:_
37	stuck	stick	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	34	acl	_	_
38	on	on	ADP	IN	_	40	case	_	_
39	the	the	DET	DT	Definite=Def|PronType=Art	40	det	_	_
40	end	end	NOUN	NN	Number=Sing	37	obl	_	_
41	.	.	PUNCT	.	_	4	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **come back** | present | some scary moments |  |  |  | night | like a film | vn escape-51.1-1 «NP V»: agent=Theme |
| 2 | **not** **switch off** | can | you | a film *not said here* |  |  |  |  | vn convert-26.6.2-1-1 «NP V NP»: agent=Agent film=Patient |
| 3 | **play** | past | the bang *not said here* |  |  | the dark | again | with the bang | vn play-114.2-1 «NP V PP.theme»: agent=Agent with what=Theme |
| 4 | **stick** *a condition, not said to happen* | participle |  |  |  |  | on the end |  | vn spray-9.7-1 «NP V PP.destination»: agent=Theme on end=Destination |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:reflection:007-chased-trapped-frightened-scary-moments-that-come-back-at-night.lesson:0`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R8-pos-agree ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Bitten, lost, hurt: when fear stays af…, 19](https://md.mova.elamur.ai/free/en/corpora/school/reflection/6-bitten-lost-hurt-when-fear-stays-after-the-danger/19/)
- next →: [Chased, trapped, frightened: scary mom…, 1](https://md.mova.elamur.ai/free/en/corpora/school/reflection/7-chased-trapped-frightened-scary-moments-that-come-back-at-night/1/)
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